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I'm almost certain that's what happened but... I just can't believe that would be it, 'cuz that's silly as heck. Not only is one of the possible outcomes from an Iron Maiden that it gives you claustophobia, but it's also as if someone with arachnaphobia would check out the tree covered in spiderweb.
Still, it is possible. After all, there is a booze-related quirk that, iirc, interacts with only 1 fairly rare curio found in the warrens, and the egomania one that triggers only on the very rare mirrors found in the ruins. I guess this one is the same deal?
As far as Claustrophobia, I'm not entirely certain that would be what caused poking about the iron maiden. I know it can cause claustrophobia on a bad outcome, and that it can be triggered by Bloodthirsty and I think Necromania and Demonomania (though I could be wrong on either of those). I tend to leave Claustrophobia on my heroes, and I don't think I've seen it trigger anything before. I may be wrong though. They're certainly some mysterious quirks.
Just had my Leper with Guilty Conscience run out to absolve himself on a "Alter of Light" curio, which is irritating, given that's a wasted 'until camp' buff. The only other one he had was "doesn't drink while in town" quirk, so it's safe to say that guilty conscience triggered it.
That being said, it's no claustrophobia. Which from other sources suggests that hallway stress of all types is increased upwards of about 20%, making it a VERY dangerous quirk.
An involuntary interaction with an iron maiden is also triggered by "paranormal"
Which adds up pretty quickly in Courtyard quests and other long-hallway areas, even if you don't have any fights.
Pretty sure all the buffs/debuffs round up to the absolute minimum of at least 1 unit of whatever kind it is.