Darkest Dungeon®

Darkest Dungeon®

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RubADuck Jul 1, 2024 @ 12:21pm
No money after 3rd dungeon?
Today I bought this game and gave it another try. Yet here I am confused again about how this game works.

My first hero died after the 2rd dungeon because of stress (worst game mechanic) and then in my 3th run I almost lost another character to constant stress spamming. Meanwhile my ranged units missed 3 times in a row.

Then I also almost lost my healer... I opted to abonnend the mission but then I see a note that informs me that ALSO get a penalty for SAVING MY PEOPLE FROM CERTAIN DEATH!?

Like who thought this would be a good game mechanic?

Anyway... not happy about that. Now I'm in town. 1 dead knight. 2 insane character.
No frontline characters in the coach or my roaster because of RNG (bad game mechanic again).

To now noticing that my MONEY is so low that I can't afford ANYTHING. But I had like 10k before entering the dungeon? WHERE IS MY MONEY?

HOW am I supposed to play this game?

Just hope for RNG?
Last edited by RubADuck; Jul 1, 2024 @ 12:23pm
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Narrowmind Jul 1, 2024 @ 12:37pm 
I will start off by saying that the game may not be for you, and that's okay. But just throwing around "bad game mechanic" is your opinion, and the vast majority of people do not share it. It's fine to find something else to play as you like.


Originally posted by RubADuck:
I opted to abonnend the mission but then I see a note that informs me that ALSO get a penalty for SAVING MY PEOPLE FROM CERTAIN DEATH!?

I have no idea what you're referring to here.

Originally posted by RubADuck:
Now..

It may seem unreasonable, but in this game, it's perfectly normal to throw worthless people in the trash and get new people off the coach. It's normal to not be able to support therapy for everyone, and not everyone has quirks you want anyway. Get used to getting rid of the characters you don't especially love. It's okay. Use them, abuse them, and lose them.

Originally posted by RubADuck:
WHERE IS MY MONEY?

Your money belongs to the caretaker. You spent it for provisioning when you went on that mission. The game relies on you learning the lessons of the dungeons, grinding up and preparing for future challenges. It can be cruel to go into situations blind. If you have to, look up strategies to help you. Some people have to play that way. But slowly, your hamlet will improve, bit by bit, and your characters will get stronger as you get experience. You actually can't lose the game. It is punishing, but it's doable, and rng can largely be managed into near certain victory, especially after week 5.

When you calm down, come back. We'll be glad to help. We know the game isn't easy, but you can do it, and do it well, if you really want to.

Edit Are you talking about your people getting bad quirks from retreating from the dungeon? Yeah, it happens. Sometimes you can get bad quirks for even winning. You'll be able to pay a large price to remove and lock in quirks that come in the future. The game only gets easier the more you play it. Dismiss them.
Last edited by Narrowmind; Jul 1, 2024 @ 12:41pm
aidanfilson25 Jul 1, 2024 @ 1:02pm 
upgrade stagecoach so at least 4 people are coming in every week ASAP (you can already do this before the first dungeon). If you're short on money grab 4 people, throw them in dungeon with minimal equipment, if they come out with bad quirks or they got really stressed fire them. Don't bother healing stress on people if you haven't really invested in them at all, fire them. Prioritize back 2 positions if you want less stress, stun is your friend for cleanly winning hallway fights.
Last edited by aidanfilson25; Jul 1, 2024 @ 1:04pm
Nakos Jul 1, 2024 @ 2:48pm 
Originally posted by RubADuck:
My first hero died after the 2rd dungeon because of stress (worst game mechanic) and then in my 3th run I almost lost another character to constant stress spamming. Meanwhile my ranged units missed 3 times in a row.

This game is a Lovecraftian Horror Rogue-like. Psychological stress modeling is one of the primary design goals. Stress is one of your biggest enemies (and the monsters that deal stress damage).

Originally posted by RubADuck:
Then I also almost lost my healer... I opted to abonnend the mission but then I see a note that informs me that ALSO get a penalty for SAVING MY PEOPLE FROM CERTAIN DEATH!?

Like who thought this would be a good game mechanic?

People who looked at traditional RPGs and said to themselves "There's no way that these guys could keep constantly fighting all these horrific monsters and NOT develop PTSD of some sort, let's make a game that studies that, where players have to learn how to deal with it".

Originally posted by RubADuck:
Anyway... not happy about that. Now I'm in town. 1 dead knight. 2 insane character.
No frontline characters in the coach or my roaster because of RNG (bad game mechanic again).

This game does NOT rely on the traditional Tank/Healer/DPS triumvirate nearly as much as you might think from a casual glance at it.

Originally posted by The Narrator:
Fan the flames! Mold the metal! We are raising an army!

The key thing you should be doing in the early weeks is expanding your Roster, and the maximum size of your Roster, and then expanding your Stagecoach Network. You need a big pool of heroes to draw on. This isn't a game about one team of 4 heroes.

Originally posted by RubADuck:
To now noticing that my MONEY is so low that I can't afford ANYTHING. But I had like 10k before entering the dungeon? WHERE IS MY MONEY?

HOW am I supposed to play this game?

Just hope for RNG?

Yes, it costs money to outfit your party to head into a dungeon. Torches, Food, Shovels, Medicinal Herbs, etc, all cost money.

There's a solution for that though: The Antiquarian. The Antiquarian is tactically one of the weakest units, but strategically, she's one of the strongest. Bring her along, and have her open everything. She'll find extra loot.
Ghoul Hunter Jul 1, 2024 @ 3:24pm 
The penalty for running from a mission is that the characters take some stress damage. Basically, they get frustrated at their failure. They can't go crazy or die from it, however. Abandoning a mission is completely fine, and you are over-reacting to the penalty. You should abandon if you sense that you're going to all die. You get to keep whatever you found, too.

Anyway, there is tons of strategy to this game that you aren't picking up. Stress is a second life bar, so you have to take care of it. Either kill the enemies who deal stress damage or get a stress healer (jester or crusader). You can camp to reduce stress too, if the mission is medium or long size.

Finally, you have a ton of character slots for the purpose of swapping people out. Stress disappears over time in the hamlet (unless they are crazy, then they require treatment). As long as they are not blinking in the hamlet, they will de-stress each week.

One way of envisioning this is that stress = physical health. Health = stamina. Stamina recovers immediately in town, but physical health might take a while to recover from injuries.
Last edited by Ghoul Hunter; Jul 1, 2024 @ 3:30pm
Arroba Jul 2, 2024 @ 2:53am 
Dont worry , this is normal , more normal .
then you havent money , do small dungeons and level up heroes of 1 and 2 lvl , you need them .
and other thing more , in the bag of items , then you are in the city , sell it in the caravan of seller .
Good luck and dont worry it´s normal to pass you .
Then I also almost lost my healer... I opted to abonnend the mission but then I see a note that informs me that ALSO get a penalty for SAVING MY PEOPLE FROM CERTAIN DEATH!?

Abandoning missions gives small stress increase. It's pretty minor. Your characters are frustrated at failing their quest I believe is in game lore reason. Just abandon the quest, not a huge deal from what I can recall.

Anyway... not happy about that. Now I'm in town. 1 dead knight. 2 insane character.
No frontline characters in the coach or my roaster because of RNG (bad game mechanic again).

Don't worry too much about traditional tank/dps/heal role. You can put your starting Highwayman in first slot I believe. Grab others from stagecoach to fill the rest of your slots. Collect items in dungeons to unlock upgrades in town.

Upgrade your Stagecoach early on. Higher roster spots + more heroes available each week can help keep a multiple teams going or replace slots. Upgrade your good heroes' gear and skills.

To now noticing that my MONEY is so low that I can't afford ANYTHING. But I had like 10k before entering the dungeon? WHERE IS MY MONEY?

Not sure how your burned 10k? I assume you're not buying insane quantities of provisions?
Nakos Jul 2, 2024 @ 1:29pm 
Originally posted by chris.ferrantegerard:
You can put your starting Highwayman in first slot I believe.

Of course you can do that.

In fact, one of the best ways to use the Highwayman is to use Duelist's Advance (which moves him forward one and activates Riposte). And then, on the following turn, to use Point Blank Shot (which moves him back one, but keeps Riposte active).

Point Blank Shot actually requires him to be in R1 to use, and the Crusader is equally effective in R1 or R2.
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Date Posted: Jul 1, 2024 @ 12:21pm
Posts: 7