The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Game playable on these specs?
I already caught word this game was somewhere to be released soon, but I wasn't expecting it would be an on-announcement release. So I didn't have the ability to see the minimum/recommended specs any sooner.

I got an AMD 5 - 1500X processor with a GTX 1070 graphics card. I know these are below the listed minimums, but these are almost never really accurate. Does anyone know if the game is playable on these specs?
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Showing 1-14 of 14 comments
I have GTX 970 and am waiting for benchmarks too.
Toby Apr 22 @ 9:33am 
Originally posted by MarcusUno:
I have GTX 970 and am waiting for benchmarks too.

I mean, ig I can just buy and install it but with 125gb of data to download... with steam's download speed that's gonna take half a day.
Etaz Apr 22 @ 12:30pm 
I know the struggle. I have a Ryzen 5 1600 and a GTX 970. Waiting to see if I can run at the lowest settings or if I need to hop out of the poor rig community this year.
As long as your expectations for graphics settings is not high you will be fine running on a 1070. The 970 4gig of memory is a no go though..
Will it run if the 1070 is not a Ti?
I'm on a GTX 970 and still get 70+ FPS in almost everything, except this and the new Indiana Jones, which won’t even run on non-RTX hardware. It's not our PC's, it's the industry. These games are designed to run poorly so they can justify new tech and push people to upgrade like enthusiasts. If games actually ran as well as they should via design and artisanal craftsmanship, there’d be no reason to keep buying new GPUs. They roll out features like DLSS, Ray Tracing, DSR, PhysX, G-Sync, and Ambient Occlusion not just for better visuals, but to create a hardware gap they can monetize. It’s a cycle where us consumers end up footing the bill for incremental upgrades and faster, sloppier development disguised as innovation. :steamsalty:
Last edited by MarcusUno; Apr 22 @ 5:31pm
Toby Apr 23 @ 3:16pm 
Update: Game runs quite good on the 1070!
Originally posted by MarcusUno:
I'm on a GTX 970 and still get 70+ FPS in almost everything, except this and the new Indiana Jones, which won’t even run on non-RTX hardware. It's not our PC's, it's the industry. These games are designed to run poorly so they can justify new tech and push people to upgrade like enthusiasts. If games actually ran as well as they should via design and artisanal craftsmanship, there’d be no reason to keep buying new GPUs. They roll out features like DLSS, Ray Tracing, DSR, PhysX, G-Sync, and Ambient Occlusion not just for better visuals, but to create a hardware gap they can monetize. It’s a cycle where us consumers end up footing the bill for incremental upgrades and faster, sloppier development disguised as innovation. :steamsalty:
Absolutely, Witcher 3 came out 10 years ago and looks incredible even with today's standards. My 970 can run that on high settings with 60fps+. I'm so unwilling to upgrade but I may need to with how things are going.
em0rox Apr 29 @ 12:57pm 
So has anyone played this on a 970ssc yet?
Originally posted by Hex: Screaming Steve:
Update: Game runs quite good on the 1070!
What settings did you have in game? And how many FPS?
I'm running it on a i7-6700, GTX 1070, 32gb ram from harddisk in 1920x1200. It runs fine on medium settings (autodetect). There will be stutter and delays when new assets are loaded initially or when you're entering a new area after loading screen (due to hdd). Once the assets have been loaded they stay in cache/ram so the stutter is gone for that area. I'm really surprised that it's running much better than expected. It's totally fine for me.
Last edited by agent orange; May 4 @ 5:54am
Originally posted by MarcusUno:
I'm on a GTX 970 and still get 70+ FPS in almost everything, except this and the new Indiana Jones, which won’t even run on non-RTX hardware. It's not our PC's, it's the industry. These games are designed to run poorly so they can justify new tech and push people to upgrade like enthusiasts. If games actually ran as well as they should via design and artisanal craftsmanship, there’d be no reason to keep buying new GPUs. They roll out features like DLSS, Ray Tracing, DSR, PhysX, G-Sync, and Ambient Occlusion not just for better visuals, but to create a hardware gap they can monetize. It’s a cycle where us consumers end up footing the bill for incremental upgrades and faster, sloppier development disguised as innovation. :steamsalty:

Technology advances are discovered/invented. Hardware-only Features are added. Transistor counts are increased. New material are discovered. New mfg. processes are refined and deployed.

I'd love for one of these "artisanal" craftmens to program around all that.

I'm sure OG DirectX would work just fine now and have everything you need. I'm OK going back to software TL. Why not.
Originally posted by Hex: Screaming Steve:
I already caught word this game was somewhere to be released soon, but I wasn't expecting it would be an on-announcement release. So I didn't have the ability to see the minimum/recommended specs any sooner.

I got an AMD 5 - 1500X processor with a GTX 1070 graphics card. I know these are below the listed minimums, but these are almost never really accurate. Does anyone know if the game is playable on these specs?
Honestly you would miss nothing by buying and adding an overhaul graphism modlist to Oblivion game of the year edition 2009. And it would run on your computer.
Originally posted by PurpuluDragon:
Originally posted by Hex: Screaming Steve:
I already caught word this game was somewhere to be released soon, but I wasn't expecting it would be an on-announcement release. So I didn't have the ability to see the minimum/recommended specs any sooner.

I got an AMD 5 - 1500X processor with a GTX 1070 graphics card. I know these are below the listed minimums, but these are almost never really accurate. Does anyone know if the game is playable on these specs?
Honestly you would miss nothing by buying and adding an overhaul graphism modlist to Oblivion game of the year edition 2009. And it would run on your computer.

I have eye's and I disagree with you completely. I have hundreds of hours in OG oblivion with every mod for visual fidelty and new tech installed.

The remaster is better in every, single, solitary way. 107 hours in so....yeah.
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Date Posted: Apr 22 @ 9:08am
Posts: 14