Darkest Dungeon®

Darkest Dungeon®

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Edited Events Mod
I'd love a Mod that would edit the events.
A mod that for example, made the Event that ressurects an adventurer allows you to gain back an adventurer if your graveyard only has 1 or 2 dead adventurers, and allowing you to choose a single adventurer from as big an option as 4 or 5 different people to choose 1 to revive.
Also, making the Vvulf Brigand Raid appear less often, but after beating it, you can still encounter it. Like, it happens once every 10-20 weeks after it first appears... instead of me encountering it on a bad random occurence, like once I had it appear 3 times across 10 weeks! Lost so many heroes SO FAST!
Also, if you could also make it so that the Crimson Court Event start event can only trigger after week 12, would also be nice. Maybe even later than that if the mod maker wants. Whenever they think appropiate.
Does such a mod rely on editing different files? Or the same one? If different files, I'd love to install them individually, but they can be released as a set. I don't care much. Up to the mod maker what to do.
I'd support this mod, rate up, favorite, subscribe, no matter how it happens.
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Showing 1-5 of 5 comments
Scorpiova Aug 7, 2018 @ 8:18am 
So this can be done manually by yourself or another modder rather easily. Event files are set up for I beleive almost everything you mentioned. You just need to go into the campaign files and make those small alterations. You don't actually need to create new events for those.

To veiw/alter base game events - darkestdungeon/campaign/town_events is where you go, then open base.town_events.events. You will need something like notepad+ to open the file.

So for example in that file you will find this...

{
"id": "dead_recruit",
"base_chance": 3.0,
"per_not_rolled_additional_chance": 1.0,
"cooldown": 3,
"requirements": {
"minimum_week": 15,
"dead_heroes": 3,
"hero_level_counts": [],
"upgrades_purchased": [],
"trinket_storage_count": 0
},
"town_ambience_paramater_ids": [],
"tone": "good",
"sprite": "town_event_day_of_the_dead",
"sprite_attachment": "graveyard",
"data": [
{
"type": "dead_recruit",
"string_data": "",
"number_data": 3.0
}
]
},

Which is the event for dead heroes coming back. You can alter the minimum number of deaths - and increase the number of options as well. As well a probability of the event occuring - I believe 20.0 is considered extremely likely.

Once you're happy with your alterations save and close the file and your good to go when you launch your game. Be sure to keep a backup of any changes you make.

My recommendation is to experiment and try it yourself.
Scorpiova Aug 7, 2018 @ 8:23am 
Here I did the dead_heroes one for you - this will give it a high chance to occur - and requires only 1 death.

{
"id": "dead_recruit",
"base_chance": 20.0,
"per_not_rolled_additional_chance": 1.0,
"cooldown": 3,
"requirements": {
"minimum_week": 10,
"dead_heroes": 1,
"hero_level_counts": [],
"upgrades_purchased": [],
"trinket_storage_count": 0
},
"town_ambience_paramater_ids": [],
"tone": "good",
"sprite": "town_event_day_of_the_dead",
"sprite_attachment": "graveyard",
"data": [
{
"type": "dead_recruit",
"string_data": "",
"number_data": 3.0
}
]
},


If you want to change the number of options to pick from - you can try changeing the "number_data": 3.0 to say 5.0 or something else - but I have never tested that as teh event screens are made to only fit 3, so not sure if a arrow/slider will generate or if it will glitch. You can certainly try it if you wish.
Cool, I edited the events file to do increase the chance for ressurection event by a small amount, not 20.0, but it is increased to 5.0 and works with 1 hero dead and gives a choice of 4 heroes to revive, and I decreased the town invasion event from 12.0 to 8.0 . I don't know how to upload a mod though. I would edit more... but I don't want to get ahead of myself. Hmm... how do I upload...
Scorpiova Aug 8, 2018 @ 8:00am 
Originally posted by Vinchenzo The Jackal & Shoon:
Cool, I edited the events file to do increase the chance for ressurection event by a small amount, not 20.0, but it is increased to 5.0 and works with 1 hero dead and gives a choice of 4 heroes to revive, and I decreased the town invasion event from 12.0 to 8.0 . I don't know how to upload a mod though. I would edit more... but I don't want to get ahead of myself. Hmm... how do I upload...

Have a look at file setup for some of the mods out there and there is a workshop guide somewhere... check the stickies.

Pretty sure this is it:
https://steamcommunity.com/sharedfiles/filedetails/?id=819597757

I've never used it as I started modding before there was ever any form of a guide. But it should be able to get you started.
Last edited by Scorpiova; Aug 8, 2018 @ 8:03am
Originally posted by scorpiovaeden:
Originally posted by Vinchenzo The Jackal & Shoon:
Cool, I edited the events file to do increase the chance for ressurection event by a small amount, not 20.0, but it is increased to 5.0 and works with 1 hero dead and gives a choice of 4 heroes to revive, and I decreased the town invasion event from 12.0 to 8.0 . I don't know how to upload a mod though. I would edit more... but I don't want to get ahead of myself. Hmm... how do I upload...

Have a look at file setup for some of the mods out there and there is a workshop guide somewhere... check the stickies.

Pretty sure this is it:
https://steamcommunity.com/sharedfiles/filedetails/?id=819597757

I've never used it as I started modding before there was ever any form of a guide. But it should be able to get you started.

This is very helpful! Thank you!
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Date Posted: Aug 6, 2018 @ 4:37pm
Posts: 5