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You need to capitalize on the marked ATT buff. Bring an OCC to mark targets or mark them with the HM himself for a powerfull ATT next turn.
His stress heal is also pretty solid if you've got a decent spread on your stress.
Arbalist/Occultist/Houndmaster/Bounty Hunter for a good time.
1. Man-at-Arms, builded as tanky stunner [rampart, protect ally, bolster, bellow]
2. Abomination [with the stress lowering trinket!]
3. Hound Master [rush, whistle, howl, guard]
4. Occultist [artillery, wyrd reconstruct, curse, pull]
I was able to end few champion dungs with this setup, i didnt try any long one thou [few shorts and one medium], thou i have to admit i was very lucky with wyrd reconstruct few times [no bleed and max heal + crit]
This party requires to focus on last enemy asap since there is no way to stun that row. But thats why you use OC pull ability :)
HM is awesome in stress management + his prot debuf and the fact it makrs the target gives you some nasty way to butcher bosses. You mark the boss, use the cookie to boost rush and destroy the boss hp :)
I love this kind of team for dropping bosses. So much great synergy.
The dog treat is also crazy powerful for crisis/boss situations.
From my experience:
His guard abilty is very useful in longer fights because dodge buff stacks.
I don't usually use his bleed attack. Too low DoT for my taste, even when stacking. It's very powerful against against Flesh boss though.
His base attack is nice because it can hit every rank. Also, Marked buff. Great in Warrens.
Mark and self healing are both decent decent.
I didn't use his other two abilities so can't say anything.
Can't really say anything about dog treat because I almost always forget to use damned thing.