Darkest Dungeon®

Darkest Dungeon®

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forcecomdr Aug 29, 2015 @ 8:02pm
Reduce the in town micro managment
Let me start by saying this; I love the dungeon crawling. I have no problem with the difficulty of the fights. I don't even mind losing a team to the RNGsus.

That being said what's made me stop playing is the in town managment.

It's become tedious and needlessly time consuming to "fix" your party after a run.
Even on a good run you often end up with 1-2 negative quirks or diseases per character in addition to the stress.

For every run with my "main" team i have to spend several weeks running throw aways so the time passes to fix my main party. Not to mention that most of the gold i get is spent fixing and destressing them.

It's not fun running throw away teams for hours just to get one run on my mains.

The game felt less and less like a dungeon crawler and more and more like a Simtown or Sim healthcare provider.

I bought this game to fight monsters in dungeons, not spend hours dealing with logistics.

*** maybe add an "easy" mode where the diseases and neg quirks are greatly reduced if not removed entirely. This way the bada$$ hardcores can still play the way it is and mock the rest of us who just want to dungeon crawl.


I want to start playing this game again but till this changes it'll just be a game that i check for updates once in a while.
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Showing 1-15 of 22 comments
Drakkith Aug 29, 2015 @ 8:10pm 
My problem is that the sheer number of negative quirks and diseases (plus stress) my heroes accumulate quickly become unmanageable in both time and resources.
Last edited by Drakkith; Aug 29, 2015 @ 8:11pm
JIM 9000 Aug 29, 2015 @ 8:33pm 
Originally posted by Drakkith:
My problem is that the sheer number of negative quirks and diseases (plus stress) my heroes accumulate quickly become unmanageable in both time and resources.

Agreed.
Reverend Belial Aug 29, 2015 @ 8:49pm 
I'm fine with the management, but yeah it is way too expensive and time consuming. I think a good step in the right direction would be to make all diseases treated as one, since that's kind of the point of a hospital visit.
7FOUR Aug 29, 2015 @ 10:15pm 
Originally posted by Drakkith:
My problem is that the sheer number of negative quirks and diseases (plus stress) my heroes accumulate quickly become unmanageable in both time and resources.
I think the point is that they're never supposed to be completely managed.
Zap Aug 29, 2015 @ 10:49pm 
Originally posted by Blue Istari:
I think the point is that they're never supposed to be completely managed.
Arcangelo Aug 30, 2015 @ 2:35am 
Originally posted by forcecomdr:
It's not fun running throw away teams for hours just to get one run on my mains.

I bought this game to fight monsters in dungeons, not spend hours dealing with logistics.

*** maybe add an "easy" mode where the diseases and neg quirks are greatly reduced if not removed entirely. This way the bada$$ hardcores can still play the way it is and mock the rest of us who just want to dungeon crawl.

I want to start playing this game again but till this changes it'll just be a game that i check for updates once in a while.

Then probably this game isn't suited for you. Stop asking for changes just because you don't like some game mechanics. It's like saying "I really like X-Com and turn-based battles, but please remove the entire Headquarters management, it's boring."

That's how the game is supposed to be. Devs shouldn't make a game for "everybody", they should make the game they want to, with the rules they want to. They have already changed the corpses and heart-attacks mechanics because it seems that some players don't know how to use tactics and positioning and aren't able to count to 200. Better to rage on the forums then learn how to play properly, I guess.

ZirzoR Aug 30, 2015 @ 2:43am 
Sorry to say pal but, get used to it, they wont change it, its part of the game.

I've played this game abit over 500 hours, never had any problems, i never buy torches and i just steamroll this game.

i've made over 20 new save files so far, and each is as easy as it gets, i have corpses on and heartattacks on.

I never get 200 stress, and i've never really "lost" so to speak.
Town management gets really simple once you get used to it, just throw all your stress eaters in the cathedral, takes 5 seconds, boom your done.
nuther Aug 30, 2015 @ 3:30am 
Originally posted by ZirzoR:
Sorry to say pal but, get used to it, they wont change it, its part of the game.

I've played this game abit over 500 hours, never had any problems, i never buy torches and i just steamroll this game.

i've made over 20 new save files so far, and each is as easy as it gets, i have corpses on and heartattacks on.

I never get 200 stress, and i've never really "lost" so to speak.
Town management gets really simple once you get used to it, just throw all your stress eaters in the cathedral, takes 5 seconds, boom your done.

I have about as many hours as you. The only tedious part about back to town for me is the trinket management. It can take a lot of clicks to get that sorted every time. But, until they redo the trinkets, I simply sell them all for cash these days.
Nequis Aug 30, 2015 @ 3:41am 
You call that micro? MICRO? AH fool you have no idea what micro is.
nuther Aug 30, 2015 @ 4:06am 
Originally posted by Nequis:
You call that micro? MICRO? AH fool you have no idea what micro is.

I know what micro is, I can beat civ v on deity.
_DarkSol_ Aug 30, 2015 @ 6:00am 
Reduce micro?
Each to their own.... Personally I don't think there is anywhere near enough micro management. Not by a long shot.
forcecomdr Aug 30, 2015 @ 7:45am 
As i said, i have no problem with the corpses, or heart attacks. i WANT the dungeons to be hard.

What i don't want is to play HR director and endlessly shuffle people around going broke trying to fix them. I want to fight monsters and explore dungeons.

The town portion isn't hard, it doesn't require skill. It's just tedious.

Some people like that, granted. But this being EA i just thought i'd give my two cents as to why i stopped playing their game.
Papaprint Aug 30, 2015 @ 11:56am 
Originally posted by ZirzoR:
Sorry to say pal but, get used to it, they wont change it, its part of the game.

I've played this game abit over 500 hours, never had any problems, i never buy torches and i just steamroll this game.

i've made over 20 new save files so far, and each is as easy as it gets, i have corpses on and heartattacks on.

I never get 200 stress, and i've never really "lost" so to speak.
Town management gets really simple once you get used to it, just throw all your stress eaters in the cathedral, takes 5 seconds, boom your done.

So oversimplified.

And thanks for making everyone who struggles feel like there is something wrong with them.

So sick of this community.
forcecomdr Aug 30, 2015 @ 12:19pm 
FTR, I wasn't really struggling, i'm perfectly capable of doing it... i just didn't find it fun.
Papaprint Aug 30, 2015 @ 5:01pm 
Originally posted by forcecomdr:
FTR, I wasn't really struggling, i'm perfectly capable of doing it... i just didn't find it fun.


No, it doesn't sound like you were. Just voicing an opinion. Right away you get attacked is the sad thing, as if there is only a small clique allowed to voice their (positive) opinions, and if you speak in any way, shape or form that puts the current game in a questionable light, you get stomped by someone with a superiority complex.

Good luck with that... :steamfacepalm:
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Date Posted: Aug 29, 2015 @ 8:02pm
Posts: 22