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Finishing the game (and Crimson Court DLC) will give you more than enough gameplay time than i can honestly calculate, you get your money's worth IF you learn how to play (check more info, tips and guides on the game for this) otherwise you will have a hard time and will most likely quit the game.
I have 50 hours in-game and i have yet to reach late-game, start the Crimson Court DLC (it's a though one, don't rush it), fully upgrade my Hamlet and Districts, even max out my non-cannon-fodder heroes.
Finally, no, it doesn't have multiplayer.
- Radiant difficulty no DLC about 30-40 hours.
- Standard difficulty no DLC about 60-80 hours up to 100 hrs on playstyle.
- Any Difficulty with Court part of CC DLC active from start as newbie will feel like work is better, way better, regardless of what your work is.
- Any Difficulty with CC active as pr. peoples recommendations anywhere 50-150 hours depending on a lot of things.
Also there is just so much to learn and to improve in ones strategy....
If you want to be the very best and can accept that you are utter ♥♥♥♥ at the beginning, then this is for you.
The game is a lot of fun and a part of that fun for me is feeling hopeless and miserable. If you can't deal with loss and have always played your games in such a way that you redo missions when you fail them, you're not going to have a great time adjusting to DD's brutal auto-saving system.
As someone mentioned before there's almost always room to improve and things to learn, even for someone who has sunk hundreds of hours into the game and played through it multiple times.
MODS and the DLC's' also add a GREAT deal amount more to the game. There's some sadist whom invented MIMICS (monster chests) that are an absolute pain to deal with. The big pay off for the game is something akin to what DARK SOULS offers, a sense of "♥♥♥♥♥♥♥♥♥ i just survived that! HELL YEAH!" And then RNG-Satan laughs at you and crit kills your Vestal and your party freaks out. Frustrating? Yes, but worth it.