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I remember my first mod - I spent 2 days just to find I was missing a period.
Another thing to make sure you check is the naming of your files: Make sure that all anim, fx, and art files are named correctly - and that ALL atlas files have been opened and the correct class name has been put in there as well and saved (all atlas files in fx and anim folders).
Remember:
-Monster files cannot work with hero files (explosions!)
-Never change the string names/code of a file (apocalypse!)
this error comes from mismatch of .atlas and .skel in sprite data
mostly appears when .atlas was edited with ctrl+h, while you have to replace only one string contains .png
it may help to use spine viewer to track this problem
https://drive.google.com/file/d/19gtG6dMBKTFIwQk_WOiKqP10zkPm6lCM
toss all .atlas .skel and .png files in same folder of skin that you suspect. and check each .skel for white squares