Darkest Dungeon®

Darkest Dungeon®

View Stats:
LaserGuy Feb 23, 2016 @ 9:44am
Ranting About Swine Wretches
Does anyone else hate these ♥♥♥♥♥♥♥ things? Ugh. Fast, really common. Vomit, vomit, vomit, every turn. Did a long apprentice run on Warrens last night, NG+. Arb/BH/Lep/Hel. Not a great, team, I'll admit, but it's apprentice level so it doesn't matter much. Just needed to get them a bit of XP and pick up some gold.

First fight: Two swine wretches, other pigs. First attack is swine wretch, gives my Hellion Bad Humors.
Second fight: One swine wretch.
Third fight; Two swine wretches. BH picks up The Worries.
Fifth fight: One swine wretch.
Sixth fight, camp ambush: One swine wretch. BH picks up syphilis.
Ninth fight: One swine wretch.
etc.

Finally get to the end. I found the secret room, but hadn't accessed it yet, so I walk over. Arbalest has 60 stress, others are okay, so I figure I'll use my last camp to get rid of stress and free up inventory for the 2500 gold gems.
I have no ambush-preventing camp skills. Guess what happens?

Ambush! Two swine wretches. First one crits my Arbalest for 40 stress. Second one hits him for 20 stress. I don't manage to kill any of them off of the shuffle. Next round, they hit the Arbalest for 20 more stress each, making him abusive. And giving him the Runs. ♥♥♥♥ those things.

Four diseases and one affliction, all from swine wretches. Still finished the run, at least, and made decent money on it, after a run like that, I needed to visit the Tavern for some stress relief.
< >
Showing 1-15 of 15 comments
wckowalski Feb 23, 2016 @ 9:52am 
Why do you keep calling your arbalist "him"? You do know that they are one of the 5 character classes that are female, right (6 when they add the last class)?
Madmax Feb 23, 2016 @ 10:02am 
Swine Wretches are one reason I love the Grave Robber + Quick Draw Charm combo. More often than not, she goes first and one-shots the damn thing with a crit.

If I don't have a GR in the Warrens, however, the wretches can be very very annoying.
Lujo Feb 23, 2016 @ 10:16am 
I used to care about certain enemies but then I put a trinket on a PD and now just about every enemy does exactly the same thing - nothing, ever.
Lu Feb 23, 2016 @ 10:53am 
High dodge is wonderful in the Warrens.
h0b0king Feb 23, 2016 @ 11:26am 
They are my least favorite enemy - maybe not the worst, certainly not dangerous, but they are just so very gross and irksome.
Fast Johnny Feb 23, 2016 @ 12:51pm 
Those Swine Wretches are one of the first I target. They remind me of some guys I knew in college...gross and always throwing up all over other people.
Burusagi Feb 23, 2016 @ 1:02pm 
Originally posted by aaron.m.barlow:
Sixth fight, camp ambush: One swine wretch. BH picks up syphilis.


...what exactly did they do with that Swine Wretch...?!
wckowalski Feb 23, 2016 @ 1:10pm 
First battle my last warrens mission I encountered 2 of these and got surprised. Both of them critted on their first attack and one inflicted a disease. Rest of the mission went better though so I finished with very little stress and the only other disease was given on the results screen.
Burusagi Feb 23, 2016 @ 1:12pm 
I actually find them tolerable.

They're no Cultists in that they don't pull/push your party, nor are they the "fishmages" of the Cove that give that 25% damage buff and heal the enemy. In terms if stress-inducing enemies I'd rate them thusly, least threatening/annoying to worst:

Skeleton with the tempting cup
Swine Wretch
Cultist/Fishmage
Lunatic/Maniac (these guys are the absolute worst!)
Last edited by Burusagi; Feb 23, 2016 @ 1:44pm
LaserGuy Feb 23, 2016 @ 1:35pm 
Originally posted by Alcohol Fueled Brewtality:
I actually find them tolerable.

They're no Cultists in that they don't pull/push your party, nor are they the "fishmages" of the Cove that give that 25% damage buff and heal the enemy. In terms if stress-inducing enemies I'd rather them thusly, least threatening/annoying to worst:

Skeleton with the tempting cup
Swine Wretch
Cultist/Fishmage
Lunatic/Maniac (these guys are the absolute worst!)

I think my main complaint about Swine Wretches versus these other guys is the disease bit. Their stress attack is quite weak, I agree, but unless you have a PD/GR and a camp available, you have to put up with the disease effect until the end of dungeon. A regular stress attack doesn't generally hurt any of your characters unless you get to affliction level, whereas getting hit with the Runs, the Red/Black Plague, etc. can cripple a character for an entire run.
nuna Feb 23, 2016 @ 1:38pm 
Originally posted by Alcohol Fueled Brewtality:
Originally posted by aaron.m.barlow:
Sixth fight, camp ambush: One swine wretch. BH picks up syphilis.


...what exactly did they do with that Swine Wretch...?!
:lol:!
wckowalski Feb 23, 2016 @ 1:47pm 
Originally posted by aaron.m.barlow:
Originally posted by Alcohol Fueled Brewtality:
I actually find them tolerable.

They're no Cultists in that they don't pull/push your party, nor are they the "fishmages" of the Cove that give that 25% damage buff and heal the enemy. In terms if stress-inducing enemies I'd rather them thusly, least threatening/annoying to worst:

Skeleton with the tempting cup
Swine Wretch
Cultist/Fishmage
Lunatic/Maniac (these guys are the absolute worst!)

I think my main complaint about Swine Wretches versus these other guys is the disease bit. Their stress attack is quite weak, I agree, but unless you have a PD/GR and a camp available, you have to put up with the disease effect until the end of dungeon. A regular stress attack doesn't generally hurt any of your characters unless you get to affliction level, whereas getting hit with the Runs, the Red/Black Plague, etc. can cripple a character for an entire run.
Yeah, the example I just mentioned, the diseas gave a big drop in bleed resist, and I had an occultist as healer that run.
itssirtou Feb 23, 2016 @ 1:52pm 
Their disease chance is too damn high! Considering its their ONLY move and they usually appear in at least pairs. They have a 1/3 chance to give a disease, on top of their high speed meaning they usually get 2 turns each, means you're pretty much guaranteed to get a disease if one of these f♥cks is in the party...
Shajirr Feb 23, 2016 @ 2:19pm 
a) Get a GR into your team, she serves two purposes: she can oneshot one swine on row 3 with Lunge on turn one, and she can remove diseases while camping
b) Just get disease resist trinkets, simple. If I remember correctly they are common.
c) If not GR, then get Plague Doctor - she can stun last 2 rows 3 times in a row with right trinkets, and also can remove diseases
Last edited by Shajirr; Feb 23, 2016 @ 2:20pm
Michelozzo Feb 23, 2016 @ 3:23pm 
The Warrens are full of disease and blight in equal measure... come prepared to deal with sickness.

Right there in the game.

If you're going to pig town, you're going to catch something. So be ready for it! That, or just deal with it in the sanitarium later. While an early disease can ♥♥♥♥ a mission over, if its bad enough, you need to know when to leave and try again another week. But if its like, at the tail end of a run just curse your bad luck/the RNG and go about your day. Its part and parcel of the Darkest Dungeon Experience. Remember, you can run from combat and even abandon quests. If things are going terribly, live to fight another day.

But not to be completely unsympathetic to your plight, yes I do hate the little arseholes as much as the next person, but like many of the commentors in the thread have pointed out, there are things you can do to deal with the little porcine pukers or the fallout of their horking.

I don't need 'god' (aka the developers) to act like they were a mistake or something and take them out. Not to call the topic creator out specifically on this, since they didn't, but I feel far too many people think because we live in an age where we CAN talk to developers about the content of their games, that for some reason they're beholden to us to appease our every childish whim.

I dunno, food for thought.
< >
Showing 1-15 of 15 comments
Per page: 1530 50

Date Posted: Feb 23, 2016 @ 9:44am
Posts: 15