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(Funny fact: In my ast run my both vetals had the quirk "Love interest". So basicly they could neverbe seen in the church ... but alwayws in the brothel. And my highway man thieves always maditate and pray together with my crusaders in the church. :) I never had a god fearing vetal in all my Games...)
I haven't seen any clear pattern with that either. It just seems random but I'm guessing it's a pre-set hidden "quirk" and it's up to you to remember who is or isn't religious through trial and error.
... That is a test?
Seems like a pretty huge margin for error there^
The odds that this is by chance is surprisingly low.
Indeed.
I have a Vestial with a Love Interest and a Nymphomanical Hellion -I pretend they have their own grimdark sapphic romance. =]
Its possible that later in development that if a character is or isn't religious can change, which I think would make sense since fighting otherworldly eldritch adbominations would shake the faith of some and drive others to it. Though it would mean abilities like sanctuary would be completely useless so maybe not, who knows.
So i guess people can loose being religious. I dont however if somebody can become religious.
Leper.
Vestal.
Anyone with God Fearing.
That's how you become religious.
I'm fairly certain that my God Fearing Hellion did not get the "if religious" benefits, though it's possible that I'm misremembering. Are you absolutely certain that God Fearing imparts religiosity for the purpose of the Vestal's camping skills?
Are there classes that aren't flagged one way or the other, then?