Darkest Dungeon®

Darkest Dungeon®

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Dodokh Mar 22, 2016 @ 10:58pm
So i recently rewatch the intro ..... and i can't figure it out
the monster in the dungeon isnt the Shambler or Shuffling Horror ......or it one of them ?:blight:
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Showing 1-11 of 11 comments
Morrtanius Mar 22, 2016 @ 11:38pm 
It's their little cousin Bob.

We don't talk about Bob.
The Comedian Mar 23, 2016 @ 3:30am 
Might be an early design of the Shambler.
Jork Mar 23, 2016 @ 6:24am 
It's way bigger than anything in the game, it's just cinematic fodder and isn't actually in the game
Madmax Mar 23, 2016 @ 7:19am 
The third Darkest Dungeon quest is called "Belly of the Beast." Maybe that's the beast?
redhookjohn  [developer] Mar 23, 2016 @ 11:05am 
Originally posted by Madmax:
The third Darkest Dungeon quest is called "Belly of the Beast." Maybe that's the beast?
I think you are on to something ;)
jedsTNT Mar 23, 2016 @ 11:29am 
Originally posted by redhookjohn:
Originally posted by Madmax:
The third Darkest Dungeon quest is called "Belly of the Beast." Maybe that's the beast?
I think you are on to something ;)

Amazing! That's why DD is my favorite game ever. :)
PsychoDino Mar 23, 2016 @ 1:45pm 
Originally posted by Dodokh:
the monster in the dungeon isnt the Shambler or Shuffling Horror ......or it one of them ?:blight:
Embodiement of Chaos?
Sunwave Mar 23, 2016 @ 2:26pm 
Yeah, I was always saddened by the fact that the final boss was so pathetic. I expected a huge thing. All the things that came before were more intimitdating. Not only in power (because I understand why the final boss isn't that strong, from a design perspective) but also in looks. It just looks... underwhelming. Especially after expecting the thing from the intro cutscene.

I understand where the beast went in the design (after reading this thread) but it's still dissatisfying.
DuckieMcduck Mar 23, 2016 @ 3:09pm 
Originally posted by Sunwave:
Yeah, I was always saddened by the fact that the final boss was so pathetic. I expected a huge thing. All the things that came before were more intimitdating. Not only in power (because I understand why the final boss isn't that strong, from a design perspective) but also in looks. It just looks... underwhelming. Especially after expecting the thing from the intro cutscene.
What people such as you seem to overlook is that it's the heart of the thing. Not the thing per se. Granted it could have looked way more messed up all things considered.
antekutlesa Mar 24, 2016 @ 4:59pm 
Originally posted by UnluckyDuckie:
Originally posted by Sunwave:
Yeah, I was always saddened by the fact that the final boss was so pathetic. I expected a huge thing. All the things that came before were more intimitdating. Not only in power (because I understand why the final boss isn't that strong, from a design perspective) but also in looks. It just looks... underwhelming. Especially after expecting the thing from the intro cutscene.
What people such as you seem to overlook is that it's the heart of the thing. Not the thing per se. Granted it could have looked way more messed up all things considered.

I think the same way as Ducky. The thing is that the Heart Of Darkness. Is the weakest part of the un-named eldrich being. But even though it was the weakest part. It kills two heroes no matter what you do. One can say that the Darkest Dungeon itself is the monster. The way the thing is full of flesh, its like you go deeper into the being to destroy its weakest part. The literal heart, but it is still not good enough to kill it. Plus I didn't have a problem with the way it looks. I think its scary enough already.
Sunwave Mar 25, 2016 @ 4:30am 
Yeah I know what they intended, it being the heart and all. But even then, they could have made it really big and intimidating. Instead, they went for a monster "of just size 4".

The incohate flesh was creepier. The mammoth cysts are creepier. Hell, most of the lvl 3 dungeon monsters are more creepy, event he small ones because they're "incomprehensible" like the "growth" type monsters. The cultist priests are freaky as hell the first time you meet them and let's not even speak about the shambler/horror.

I just think they could have upped the visual design A LOT. Also, should have made it bigger than just 4 spaces. It's the final boss. (Yes, I know there are no other "size 4" enemies, but it still fits the normal system, and isn't "incomprehensible" enough.)


Oh well, opinions.
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Date Posted: Mar 22, 2016 @ 10:58pm
Posts: 11