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Nahlásit problém s překladem
(To be fair, I think it was 3 Antiquarians and a Jester, but still ... )
This team covers all areas. Not 100% winrate (never is with anything in this game) but its an amazing team nontheless.
No actually. that's not directly analogous.
Dark Souls requires reflexes. It's a different genre of game
https://steamcommunity.com/sharedfiles/filedetails/?id=1095632035
https://steamcommunity.com/sharedfiles/filedetails/?id=1095632449
Darkest Dungeon? That's just knowledge. You can do it too.
https://steamcommunity.com/sharedfiles/filedetails/?id=2065003292&searchtext=git+gud
Vestal-Generic Healer
Judgement for Rank 4 hits, Stun for CC, Single Heal, Party Heal
Plague Doctor-Status Healer
Rank 3+4 Stun since she's fast and can go first before the enemy most of the time, Blight Rank 3+4 Blight for debuff, Heal+Clear Debuff, 4th skill is up to prefefence but I usually run single target Blight
Occultist-RNG Heal
Just run whichever skill compliments your teams, stun/pull/mark/debuff your pick
Only thing you need to keep in mind is never heal with him on Death's Door, cause he can heal for 0 and applies bleed, effectively killing the character you're supposed to be healing
Arbalest/Musketeer-DPS Healer
Turn 1-2 you kill backline, de-stealth, mark, etc.
Then spam heal whenever necessary until you can go back to being DPS again
Crusader-The odd healer
Heal and Stress Heal from any position, can fix position with Holy Lance, has Stun
Jester-Vestal's BFF
Best buff in the entire game, also stress heal, if you can properly stall finishing battle with full health and 0 stress is possible
Antiquarian-Moneymaker
You're not running her for the heal, period
Flagellant-The masochist healer
Heal>Bleed>Exa/Redeem>Repeat
Has very good synergy with Plague Doctor, Stun Rank 3+4>Bleed Rank 3+4>Another Bleed stack+Bleed on Rank 3+4>enemy backline dies on turn 2/3
Example team
-PD,HWM,Crus,Flag-
HWM/Crus dances in the middle with Duelist Advance and Holy Lance, has CC, Bleed/Blight cure, this team can deal with most situation cause you got almost all bases covered (High burst, reliable stuns, Bleed/Blight procs, can fix positions easily)
-Vestal+3xJesters-
Pemature Eja- Finale XD
There are many more that you can find once you've become more experienced in the game
The whole point is that for this game, it's not nearly that much of a stretch.
And I did link No One's guide.
Previous quote:
"Good comps abusing good stats within their element will struggle to fail - but even then, you can beat the game with Quad Antiquarians if you truly want to."
The analogy contains no suggestions, advice, or ego. It is a matter of fact, and offered as a low bar, indicating that better options exist - but if you choose to forgo efficiency and stack the proverbial 'weakest combatant', you can still succeed if you want.
The whole post denotes two ends of difficulty, the prevalence of stats over comps, and how you don't need to live by the meta to achieve a comfortable victory.
Point is, the game's difficulty level is largely driven by lack of knowledge and it's an old game, players have a very good understanding of what makes the game work and how to deal with that.
No One's guide is an excellent place to start if you want to know more, but he is really serious about the fact that the game gets more and more boring as you understand it better, so proceed (through that, or any guide) with caution.