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And any criticism is met with his petty butt banning you from discussions on his mod pages.
What kind of changes are you talking about? Do you have a concrete example? So I can decide for myself whether I think it's good or bad?
Whether it'll make the game run better for you or not, well, I'm no fortuneteller, although you should keep in mind that some bugs might be ingrained in your save and would require a new game to resolve.
2009 version on Steam, unpatched, is not anywhere near as "buggy" as this.
https://www.afkmods.com/Unofficial%20Oblivion%20Remastered%20Patch%20Version%20History.html
https://www.afkmods.com/Unofficial%20Oblivion%20Remastered%20Patch%20Deluxe%20Version%20History.html
I have been using the Unofficial Patches since Oblivion was first released. They removed fixes from the original Unofficial Oblivion Patch that were fixed in the remaster. A lot was fixed in the remaster, but a lot was not which was verified by the patch team by comparing the .esm/.esp files used by the remaster with the original games files in xEdit. There were a few bugs with some attempted fixes for new issues with the remaster that caused CTDs in specific cells, and they were backed out within 24 hours by the unofficial patch team. That is better than what the actual developers and Microsoft have done.
There are bound to be some issues, as there were literally thousands of issues fixed in the original Oblivion, some by people no longer associated with the Unofficial Patches. If you use it and find an issue that got introduced by the unofficial patch, and you can actually prove that the patch caused the problem, report it with as much detail as possible and how to reproduce it and it will likely get fixed in time. If you find you are having an issues and think it might be related to the using the patch, then ask for help on the nexus page for the patch. Just don't be a jerk to people who are doing something for free. The whole Golden Rule thing and all.
I would pay no attention to the slop on Reddit, from what I read on there it mainly boils down to a vendetta from people regarding some changes in Skyrim's Unofficial Patch that they did not like. Mainly changing ebony in a mine to iron since every NPC and some books referred to it as an iron mine. I was present on the official Bethesda forums when the whole thing went down and the change made sense. Said change also got modified too if I recall to address some of the concerns people had. Others do not like changes in the Skyrim patch, and did not like that other mod authors made the Unofficial Patch a requirement for their mod. You don't get to tell other people what to do with their work. You can ask them to do something different, but that is it.
In the end look at what was changed and decide if you want to use it or not. If you decide not to do so no one will care. Just don't harass people like a child.
No, it makes the game monopolized with a patch that contains hundreds of subjective choices and game changes from Arthmoor and his team (that choose for you how to change some mechanics) and force basically every other mod to use it as requirement.
I warmly suggest to not use it.
Arthmoor made the Open Cities mod for Skyrim but the mod added random Oblivion gates into some of the Holds of Skyrim. People didn't like this because it wasn't advertised in the original mod. Plus it wasn't lore friendly.
People wanted no city load zones. People didn't want random things the mod author added that weren't described and not lore friendly.
People made mods for Open Cities to remove Arthmoor's "additions", he has a whinge to Nexus admins, Nexus admins take down any mod that strips his personal additions from his mods to keep things people would actually want the mod for.
So Arthmoor's antics stretches far beyond "reddit slop and vendettas". It's a pattern of behavior that people rightfully should give him flak for. Not that he's one for criticism, banning users from commenting on his mods unless they're the pinned comments that think he's the second coming of Talos.
The Unofficial Patch makes OG Oblivion 500% more playable. It fixes an enormous amount of glitches and improves performance considerably.
The only problem is, for Remastered, it is a quick copy-paste job that is yet to be properly optimised and implemented. For that reason, I recommend avoiding the Unofficial Patch for now. However, if you are experiencing a lot of issues with Remastered, then it might be worth installing the Unofficial Patch and seeing if it helps.