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Cove is the home for eldritch.
If you don't want to do that yourself:
-All enemies in Cove are Eldritch (apart from Sunken Crew and those few that appear anywhere).
-Many enemies in Weald are at least part Eldritch.
-Most enemies in DD are Eldritch.
-No enemies in Ruins&Warrens are Eldritch (apart from Bosses&Mini-Bosses).
-Siren, Flesh, Necromancer are Eldritch.
-Shambler and Collector + spawns Eldritch.
Basically, it's like Ruins-Unholy, Warrens-Beast, Cove-Eldritch, Weald-Wild Mixture.
Humans mostly show up as bandits or cultists (that can appear anywhere) but also some pigs in Warrens and deformations in Weald are partly human.
Of course, I'm not saying those are the best trinkets for Occultist or the Cove, but they are pretty common and easy to get. Personally, I use a Sun Ring (+10 Accuracy if torch is above 75, +15% Damage if torch is above 75, +10% stress) since accuracy is so important and +15% dmg vs. everything is still good. Then again, I usually use a Sun Ring on 3 of my 4 party members no matter what I'm doing. It's the only trinket I'll buy off the vendor if I see it and need it, and every time I go to a dungeon, I always check to see if any of them have the Sun Ring as a reward until I get 3. Just too good, especially once you hit Champion level.
Also, while expensive, locked-in negative traits can still be cured.