Darkest Dungeon®

Darkest Dungeon®

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Pseudok Jan 30, 2016 @ 10:17am
Remind yourself that overconfidence is a slow and insidious killer
I'm on of those who have been saying that DD seems almost a bit too easy once you know how the mechanics work and know how to prepare for challenges accordingly.

I even challenged myself by making otherwise well prepared runs, but with terrible party compositions. Sure, I lost a hero now and then, but those were because of the mistakes I made, or because I was too cocky and thought I'd be able handle, like, whatever since I'm such a good DD player.

Nothing too bad. I dare say my town management was altogether superior - the instant I unlocked last tier of armors in the blacksmith, I had enough cash to buy everyone armor upgrade. And I have never done the "hire newbie party, abuse for one dungeon, kick them out" thingy for cash.

Soon after I unlocked the last tier of weapons, too, and now I started running low on cash. But it mattered not, since I am such a good player.

Just a moment ago I thought I'd go and single-handedly beat Swine God. I had been careless in the weapon purchases, and after I bought supplies, I noticed I only had 35 gold in bank. But who cares. A boss fight will yield enough gold anyway.

Long story slightly less long: Swine God with -120% damage debuff critted my front row for 18 and 24 damage, which brought them to death's door. Next Wilbur squeals at them, hits both, and neither saves Death Door check.

I escape and have 1680 gold in my coffers. How did it ever come to this. I'm such a good player.

Remind yourself that overconfidence is a slow and insidious killer.
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Showing 1-15 of 16 comments
Oldschool87 Jan 30, 2016 @ 10:24am 
Oh man ... and i was just begining to think of the game as pretty easy to what ive heard from other people since im starting to figure out how to best combine skills together but damn ... Got to be prepared for anything after reading this lol . thanks for sharing
Clockwork Jan 30, 2016 @ 10:29am 
I gotta say that i thought your post was just bragging.

what a twist
Radene Jan 30, 2016 @ 10:31am 
I do actually wonder how debuffs work, especially damage ones. Now of course I don't expect that a -120% damage debuffed boss is going to heal you instead, but...yeah, I wonder what the math is.
Underwater Sun Jan 30, 2016 @ 10:33am 
DD is indeed easy region, but hell im still at belly of beast because of the never again cheap system. I never made the trick with money too, because before some update, you could play without interactive with curios, buying 7 stacks of food (for healing) and still my gold ammount went up. I had 500 k - 600k few weeks ago and now i have 250 k (because they nerfed money system, you will hardly ever get same amount even with curios, which is good, because you must learn to open them correctly).

I think you can still sell your trinkets.
Underwater Sun Jan 30, 2016 @ 10:36am 
Originally posted by Radene:
I do actually wonder how debuffs work, especially damage ones. Now of course I don't expect that a -120% damage debuffed boss is going to heal you instead, but...yeah, I wonder what the math is.

100% dmg debuff probably means he deals only 50% dmg.

Also, does the giant swine attack right after the wilbur's mark, or you can actually remove marks with crossbow girl (damn my name memory)? If yes, he will just do wild flaying, or still obliterate?
Radene Jan 30, 2016 @ 10:43am 
Originally posted by Miami Disco:
Originally posted by Radene:
I do actually wonder how debuffs work, especially damage ones. Now of course I don't expect that a -120% damage debuffed boss is going to heal you instead, but...yeah, I wonder what the math is.

100% dmg debuff probably means he deals only 50% dmg.

Also, does the giant swine attack right after the wilbur's mark, or you can actually remove marks with crossbow girl (damn my name memory)? If yes, he will just do wild flaying, or still obliterate?


If you remove the marks, he'll flail wildly. Obliterate only happens if marks are on.
itssirtou Jan 30, 2016 @ 10:49am 
R(ip)NG is a terrible terrible thing.
Pseudok Jan 30, 2016 @ 10:57am 
Originally posted by Clockwork:
I gotta say that i thought your post was just bragging.

what a twist

I guess I got a little bit of a flair for the dramatic.


Originally posted by Miami Disco:
Originally posted by Radene:
I do actually wonder how debuffs work, especially damage ones. Now of course I don't expect that a -120% damage debuffed boss is going to heal you instead, but...yeah, I wonder what the math is.

100% dmg debuff probably means he deals only 50% dmg.

Also, does the giant swine attack right after the wilbur's mark, or you can actually remove marks with crossbow girl (damn my name memory)? If yes, he will just do wild flaying, or still obliterate?

That way of counting the percentile debuffs actually make sense. Assuming things was my downfall here, as I could have easily healed my two frontliners so that they could have survived the obliteration. But instead I assumed -120% was far more effective than it actually was.
SpectralProphet Jan 30, 2016 @ 11:02am 
Originally posted by Pseudok:
Just a moment ago I thought I'd go and single-handedly beat Swine God. I had been careless in the weapon purchases, and after I bought supplies, I noticed I only had 35 gold in bank. But who cares. A boss fight will yield enough gold anyway.

I had almost the same situation.
I needed to go do Brigand 16 Pounder boss.
I decided to upgrade the team I wanted to go for this boss.
Started upgrading team. Ran out of gold. Kept selling trinkets. Upgraded skills.
Then I needed to buy provision. Ran out of gold again. Had to sell some more trinkets. When I finished with provision, I had 40 gold left. But I was sure that I'll do it.

I succeed. But it would be such a fail, if I'd not. (It is a no-death run, so I'd have to delete save if I had to retreat or lose someone on the way.

And I agree.

Originally posted by Clockwork:
what a twist
Last edited by SpectralProphet; Jan 30, 2016 @ 11:04am
JessRivers Jan 30, 2016 @ 11:54am 
Originally posted by Radene:
I do actually wonder how debuffs work, especially damage ones. Now of course I don't expect that a -120% damage debuffed boss is going to heal you instead, but...yeah, I wonder what the math is.

I assume there's a cap, similarly to how there are caps on chance-to-hit and deathblow resistances.
Underwater Sun Jan 30, 2016 @ 12:42pm 
Originally posted by JessRivers:
Originally posted by Radene:
I do actually wonder how debuffs work, especially damage ones. Now of course I don't expect that a -120% damage debuffed boss is going to heal you instead, but...yeah, I wonder what the math is.

I assume there's a cap, similarly to how there are caps on chance-to-hit and deathblow resistances.

Or maybe there is no cap, because 3x debuffs is maximum for occultist, as the oldest debuff expires in 2/3 rounds. It says 120% (3 rounds) but it means 3 rounds for the newest one, ignoring oldest one expiracy.
Underwater Sun Jan 30, 2016 @ 12:45pm 
Originally posted by Radene:
Originally posted by Miami Disco:

100% dmg debuff probably means he deals only 50% dmg.

Also, does the giant swine attack right after the wilbur's mark, or you can actually remove marks with crossbow girl (damn my name memory)? If yes, he will just do wild flaying, or still obliterate?


If you remove the marks, he'll flail wildly. Obliterate only happens if marks are on.

He never wild-flaid me in my swine bosses encounter, and i never saw that attack work because it always missed in others gameplay videos. The attack is basically as strong, as obliterate body with mark, but with much smaller accuracy?
pi73r Jan 30, 2016 @ 12:48pm 
The attack is basically as strong, as obliterate body with mark, but with much smaller accuracy?
It has same base dmg but obliterate has bonus dmg to marked.
Last edited by pi73r; Jan 30, 2016 @ 12:49pm
Underwater Sun Jan 30, 2016 @ 12:59pm 
Oh ok, thanks
No One Jan 30, 2016 @ 1:11pm 
Originally posted by pi73r:
bonus dmg to marked.
Ah, I forgot to consider this.

First, a stack of debuff probably wore off before he went. Two if you were unlucky.* Second, the modifiers are additive. If obliterate has +100% damage, then even against -120% damage that works out to 80% base damage.

*Sometimes the occultist will goes twice between enemy attacks, which seemingly gets you a bonus stack, but this also means that two stacks wear off at once.
Last edited by No One; Jan 30, 2016 @ 1:13pm
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Date Posted: Jan 30, 2016 @ 10:17am
Posts: 16