The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Where the H-E-double hockey sticks, is the optimization update?
50 hours in and I'm crashing every 10 minutes now. Can't keep a stable framerate on High. Everything ran perfectly on Medium before this point. I've tried the VRAM crash fix on nexus mods, I set the game to use high performance graphics settings, I've tried disbaling lumen as well. Here's my rig. Maybe I'm being a clown about this, but this is ridiculous

NVIDIA system information report created on: 05/17/2025 14:02:13
NVIDIA App version: 11.0.3.241
Operating system: Microsoft Windows 10 Home, Version 10.0.19045
DirectX runtime version: DirectX 12
Driver: Game Ready Driver - 576.40 - Mon May 12, 2025
CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz
RAM: 32.0 GB
Storage (2): SSD - 476.9 GB,SSD - 931.5 GB

Graphics card
GPU processor: NVIDIA GeForce RTX 4060
Direct3D feature level: 12_1
CUDA cores: 3072
Graphics clock: 2490 MHz
Resizable bar: No
Memory data rate: 17.00 Gbps
Memory interface: 128-bit
Memory bandwidth: 272.032 GB/s
Total available graphics memory: 24516 MB
Dedicated video memory: 8188 MB GDDR6
System video memory: 0 MB
Shared system memory: 16328 MB
Video BIOS version: 95.07.36.00.e1
IRQ: Not used
Bus: PCI Express x8 Gen3
Device ID: 10DE 2882 51611462
Part number: G173 0371

Display (1): VZ279HEG1R
Resolution: 1920 x 1080 (recommended)
Refresh rate: 75 Hz
Desktop color depth: Highest (32-bit)
HDCP: Supported
Originally posted by Habeeb:
Originally posted by 69ShadesofGay:
Originally posted by Habeeb:
Can you try this and report back for me please?

I have had a similar issue with a lot of games in the past couple of years. Turns out it was because my GPU (2080ti) is overclocked out of the box and that was messing with its stability. I lowered both core clock speed (-100) and memory clock (-50) and ALL my issues and crashes vanished.

how did you do this exactly? Can you give me the steps?

I used MSI Afterburner for it. Just install it and it'll let you control your GPU settings. It's an overclocking tool but you will be using it to underclock your GPU a bit.

Most likely, your GPU will have its own software as well. Asus will have GPU Tweak, Gigabyte will be Gigabye Control Center and so on.. but MSI's Afterburner is brand-agnostic and will work with any GPU.

After installing Afterburner just adjust these two sliders down a bit like this screenshot and hit the checkmark icon

https://prnt.sc/NI3kyckjggQa
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Showing 1-13 of 13 comments
Habeeb May 17 @ 11:13am 
Can you try this and report back for me please?

I have had a similar issue with a lot of games in the past couple of years. Turns out it was because my GPU (2080ti) is overclocked out of the box and that was messing with its stability. I lowered both core clock speed (-100) and memory clock (-50) and ALL my issues and crashes vanished.
Habeeb May 17 @ 11:14am 
Also, check if your GPU is pushed to 100% right before the crash happened. That might help diagnose the issue.
Originally posted by Habeeb:
Can you try this and report back for me please?

I have had a similar issue with a lot of games in the past couple of years. Turns out it was because my GPU (2080ti) is overclocked out of the box and that was messing with its stability. I lowered both core clock speed (-100) and memory clock (-50) and ALL my issues and crashes vanished.

how did you do this exactly? Can you give me the steps?
[TG] zac May 17 @ 11:16am 
https://www.ign.com/articles/tech-experts-say-the-elder-scrolls-iv-oblivion-remastereds-camera-breaks-the-longer-you-play-and-eventually-crashes-when-loading-a-save-call-for-emergency-patch

There are numerous game breaking problems, this memory leak being one of several that cannot be fixed on the players side.
And this is just one of the ones that was in the original and still in the remaster 19 years later.

Hopefully they fix it at some point, the fact they never did for the original however means they may not.
Welcome to bethesda games.
Last edited by [TG] zac; May 17 @ 11:17am
R0CKST4R May 17 @ 11:18am 
Try disabling Frame Gen... Hardly crashes for me now... :WH3_clasp:
The author of this thread has indicated that this post answers the original topic.
Habeeb May 17 @ 11:20am 
Originally posted by 69ShadesofGay:
Originally posted by Habeeb:
Can you try this and report back for me please?

I have had a similar issue with a lot of games in the past couple of years. Turns out it was because my GPU (2080ti) is overclocked out of the box and that was messing with its stability. I lowered both core clock speed (-100) and memory clock (-50) and ALL my issues and crashes vanished.

how did you do this exactly? Can you give me the steps?

I used MSI Afterburner for it. Just install it and it'll let you control your GPU settings. It's an overclocking tool but you will be using it to underclock your GPU a bit.

Most likely, your GPU will have its own software as well. Asus will have GPU Tweak, Gigabyte will be Gigabye Control Center and so on.. but MSI's Afterburner is brand-agnostic and will work with any GPU.

After installing Afterburner just adjust these two sliders down a bit like this screenshot and hit the checkmark icon

https://prnt.sc/NI3kyckjggQa
Trying Afterburner now. Will see how it goes.

The frame gen being enabled actually improved things for me a bit, though I've heard from a friend that DLSS frame gen in particular is broken for Oblivion Remastered atm.

As for the 19 year old issue, my hope is that they address this with proper fixes. I can understand so long ago that the engine Oldblivion worked on was janky, but this from UE5 is unacceptable.
[TG] zac May 17 @ 11:33am 
Originally posted by 69ShadesofGay:
Trying Afterburner now. Will see how it goes.

The frame gen being enabled actually improved things for me a bit, though I've heard from a friend that DLSS frame gen in particular is broken for Oblivion Remastered atm.

As for the 19 year old issue, my hope is that they address this with proper fixes. I can understand so long ago that the engine Oldblivion worked on was janky, but this from UE5 is unacceptable.

The memory leak issue is actually exactly because the old gamebroyo engine (regardless of whatever they want to call it) is still there & because both bethesda and the contractor who made the remaster refused to fix it (modders ended up having to the first time around, and even though bethesda could legally just take their work and use it they refused to even do that)

The remaster uses a weird hybrid of both unreal (handling the graphics) and gamebroyo (handling all the save data, physics etc...) working together.
Originally posted by TG zac:
Originally posted by 69ShadesofGay:
Trying Afterburner now. Will see how it goes.

The frame gen being enabled actually improved things for me a bit, though I've heard from a friend that DLSS frame gen in particular is broken for Oblivion Remastered atm.

As for the 19 year old issue, my hope is that they address this with proper fixes. I can understand so long ago that the engine Oldblivion worked on was janky, but this from UE5 is unacceptable.

The memory leak issue is actually exactly because the old gamebroyo engine (regardless of whatever they want to call it) is still there & because both bethesda and the contractor who made the remaster refused to fix it (modders ended up having to the first time around, and even though bethesda could legally just take their work and use it they refused to even do that)

The remaster uses a weird hybrid of both unreal (handling the graphics) and gamebroyo (handling all the save data, physics etc...) working together.


that's.... not even a surprise to me actually.
Originally posted by Habeeb:
Originally posted by 69ShadesofGay:

how did you do this exactly? Can you give me the steps?

I used MSI Afterburner for it. Just install it and it'll let you control your GPU settings. It's an overclocking tool but you will be using it to underclock your GPU a bit.

Most likely, your GPU will have its own software as well. Asus will have GPU Tweak, Gigabyte will be Gigabye Control Center and so on.. but MSI's Afterburner is brand-agnostic and will work with any GPU.

After installing Afterburner just adjust these two sliders down a bit like this screenshot and hit the checkmark icon

https://prnt.sc/NI3kyckjggQa

Underclocking is working wonders. I can play on Medium again like I wanted to originally, and after 15 or so minutes, I have not crashed and everything has stabilised. I did make sure to undo ANY modifications I made previously beforehand, so in case that helps anyone else reading this. Thank you Habeeb <3
Habeeb May 17 @ 11:50am 
Originally posted by 69ShadesofGay:
Originally posted by Habeeb:

I used MSI Afterburner for it. Just install it and it'll let you control your GPU settings. It's an overclocking tool but you will be using it to underclock your GPU a bit.

Most likely, your GPU will have its own software as well. Asus will have GPU Tweak, Gigabyte will be Gigabye Control Center and so on.. but MSI's Afterburner is brand-agnostic and will work with any GPU.

After installing Afterburner just adjust these two sliders down a bit like this screenshot and hit the checkmark icon

https://prnt.sc/NI3kyckjggQa

Underclocking is working wonders. I can play on Medium again like I wanted to originally, and after 15 or so minutes, I have not crashed and everything has stabilised. I did make sure to undo ANY modifications I made previously beforehand, so in case that helps anyone else reading this. Thank you Habeeb <3

Yeah that fix helped me with SO many games. Cyberpunk 2077, Witcher 3 (after the major update), Alan Wake 2, Starfield just to name a few.. It seems that pre-overclocked cards are causing a lot of issues for a lot of people and they end up blaming game devs instead for constant crashes. Glad that it helped you out! Now go slay some daedra for the Empire!!
Originally posted by 69ShadesofGay:
Graphics card
GPU processor: NVIDIA GeForce RTX 4060
Bus: PCI Express x8 Gen3
Why is your gpu pcie x8 instead of x16?
x8 gen3 is 2x slower than x16 gen3, while 4x slower than x16 gen4 in terms of bandwidth.
Also can cause a big performance loss depending how much data is going through the vram.

Is your gpu missing the extra lanes?
Or did you put it in the wrong motherboard pcie slot?
Or did you put something else into the bottom slots, which halves the lanes of the top pcie slot?
With the gen3 you can't do anything as that is because of your motherboard most likely, I hope you didn't get some cheap knockoff gpu that is x8 gen3.

edit:
They're using for a motherboard:
Lenovo BDPLANAR Intel CoffeeLake B365 WIN DPK
And their gpu is actually running with x8 gen2 according to gpuz, because of the motherboard. Also seems all rtx 4060 gpus have only x8 lanes instead of x16 like rtx 3060+ or the rest of rtx 4k series.
For a cpu no idea what they're using.
Last edited by IchigoMait; 22 hours ago
72 hours, not a single crash.
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