The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Non stop crashing after 43 hours .
I can barely fast travel. What happened?
I had a great first 43 hours.......


Originally posted by minisith:
Most I seen to fix it is recompiling the shaders. There is a full thread on here about it.

I return to confirm this actually made the game run like before :steamfacepalm:
I deleted only the Save_Settings file from C:\Users\[Username]\Documents\My Games\Oblivion Remastered\Saved\SaveGames

NOTE: originally it didn't work because the "Documents" shortcut I previously created was liked to my OneDrive, and deleting the file from there has zero effect :steamfacepalm:
NOTE 2: I had not updated by GPU Drivers before this. I just did it today, but I don't think it would have had any effect regardless.
Last edited by Ozone; 19 hours ago
Originally posted by minisith:
Most I seen to fix it is recompiling the shaders. There is a full thread on here about it.
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Showing 1-15 of 21 comments
Yorudi May 14 @ 12:07pm 
Same here, 24 hours and now I can't play for more than 3 minutes before it starts stuttering and just close itself, doesn't matter what I'm doing
i played for three hours but now i get a message saying i do not have what the game requires. it keeps crashing if i try to continue.
Rocktinius May 14 @ 12:44pm 
Same here. Games CTD after a short while of playing. And even at times the loading screen never ends.
Ozone May 14 @ 12:53pm 
I do not understand. I did have frame drops before but not unplayable for me.
I have RTX 3070 8GB (laptop) so technically I am meeting any requirements.

Maybe it's something else, I am currently on a certain mission in Thieves guild.
I will try to get around it and see if it gets back to normal.

It's too much to ask for a working game from a multi billion dollar company like Bethesda & Microsoft in 2025 it seems.........
Last edited by Ozone; May 14 @ 12:54pm
Also just started to run into the same issue, didn't have any issues until after my latest NVIDIA driver update.
Ozone May 15 @ 12:07pm 
I arrived to the conclusion that this is a bug.

I have tried everything from lowering resolution and settings to the point where the game runs otherwise flawlessly, but every time I approach the Waterfront it will tell me that the game is out of video memory, and it crashes.

I have tried fast traveling there -> instant crash
Fast traveling to Fort Virtue on the other side of the lake -> start swimming towards Waterfront -> crash
Fast traveling to Chestnut Stables -> start walking towards Waterfront -> surprise, crash

I also tried deleting the shaders installed along with the game and installing some "performance fix" mods like Lumen Begone.

Nothing helps.

Only solution is to either wait for them to update the game (unlikely) OR wait for some helpful modder to fix it for them (a lot more likely).

Anyway, welcome to Bethesda 2025 experience. I played my first PC game in 2006 and I have never ever ran into anything this idiotic in almost 20 years.

Thank you Bethesda! Thank you Epic Games!
The author of this thread has indicated that this post answers the original topic.
minisith (Banned) May 15 @ 12:09pm 
Most I seen to fix it is recompiling the shaders. There is a full thread on here about it.
Last edited by minisith; May 15 @ 12:10pm
Ozone May 15 @ 12:09pm 
For anyone interested, my active quest was: Misdirection (which is related to the Waterfront district). I do not know if it's related and at this point I do not give a ♥♥♥♥
I had to reinstall my game to fix a bunch of graphical issues (dlss ghosting) and frame rate issues. It did work and my game is running great again.
except If I play for like an hour the FPS drops again and I need to restart game.
Thankfully the graphical issues have gone away for now.
Vorg444 May 15 @ 3:20pm 
Bro wtf is bethesda doing? Where the hell is the patches....
Most likely you all have updated (manually or automatically) your graphic card drivers. You need to recompile shaders after every driver update. Reinstalling the game does not recompile shaders. Search for a guide on how to do it.

Hopefully they fix it so that it notices driver changes automatically and recompiles the shaders on start. Or just force it to recompile the shaders every time for now.

I'm still using NVIDIA drivers from november 2024 without any issues (had an issue with one UE5 game with the december update and haven't yet resumed updates).
Last edited by Ammikaameri; May 15 @ 3:25pm
Masque May 15 @ 3:31pm 
What is your game-saving strategy? I seem to remember, so much so that it became a habit over these many years, that TES and Fallout games don't like it when you re-save over the same save file every time. I save a new save file every time I save the game, except with the autosaves, and I never use quicksave.

Is that still an issue like the old version of the game was? Are some people saving over the same file every time? I've only ever crashed once in 44 hours, and that was when 15 NPCs all walked into an inn at the same time after a Wait, all of them trying to talk and walk their paths, and do their lunchtime routine all at once. But never on a fast travel or a zone-change.
Last edited by Masque; May 15 @ 3:32pm
Masque May 15 @ 3:33pm 
Originally posted by Ozone:
For anyone interested, my active quest was: Misdirection (which is related to the Waterfront district). I do not know if it's related and at this point I do not give a ♥♥♥♥
Uh oh. I just started that quest. We'll see if I have a problem. :AngryMoonman:
on lunch i played it without a problem now it is really taking long with loading stuff und stocking all the time
Donnie May 15 @ 3:44pm 
hearing talk of there being a possible memory leak on top of an issue where the longer you play on a save the worse it performs. Example: fresh lvl 1 character- game performs better than a 30 hour in character. really hope they're planning on patching this game and that this wasnt a drop an go situation..
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