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https://learn.microsoft.com/en-us/windows-hardware/manufacture/desktop/create-a-custom-power-plan-technicalreference?view=windows-11
1. Create power plan using instructions at the link above, below if the one above is too hard for you. It's got pictures:
https://www.windowscentral.com/how-create-and-manage-power-plans-windows-11
2. Change the power plan settings and change CPU maximum to "99%" (will disable CPU turbo mode in Windows). Link directly above you literally shows you how to open the advanced options on a power plan.
If your PC still overheats after turning off turbo mode then you have a cooling issue that needs to be addressed. You will lose performance, but most of the time games aren't limited by overall clock speed anyway which is why overclocking is next to useless in 2025 besides inflating benchmarks and egos.
Oh and creating a space heater.
The best advice you can get? upgrade your CPU.
Another advice, repaste your cpu. No matter how demanding the game is, you should never reach temps close to dying point, unless your paste dried out.
You're having this problem with the original 20 year old game still? Why are you posting in the remastered forum if your playing OG?
Also, if your PC is running 100% util playing OG don't even bother with the new remastered version for this game they just released, this year, in 2025. The game that's not even 2 months old on the new Unreal 5 engine.
Not sure if this is a troll attempt or serious. If serious, the educational system is really frightening and needs some work.
OP is saying that it is this game causing an issue, but that it shouldn't be happening because the game's underlying tech is 20 years old.
Though they are wrong about that because UE 5 was added to the game and UE 5 is not 20 years old, the subject is still this game...
C:\Users\%YOUR_USER_NAME%\Documents\My Games\Oblivion Remastered\Saved\SaveGames
and delete
Save_Setting.sav
When you start the game shaders will recompile and the "issue" will be fixed. You will have to adjust some settings, because they will be reset to defaults though.
Or get a better cpu, so you get gpu bottlenecked that way.
Either your gpu or cpu is a bottleneck depending on the game, graphics settings and hardware, no way around it.
There is nothing wrong about having 100% cpu utilisation. Means your graphics card is too good or graphics settings are too low or both. Or your cpu is garbage for the game, or could be actually a good cpu, but you're just barely hitting the 100% mark, the only difference being between a good cpu hitting 100% vs a bad cpu hitting 100%, is that performance is way worse for the latter obviously, or if your cpu is extremely good, there is barely any cpu usage % wise.
Sad that can't see how much you can be missing in terms of % wise to get the max potential from a cpu, when you're hitting the 100%, besides going by fps.
There have been also peeps who complain cpu usage is not 100%, while they lack the understanding, that they're gpu is bottlenecking and/or their cpu is just more than good enough.
Also, why the F nobody ever lists their specs. Also if it's a laptop, pc, or some weird knock off pc with laptop specs.
Also matters how your gpu is running in terms of the bus interface, what pcie lane amount is and what gen is being used, gpu-z can show what your gpu can support, and what you're actually running, gen/lane differences between each other being always 2x bandwidth amount.
But instead of deleting your Save_Settings.sav file, move it out of the folder onto your desktop. After the shaders rebuilt in game, cancel the setup, agree to TOS of game, then quit the game. Drop your old sav file from desktop back into the folder overwriting the newly generated sav file.
https://www.nvidia.com/content/DriverDownloads/confirmation.php?url=/Windows/566.36/566.36-desktop-win10-win11-64bit-international-dch-whql.exe&lang=us&type=GeForce
8GB 4070
64GB RAM
2560x1440 screen res
165hz refresh rate
I already tried recompiling shaders several times. I even did it by deleting Nvidia shader caches.
Downgraded to Nvidia driver from before I noticed this being a problem, it looked promising however after compiling shaders the CPU is still running at 98degC IN THE MENU.
Next I’m going to try Nvidia driver 566.36, though that seems way too early considering all these problems started after the driver update on May 12th.
I’m considering that the real problem could be that I’ve cooked my thermal paste? I’ve had the laptop for less than a year.