Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's a unique splash screen and sets of dialouge for it - just like afflictions.
- Affliction : a very penalizing state where you lose some control over the character who will start acting in a harmful way toward your team at random, depending on which kind of affliction is developped.
- Virtue : a very profitable state where the character potentially gets free positive buffs and actions every turn benefiting him/herself or the whole team.
Stacking Virtue simply raises the chances a character will go positive rather than negative once hitting resolve check at 100 stress.
Stalwart- Bonus stress and move resist I think.
Powerful- Bonus damage
Vigorous- Randomly heals 5hp each turn.
Focused- bonus ACC and randomly boosts ACC of allies
Courageous- Bonus stress reduction, randomly reduces stress of allies.
Inspiring - Buffs the whole team with inspiration from heroes bravery reducing stress by 20 and raising ACC, Dodge, and Speed of everyone by 5 .
That being said, OP should NEVER count on getting a virtue check.
on my stats it says +20 from virtue, but i dont see this virtue to read anything about it.
http://images.akamai.steamusercontent.com/ugc/107354018504607602/E89A6BC72540A7D2BF3B78770C87386BD7E3E4D6/