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Was hopeful of the camera pivot option but seems like its the constant quick zooms doing me in. Would be nice to opt for less often, like on crits instead of every action to keep the aesthetics.
Other than going cross-eyed, loving the game.
On that note extra credits made a video on simulation sickness with a bunch of ways to reduce it potentially, don't know if it will help anyone but i thought id give it a plug.
Or go to your nearest drug dealer and get some Amphetamine.
Solved^
Disclaimer
(Use of Amphetamines is often considered cheating by hardcore gamers due to mental capacity enhancements and increased focus. Use of such aids in multiplayer games, though not forbidden, is frowned upon)
Anyway, it can be done. The animation effects are very customizable. It just hasn't been done because there's no demand for it. If this "problem" affected more players someone would have taken the time to figure this out already.
It's bad design because camera options are a feature of almost every game in the industry regardless of whether it's an indie or AAA game.