The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Game playable on these specs?
I already caught word this game was somewhere to be released soon, but I wasn't expecting it would be an on-announcement release. So I didn't have the ability to see the minimum/recommended specs any sooner.

I got an AMD 5 - 1500X processor with a GTX 1070 graphics card. I know these are below the listed minimums, but these are almost never really accurate. Does anyone know if the game is playable on these specs?
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I have GTX 970 and am waiting for benchmarks too.
Originally posted by MarcusUno:
I have GTX 970 and am waiting for benchmarks too.

I mean, ig I can just buy and install it but with 125gb of data to download... with steam's download speed that's gonna take half a day.
Etaz Apr 22 @ 12:30pm 
I know the struggle. I have a Ryzen 5 1600 and a GTX 970. Waiting to see if I can run at the lowest settings or if I need to hop out of the poor rig community this year.
As long as your expectations for graphics settings is not high you will be fine running on a 1070. The 970 4gig of memory is a no go though..
Will it run if the 1070 is not a Ti?
I'm on a GTX 970 and still get 70+ FPS in almost everything, except this and the new Indiana Jones, which won’t even run on non-RTX hardware. It's not our PC's, it's the industry. These games are designed to run poorly so they can justify new tech and push people to upgrade like enthusiasts. If games actually ran as well as they should via design and artisanal craftsmanship, there’d be no reason to keep buying new GPUs. They roll out features like DLSS, Ray Tracing, DSR, PhysX, G-Sync, and Ambient Occlusion not just for better visuals, but to create a hardware gap they can monetize. It’s a cycle where us consumers end up footing the bill for incremental upgrades and faster, sloppier development disguised as innovation. :steamsalty:
Last edited by MarcusUno; Apr 22 @ 5:31pm
Update: Game runs quite good on the 1070!
Originally posted by MarcusUno:
I'm on a GTX 970 and still get 70+ FPS in almost everything, except this and the new Indiana Jones, which won’t even run on non-RTX hardware. It's not our PC's, it's the industry. These games are designed to run poorly so they can justify new tech and push people to upgrade like enthusiasts. If games actually ran as well as they should via design and artisanal craftsmanship, there’d be no reason to keep buying new GPUs. They roll out features like DLSS, Ray Tracing, DSR, PhysX, G-Sync, and Ambient Occlusion not just for better visuals, but to create a hardware gap they can monetize. It’s a cycle where us consumers end up footing the bill for incremental upgrades and faster, sloppier development disguised as innovation. :steamsalty:
Absolutely, Witcher 3 came out 10 years ago and looks incredible even with today's standards. My 970 can run that on high settings with 60fps+. I'm so unwilling to upgrade but I may need to with how things are going.
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Date Posted: Apr 22 @ 9:08am
Posts: 8