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Seriously tho, bosses need to be a bit harder at least. Especially the siren.
Only if you leave your Occultist behind. He's the hard counter to the Prophet. Kind of like Arbalest for Swine Boss... with him, the fight is pretty trivial. Without... not so much.
lol
It's the classic Darkest Dungeon-itis. We beat it, now we want it harder. And screw anybody behind us.
Even with the Occultist these two bosses can be annoying if they keep stunning it. Wilbur can stun two per turn and so does the prophet.
Ha!
When I first did the Swine Prince in the original build his little boyfriend could chain stun your entire team and there were no diminishing returns on stuns. Quad player stun turn after turn until we all died. GG ;)
Have you ever had bad RNG with the flesh? If so, you'll regret ever saying it's easy xd. If you keep getting 2 heads/butts it's gg and there's nothing you can do. Their damage is way too high.
The flesh heads and butts have high prot. Like 50%+ so your breaktrough does absolutely nothing. And each heads does about 20 + I believe 9 or 12 damage of bleed to each of of your front row guys. So thats like 50 damage on both of your guys. The butts does like 20 damage + 12 blight I believe on the back row guys.
So unless you can 1 or 2 turn kill them ( impossible because of the PROT), all you can do is run.
Go watch some videos on youtube if that never happened to you, you'll see how insane it gets at champion level.
I chugged Holy water before the Siren which I think had a big affect (can someone confirm)
The cannon was also pain if you don't kill the orange dude.
I was able to cheese my way through the Swine God and the Prophet by spamming guard on the Houndmaster.
Assume the Occultist thing has to do with the damage reduction hex?
I had a collector or 2 ♥♥♥♥ me over on a boss run more then the boss itself. Highwayman heads hit too hard and never miss for me.