The Elder Scrolls IV: Oblivion Remastered

The Elder Scrolls IV: Oblivion Remastered

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Archer superiority
What's your opinion guys on that matter? I actually never tried archer here, bc it sucked massive a55, but in remaster I decided to give it a go.
But what do you think of it? Good ol' two handed unga bunga, or sneaky peaky archer?
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Showing 1-15 of 19 comments
Tommy May 15 @ 3:56pm 
Archer is very easy and the AI is utterly clueless. Also you can make trickshots and kite better than skyrim by a lot.
I've been literally killing it as a stealth archer. It can make the game too easy, IMHO. But after an annoying day at work, sneaking around caves and one-shotting bandits is great catharsis for me.
FTWO May 15 @ 4:08pm 
Inside Caves, Forts, and Dungeons... it's always (Stealth Archer Mode). When out roaming Cyrodiil... it's always (Sword / Mace + Shield Mode).
KAIIRU May 15 @ 4:17pm 
Shield bash only
[TG] zac May 15 @ 4:21pm 
2 handed weapons are borked.
The developers slowed down the attack speed massively with the remaster but never upped the damage, as a result they barely do more then 1 handed weapons.

They also for some reason reduced the reach they have.

Given the shield can actually reduce damage you are much better off using 1h+ shield or just hitting things with ranged attacks.

This is especially true since instead of making AI competent they just decided to bloat health pools.
Last edited by [TG] zac; May 15 @ 4:22pm
Xcorps May 15 @ 4:25pm 
Originally posted by Rayla:
What's your opinion guys on that matter? I actually never tried archer here, bc it sucked massive a55, but in remaster I decided to give it a go.
But what do you think of it? Good ol' two handed unga bunga, or sneaky peaky archer?

I don't limit myself to one or two things, I use a bow all the time, but not for damage, as a poison delivery system. There's nothing that does more damage than a bow with +100 weakness to poison with a poison that does 5 fire 5 shock and 5 damage health for 26 seconds. 30dps for 10 seconds kills everything that is not immune to poison. I think my marksman might be 44. I also have Mehrune's dagger, which is pretty meh for my taste, and a short sword for shock and soul trapping.

That's if I'm not conjuring daedra or using illusion for controls. I even wear armor sometimes.

I keep chameleon around 70 in a big room before the fight, armor rating 85 casting/potion shield, 500 mana and 150 hit points.

I'm going to make some hard hitting charm and fortify personality potions to see if I can turn some enemies neutral just for the lulz.
Archers, especially 'stealth' archers in almost any game that allows such builds tend to be far less difficult than other builds and doubly so when played well.

Some games try to counter this strength by limiting the amount of ammunition your character can carry, but not so in this game.

Add some poison and enchantments and you become what amounts to an undetected nuclear sub launching ICBMs at unsuspecting enemies.
There's something special and great about being able to sneak around with a bow and drop enemies before they ever get close to you.

The way that you can stack multiple types of damage in 1 hit is awesome.
I use a daedric bow enchanted with absorb health and damage health. I will use shock damage arrows and then apply whatever poison is best needed for the situation. Can clear entire oblivion gates without ever being touched by a enemy. I will also use an enchanted dagger with soul trap just for filling up my gems. Easy peasy!!!
Originally posted by TG zac:
2 handed weapons are borked.
The developers slowed down the attack speed massively with the remaster but never upped the damage, as a result they barely do more then 1 handed weapons.

They also for some reason reduced the reach they have.

Given the shield can actually reduce damage you are much better off using 1h+ shield or just hitting things with ranged attacks.

This is especially true since instead of making AI competent they just decided to bloat health pools.
Yeah they really need to fix two handed weapons. It’s just not very fun right now.
Stealth archers are ridiculous late game (I play on higher difficulty so early on is really tough when enemies done die in a couple shots and you are running for your life trying to not get one shot) and it does feel a bit OP, but hey, that's kind of the fun as well. I only do a stealth archer build to master thieves guild and DB, but after that I start a new game and just go ham with bashing 2H. As far as the other posts, yes, 2H needs to be patched to be more impactful, but luckily/unluckly mods can fix that for you at the moment. I am honestly a little pissed that we haven't seen a Bethesda patch yet.
blades are more fun
Stealth archer beats mage classes in every way.
AL May 15 @ 6:38pm 
stealth class is broken in every bethesda games...
AL May 15 @ 6:46pm 
i love doing insane damage while in stealth but seriously when you kill ten npc without being noticed cause your Sneak is too high sucks...
Rayla May 15 @ 11:03pm 
Originally posted by AL:
i love doing insane damage while in stealth but seriously when you kill ten npc without being noticed cause your Sneak is too high sucks...
Aye, I feel you, so what's you implying is Sneak archer being boring as hell
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