Darkest Dungeon®

Darkest Dungeon®

View Stats:
Felky Feb 3, 2015 @ 11:33am
A way to "pass" a week ?
Hey,

I'm waiting for some of my heroes to chill out and release stress etc, but I don't really want to go on another adventure with a fresh new group.

Isn't there any way to just wait or "pass" a week without doing anything? :stress:
< >
Showing 1-13 of 13 comments
Satoru Feb 3, 2015 @ 11:34am 
You coudl in theory take 4 new people from the caravan, go into the dungeon, then run away immediatly
HenryGuy Feb 3, 2015 @ 11:34am 
Originally posted by Nozolee(z):
Hey,

I'm waiting for some of my heroes to chill out and release stress etc, but I don't really want to go on another adventure with a fresh new group.

Isn't there any way to just wait or "pass" a week without doing anything? :stress:

Take some fresh blood into a dungeon and suicide them. I usually go as far as I can with at least one character left, or if they are all almost dead, retreat. Then take the gold and kick their arses out.
Felky Feb 3, 2015 @ 11:35am 
Good idea ! I wasn't thinking about that !
Thanks guys and good luck ! :D:
Serith Feb 3, 2015 @ 11:38am 
Honestly, you may want to consider focusing on multiple groups; as other people have mentioned you can take a group and either immediately surrender the mission or suicide them to pass time, but be aware you are likely to lose people from your "main group" and when you do, if you don't have a secondary group it can be hard to get someone to catch up.
Felky Feb 3, 2015 @ 11:39am 
Originally posted by Ilseroth:
Honestly, you may want to consider focusing on multiple groups; as other people have mentioned you can take a group and either immediately surrender the mission or suicide them to pass time, but be aware you are likely to lose people from your "main group" and when you do, if you don't have a secondary group it can be hard to get someone to catch up.
True, true.. It would be the end of the world if one guy from my main group dies later on.. I'll consider :D:
Greggs Jun 22, 2018 @ 6:29pm 
I'm gonna necro this thread just because I've run into a wall here.

In short, I have no one left. All of my heroes are either indisposed of in the tavern or abbey, or are too stressed out to make it even halfway through a dungeon. And believe me, I've tried. The result is always the same. Food consumption is raised to the point where every 2 rooms they have to stop for food. Their afflictions, be it masochism, fearful, or selfish, cause everyone else in the dungeon to freak out. One of them already had a heart attack.

I'd tag the dev if tagging was even an option on the Steam forums because it looks like my only option is to kill seven people in order to actually progress in the game. Every failed venture drains money from my pool.

So here's the deal: I can't get anyone from the stagecoach because I already have. Whoever I send into that dungeon will die, and I'll lose money as well. Since there's no skip turn or wait function in this game like there is in any other strategy game, I'm left to wonder what exactly I'm supposed to do.
Radene Jun 22, 2018 @ 6:48pm 
Originally posted by Breakfast:
I'm gonna necro this thread just because I've run into a wall here.

In short, I have no one left. All of my heroes are either indisposed of in the tavern or abbey, or are too stressed out to make it even halfway through a dungeon. And believe me, I've tried. The result is always the same. Food consumption is raised to the point where every 2 rooms they have to stop for food. Their afflictions, be it masochism, fearful, or selfish, cause everyone else in the dungeon to freak out. One of them already had a heart attack.

I'd tag the dev if tagging was even an option on the Steam forums because it looks like my only option is to kill seven people in order to actually progress in the game. Every failed venture drains money from my pool.

So here's the deal: I can't get anyone from the stagecoach because I already have. Whoever I send into that dungeon will die, and I'll lose money as well. Since there's no skip turn or wait function in this game like there is in any other strategy game, I'm left to wonder what exactly I'm supposed to do.

Can't you use a party of just one single fall guy? You don't need a full party to do adventures.
Saathiya Jun 22, 2018 @ 6:48pm 
Originally posted by Breakfast:
I'm gonna necro this thread just because I've run into a wall here.

In short, I have no one left. All of my heroes are either indisposed of in the tavern or abbey, or are too stressed out to make it even halfway through a dungeon. And believe me, I've tried. The result is always the same. Food consumption is raised to the point where every 2 rooms they have to stop for food. Their afflictions, be it masochism, fearful, or selfish, cause everyone else in the dungeon to freak out. One of them already had a heart attack.

I'd tag the dev if tagging was even an option on the Steam forums because it looks like my only option is to kill seven people in order to actually progress in the game. Every failed venture drains money from my pool.

So here's the deal: I can't get anyone from the stagecoach because I already have. Whoever I send into that dungeon will die, and I'll lose money as well. Since there's no skip turn or wait function in this game like there is in any other strategy game, I'm left to wonder what exactly I'm supposed to do.

Dismiss some, and recruit from the caravan. Work a group back up running level 1 quests, and use the cash to treat the ones you don't dismiss.

This is probably why it doesn't cost anything to recruit. You really can't hit a dead end, and so long as you do upgrades, you make progress.
No One Jun 22, 2018 @ 6:56pm 
Mancy type: necro.
Sines Jun 22, 2018 @ 7:05pm 
Yah, I'm not really sure what your problem is. Recruit a group of newbies, and take them to a low level dungeon. If your stagecoach doesn't have 4 people, then recruit as many as you can, go in with one guy and retreat, and repeat until you have a party of four acceptable characters. Then start taking them through whatever low level missions make themselves available.

Also, judging by the responses of this thread, it sounds like back in 2015, the Darkest Dungeon didn't prevent the same party from returning to complete another floor? People are saying you should have extra party members in case someone dies, rather than "You need 4 full parties to beat the game anyway".
Lvcaser Jun 24, 2018 @ 8:32pm 
I am having this exact same problem, except when I go into a dungeon with new recruits to "pass time", when I come back (whether I leave immediately or fight until all are dead), when I come back, a week has not passed and all of my resting heroes are still resting. I have tried this multiple times, even deleting the save file and starting over....got to the same point and the same thing happened. It's week 4 every single time. This happen to anyone else?
No One Jun 24, 2018 @ 8:49pm 
Since idling in the town reduces stress, there was an exploit where you sent in a group of fresh meat and immediately abandoned until everyone but them was fully restored, then dismiss them. As a result, to pass a week you need to fight at least one battle. I'm not sure what the exact threshold is.

Even better, you used to be able to camp in the first room. So folks would send in four antiquarians, use the trinket finding skill, then camp again, do it again, and then abandon.
Last edited by No One; Jun 24, 2018 @ 8:49pm
< >
Showing 1-13 of 13 comments
Per page: 1530 50

Date Posted: Feb 3, 2015 @ 11:33am
Posts: 13