Darkest Dungeon®

Darkest Dungeon®

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Question time: Speed how dose it work?
So guys, and gals. I am in need of your assistance, I am wondering how the heck we can caulculate speed.
I know there is a speed stat, which is calculated by your traits and class, and your enemies also got some speed.

But the problem is when the opponents suddenly gets to attack first with a much lower speed (I have tripple checked the talents, nothing explains it). there is no buffs, no bad talents there is nothing that explains.

So is there some rng, is it the positioning or am I missing something very clear?
I hope you can help me. thanks.
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Showing 1-15 of 16 comments
LegacyXI Feb 4, 2015 @ 8:55am 
I would also like to know about this to. Since there seems to be no point in having this state above others if its not working as intended.
Satoru Feb 4, 2015 @ 9:00am 
Speed simply says you are 'more likely' to go first. But your'e essentially rolling for initiatve individually, adding speed, then highest to lowest.

Aka you. Roll 1 + 6 spd = 7 initiative
monster. roll 10 + 1 spd = 11 initiave

Monster goes first
Last edited by Satoru; Feb 4, 2015 @ 9:01am
LegacyXI Feb 4, 2015 @ 9:16am 
Originally posted by Satoru:
Speed simply says you are 'more likely' to go first. But your'e essentially rolling for initiatve individually, adding speed, then highest to lowest.

Aka you. Roll 1 + 6 spd = 7 initiative
monster. roll 10 + 1 spd = 11 initiave

Monster goes first
Thanks for the reply since I was wondering about this. But it doesnt seem to follow the way your describing it unless it only rolls it once for the start of battle and not again.
Satoru Feb 4, 2015 @ 9:32am 
Originally posted by 「ᴹᵉᵍᵃLegacyXI」:
Thanks for the reply since I was wondering about this. But it doesnt seem to follow the way your describing it unless it only rolls it once for the start of battle and not again.

You'll note that the turn order every turn varies. It appears the game rolls for initiate on each turn individualy. Because the turn order is never the same.

So it would be like
Turn1
You: Roll1 + 6spd = 7 initiateve
Monster: roll 2 +1 spd =3 initiave
You go first

Turn 2
You: Roll 3 + 6 spd = 9 initiative
Monster: roll 10 + 1 spd = 11 initiave
Monster goes first

Again 'generally' with your 6 spd you will go first more often than a 1 spd monster, but not always.
Last edited by Satoru; Feb 4, 2015 @ 9:34am
the dark wizard Feb 4, 2015 @ 12:22pm 
if the case is that we roll a d10, then I would love the option to see the rolls somewhere. (think bloodbowl)
Froggystyle Feb 4, 2015 @ 5:38pm 
Yeah, rolls would be nice. Monsters with 3 speed constantly go before my characters with 6 speed. Something about this system seems off.
DFi Feb 7, 2015 @ 6:48pm 
Same, the base speed for many characters seem far too low and monsters attack ahead of my party way more often.
+1 for combat log
TripSin Jun 14, 2016 @ 6:15pm 
More RNG to a stupid RNG-fest. Wonderful.
DuckieMcduck Jun 14, 2016 @ 6:22pm 
Originally posted by TripSin:
More RNG to a stupid RNG-fest. Wonderful.
All these spices you could have necro'd with, but you chose to do it with salt. :mbnyufufu::salt:
Black Jesus Jun 14, 2016 @ 8:17pm 
The game takes a character's speed and adds a random amount to it. It does this for each hero and enemy it then looks at the final scores. The turns then go in order from higest speed score to the lowest. Though certain enemies such as bosses are sometimes set up to ignore standard speed rules.
Comrade243 Jun 15, 2016 @ 1:46am 
Freaking magnets, man.
Fenix Jun 18, 2017 @ 3:51pm 
That "sometimes" for bosses is out of question, its a fact. So if you get perfectly prepared 'cause you checked boss stats (speed specially) in the wiki, you'r loosing time. I had double speed with some chars than a vet. boss and he played double times than all my chars. Ludicrous but that's the way it is guys. The game is super fun but speed stat with bosses kills it completely. Pity... Maybe they do something about it someday.
Arcangelo Jun 18, 2017 @ 5:24pm 
Originally posted by Satoru:
Speed simply says you are 'more likely' to go first. But your'e essentially rolling for initiatve individually, adding speed, then highest to lowest.

Aka you. Roll 1 + 6 spd = 7 initiative
monster. roll 10 + 1 spd = 11 initiave

Monster goes first

Wasn't the dice rolled a d8?
foxhound438 Jun 18, 2017 @ 6:00pm 
Originally posted by Arcangelo:
Originally posted by Satoru:
Speed simply says you are 'more likely' to go first. But your'e essentially rolling for initiatve individually, adding speed, then highest to lowest.

Aka you. Roll 1 + 6 spd = 7 initiative
monster. roll 10 + 1 spd = 11 initiave

Monster goes first

Wasn't the dice rolled a d8?
definitely remember some time ago that they changed it in CIH, but not sure if it hit final product. I've definitely seen things with 8 more speed lose initiative roll, so if it is supposed to be d8, it's actually probably d9 (0-8 being possible rolls), and speed ties must be determined by a coin flip.

For what it's worth though, most of the time having 4 or so speed higher is fairly consistent for outspeeds. If it is a d8, it's something below 10% chance to lose that roll. d10 is about 20% if my math is right.

Originally posted by Froggystyle:
Yeah, rolls would be nice. Monsters with 3 speed constantly go before my characters with 6 speed. Something about this system seems off.
this is most likely bad luck, or otherwise you only really registering when it does happen and not all the times it doesn't.
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Date Posted: Feb 3, 2015 @ 2:58pm
Posts: 16