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DO NOT ATTACK WILBUR until the boss is dead!
This makes the boss a real joke, even on champion lvl :)
You should propably dont do dark runs on bosses you dont understand at all, overconfidence etc ;)
Guarded whoever was marked, knife, bleed, heal. Repeat until dead.
man I wrote that thing to prevent these kind of replies.. I knew exactly what this boss can do, and I attacked it with 100 light, I did this whole run with radiant light to make it as easy as possible. I meant that I manage every other threat with no real problem even in pitch black. I don't want to overexplain this, I'm neither noob, nor beginner, nor idiot.
--
I went in with Arbalest with +5 spd, mark, snipershot, flare and heal, an Occultist with mark, weakening curse, heal, a Highwayman with about +80%dmg and +30%crit with pistol, a Hellion with 37 maxdmg, +20%crit, selfheal. None of them had serious negative quirks (Highwayman had a fear of eldritch, and Arbalest a clumsy and a shocker) neither serious positive ones, except for 2 unyielding (+10% DB resist).
I made few mistakes, but 1 thing I underprepared: the Arbalest. She was lvl3 with maxed armor, weapon and skills. Since her job was almost exclusively the flare and emergency healing, I thought its not a big problem. I don't like Arbalests, I had this one from an experienced stagecoach catch. She got focused like mad before the boss, with unreal amount of critical on her, so by the time I arrived to the room (went in the shortest, safest route), she had an affliction (was fearful, but passed only in the first round, and got +2spd). Another thing is the Occultist debuff chance, I did not enhanced it, just his heals (still had 69% to land the debuff if I'm right).
Remember that I had 2 hero with Unyielding? I had 2 with 67% and 2 with 77% DB resist. I received 6 hit to 0 HP. 2 resist, 4 DB. One of the insta dead was the unyielding Highwayman. I could not retreat because my heroes died, were stunned or retreat failed. The 69% dmg debuff? Managed once.
Of course I did not touch Wilbur.
Obviously I don't try to stun against 145% resist.
Thanks for the advice with MAA, I will try it next time. The bleed however not good imo, since the big one has no protection, and a normal hack does more damage with the better crit chance I think. My damage output should have been bigger (though my rolls were below average, and only 1 crit in 5-6 rounds).
--
I had tremendous bad luck, but I usually have, so I don't think that was the real problem.
Please tell me what u think!
Leper can be good. Bad combo however with Occultist, who can debuff the swine's damage by a lot.
You just gave your answers to yourself though^^
Im sure that after this reflection on what happened in the tunnels, youll be able to beat that pig next time :)
Tally ho!
Regardless of anything else - you're using the Arbalest in a wrong way. She's in no way healer, not in the Boss matches. And Flare is the most useless ability she has.
Arbalest can do huge, HUGE DMG to Bosses. Of course per-requisitions are:
- trinkets with +CRT, +DMG, +ACC
- using the Mark on the Boss
- using her camp ability - Re-string of her crossbow
Flare, if used every round, absolutely breaks the swine god fight, but i dont judge you for not knowing :)
but its also obnoxious to try to limit who can or can not reply to your threads. so youre both asshats.
I learned in this game that proper attack is much more reward-full than some kind of defense. I focus always on dealing the most damage the quickest way possible. That's how I beat all bosses and beat the game as well. Without single use of Flare. And Swine God is 2nd easiest Boss in the game (after Necro).
But o.c. this is the beauty of this game - we can try several different approaches and still find the way through. If you prefer using Flares - I won't judge either. I prefer that 20-40 DMG Arbalest can deliver instead of some fireworks.