Darkest Dungeon®

Darkest Dungeon®

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Arreghas Jul 16, 2016 @ 4:53pm
I feel that we need a better +ACC trinket
Melee +ACC or overall ACC trinkets that are not class-specific are hard to come by.

I personally am not a fan of the Focus Ring as I find the trade-off of -8 Dodge is very high.

I often find myself running a melee DPS character with the Ancestor's Signet Ring just to help with boosting his +ACC when I have no tank.

Am I missing out on something ?

I don't have the Sun Ring which is basically the one other good Accuracy item that you can use in a non-dark run. Otherwise you need to have class-specific ones.

Thoughts !
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Showing 1-9 of 9 comments
Sir Francis Jul 16, 2016 @ 5:09pm 
get a sun / moon ring? Not we, you need better trinkets, friend :D
timmy Jul 16, 2016 @ 8:57pm 
There's some pretty good backer trickets that increase speed, accuracy, and crit chance.
Reedo Jul 20, 2016 @ 4:23pm 
I'm not a backer, but I don't have accuracy issues either. There are some ancestral trinkets that help and you should of course not have any bad personas/illnesses, as well as upgraded skills.
Hedning Jul 21, 2016 @ 6:57am 
Sun ring, signet ring, focus ring... aren't those enough? The pistol for ranged acc. Then there are class specific ones. There is an early game helmet that gives +5 acc with no penalties. There are also a couple of uncommon ones with only minor penalties.
Spiegel Jul 21, 2016 @ 10:48am 
It depends on which class you want to buff. When I think about bad acc, it's of course Leper, but he is ok with low dodge. BH? Idk, he's synergetic with mark, so dodge debuff is common.
I'm not talking about backer trinkets or Abom(beast mode), it's straight cheating.
Sir Francis Jul 21, 2016 @ 10:56am 
Fully upgraded skills on their own provide a pretty fair hitchance. Sun rings just make everything easy :D If i want to have a dungeon run or two to relax a bit i take them ofc, which happens a lot. Try doing a no-trinkets-challenge run :) its not too hard ;)
Demetry842 Jul 21, 2016 @ 6:24pm 
Originally posted by Arreghas:
Melee +ACC or overall ACC trinkets that are not class-specific are hard to come by.

I personally am not a fan of the Focus Ring as I find the trade-off of -8 Dodge is very high.

.............

Am I missing out on something ?
..................

You miss a.... "synergy" conception - basic thingy for all "build-maker-nerd" :)

For example - dodge. Dodge it's very important for a... dodgers :) Like - houndmaster. BUT! if you use em for this - hes dont realy need ACC stat - because you'll spaming "guard" and self-heal skill 95% of all time.

On the other hand - leaper. he have problem with ACC (worst ACC stat for main attak in game) BUT! hes dont realy need dodge stat - because hes very fat... hes have power self-heal skil... and the main - he will never be a good dodger anyway!! Even if you give him camouflage cloack + pig boss trophy (+25 dodge from both) - anyway it's not enough. (houndmaster can have 100+)

So - focus on his .. role. Dont try get everything (it will not work anyway).

____________
+
ACC stat... usualy it's not so important how it looks. Leper - it's an exception. Just.. on low lvl you dont realy need it - usualy you havnt a lot of "miss". On high lvl - better use debaff skill (minus to monster dodge + mark) because it give you much more proffit than trinkets.

+
DMG buff usualy better. ACC trinkets can give you... somethin like +5-8% to succesfull hit (IMHO... may be a bit more or less). DMG trinkets can give you +45% to dmg. Even if you miss sometimes - bonus DMG anyway gives more proffit to you.

Especialy if you use it right! Remember - SYNERGY! For example you take crusader (main bonus to DMG against unholy) + unholy hater + slagger + warior of light qurks + trinkets (ring + 20% dmg and one more +25% dmg) and going to ruins. Same for occultis for cave etc...
Last edited by Demetry842; Jul 21, 2016 @ 10:14pm
RastaMV Jul 22, 2016 @ 9:06am 
I recently tried the Surgeon Gloves on my low level Leper and my oh my is it tasty, rapidly upping him to Resolve 5-6 to see if it still holds up though.
Demetry842 Jul 22, 2016 @ 4:08pm 
For leper - good combination (IMHO) focus ring + DMG bracer (+ 20% to DMG) or head in the sack (+25% dmg) or - cheap version - anti human\eldrich\unholy .. etc ring +25% dmg for specific foes (it's good option in a begining if you havnt rare trinkets... anyway cave = 80% eldrich foe... ruins = 80% unholy foes...warrens = 80% beast foes... Only weald - a bit harder - somethin like 33% human 33% eldrich 33% beast.)

surgeon gloves - cheaper option if you havnt focus ring.... But agane - usualy DMG bonus better. On lvl 6 some of monsters have realy high dodge... so +5 to ACC (or even +10) anyway doesnt change a lot, and you must debaff em (-30 to dodge) if you want be sure about sucsesfull hit.
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Date Posted: Jul 16, 2016 @ 4:53pm
Posts: 9