Darkest Dungeon®

Darkest Dungeon®

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Loomi Jun 6, 2015 @ 7:38am
Difference between lvl 5 and 6 characters
Is there any? higher stats? better stress resist?
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Showing 1-15 of 15 comments
Kyaw Jun 6, 2015 @ 8:45am 
Yes. From what I know, it would be increased Stat resistances. So Lvl 6 Heroes are always > Lvl 5 Heroes. (minus the Quirks that they have)
nuther Jun 6, 2015 @ 9:16am 
I think its better stress resist. My fresh level fives walked into a dungeon and 2 of them came within a couple rounds of heart attacks. I think it was a dark run, still it may be wise to send fresh level fives in with stress resist trinkets.
The Guy Jun 6, 2015 @ 11:58am 
According to the game, "resolve exp serves as a direct resistance to stress"
Istvan Jun 6, 2015 @ 12:03pm 
Stress resist and general resists (bleed, blight, debuff, etc.) increase with each resolve level. Since gear and skills can be maxed at resolve 4, that's the benefit of resolve 5 and 6.
geepope Jun 6, 2015 @ 12:42pm 
I also believe the chance to get virtues instead of affliction scales with resolve level.
Borealis Jun 6, 2015 @ 12:56pm 
To quantify it, you get 10% to each resist with each resolve level.
Hound Archon Jun 6, 2015 @ 1:13pm 
Does deathblow resist also improve?
Cure Seraph Jun 6, 2015 @ 1:19pm 
Originally posted by Hound Archon:
Does deathblow resist also improve?

Nope, it's always 67% baseline.
Borealis Jun 6, 2015 @ 1:19pm 
Originally posted by Hound Archon:
Does deathblow resist also improve?

Everything in the resistances box to the right of the center of the character sheet. If you mouse over any of them, it will say "x% base + y% resolve level" 60% at resolve 6!
Last edited by Borealis; Jun 6, 2015 @ 1:20pm
Istvan Jun 6, 2015 @ 1:22pm 
Originally posted by Blazing Star:
Originally posted by Hound Archon:
Does deathblow resist also improve?

Nope, it's always 67% baseline.

It used to, but there was a slight issue with heroes becoming immortal with a few resolve levels and trinkets. :P
Cure Seraph Jun 6, 2015 @ 1:36pm 
Originally posted by Istvan:
Originally posted by Blazing Star:

Nope, it's always 67% baseline.

It used to, but there was a slight issue with heroes becoming immortal with a few resolve levels and trinkets. :P

Yeah, there is still a video of a badass Bounty Hunter becoming a god of death and soloing a boss because he had 107% Deathblow Resist.
Imo, Deathblow resist should be capped at 95%.

Originally posted by staracino:
To quantify it, you get 10% to each resist with each resolve level.

So at level 6 you have 60% stress resist? So if I add 2 stress resist trinkets, I become immune to stress? So I could just go with 2x vestal (or 1 ocultist), 2x man-at-arms and facetank everything while being stress imune?
Last edited by Squirting Elephant; Jun 6, 2015 @ 2:36pm
Borealis Jun 6, 2015 @ 3:03pm 
STress resist does not appear on the character sheet, and I do not think it goes up by 10 % each level. I am sure there is a cap to stress resist as well, since apparently 100% trap GR can fail...
Zadown Jun 6, 2015 @ 3:56pm 
My level 4 Vestal with double ancestral Vestal trinkets still takes some stress damage, but it is fairly minor.
Loomi Jun 7, 2015 @ 5:40am 
Thanks for all the replies people, makes more sense to me now!
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Date Posted: Jun 6, 2015 @ 7:38am
Posts: 15