Darkest Dungeon®

Darkest Dungeon®

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137 Nov 17, 2017 @ 4:41am
How hard is this game?
My friend always says, 'This ♥♥♥♥♥♥♥♥♥♥ game is so freakin hard f&@#'. I haven't played this game, so I don't know this game is how much hard.

Hmm. Though the genre is different, comparing with other game that called 'hardcore' would be good. Like Ninja gaiden, Rogue, etc.
Last edited by 137; Nov 17, 2017 @ 4:41am
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Showing 1-15 of 78 comments
SunDrippedDevil Nov 17, 2017 @ 4:43am 
The game does offer a reasonable challenge that the player can always overcome with experience and knowledge.

The game has a steep learning curve, and expects you to make hard choices. However, once you learn all of the mechanics and formulate good tactics and strategies, then it isn't all that hard.

The RNG complaints regarding this game are deeply exaggerated. The player can mitigate the effects of the RNG 98% of the time. 2% of the time, they can experience terrible luck, but experienced players will know how to manage this.

The game gives you all of the tools and the knowledge to succeed.
Last edited by SunDrippedDevil; Nov 17, 2017 @ 4:46am
Piorn Nov 17, 2017 @ 8:40am 
The difficulty is really about knowing what tools to bring for which job. For example, in an area where every enemy is immune to blight, a plague doctor with almost pure blight damage won't do much damage at all. There can be situations where you have a very hard time, because your characters aren't suited for the kind of challenge they're facing, and part of the difficulty is recognizing these situations and pulling out. Managing your team composition and preparing for the right challenges is an integral part of the game.
Regi Nov 17, 2017 @ 8:49am 
The game is about minimalising risks , most of the game's difficulty comes with it having alot of mechanics to learn and after that its just trying not to get rng'd to death
Pretty easy if you know what youre doing , pretty damn impossible if you dont
azatot_1 Nov 17, 2017 @ 8:58am 
piece of cake. with nails and broken glass on occasion :)
Wolfera Nov 17, 2017 @ 9:08am 
Originally posted by ☭Registered Sexual Offender:
Pretty easy if you know what youre doing , pretty damn impossible if you dont

Most people that say DD is hard and complain about RNG haven't played much the game. It will take you a few hours to learn the classes, skills and enemies, during these hours you'll be having your ass handed to you, that's when some give up and write a bad review about the game...

Once you get past those learning hours, you realise the game ain't that hard, but the RNG is still there and you might have to retreat from a few dungeons or even lose some heroes, but again, when you know what you're doing, losing one hero isn't that big of a deal, you can always recruit and train new ppl from the stage coach.

Also, I disagree that this game has a steep learning curve, it's rather brutal on new players and there aren't many games that do it. Once you get used to the game, it's really fun and the RNG doesn't seem so bad.
azatot_1 Nov 17, 2017 @ 9:12am 
FIrst meeting with Champion Swine guy was a real kick in the nuts and barely a fun experience to me.
Piorn Nov 17, 2017 @ 10:10am 
Originally posted by  Sc4r3crow :
Originally posted by ☭Registered Sexual Offender:
Pretty easy if you know what youre doing , pretty damn impossible if you dont

Most people that say DD is hard and complain about RNG haven't played much the game. It will take you a few hours to learn the classes, skills and enemies, during these hours you'll be having your ass handed to you, that's when some give up and write a bad review about the game...

Once you get past those learning hours, you realise the game ain't that hard, but the RNG is still there and you might have to retreat from a few dungeons or even lose some heroes, but again, when you know what you're doing, losing one hero isn't that big of a deal, you can always recruit and train new ppl from the stage coach.

Also, I disagree that this game has a steep learning curve, it's rather brutal on new players and there aren't many games that do it. Once you get used to the game, it's really fun and the RNG doesn't seem so bad.

I feel the core confusion comes from different game apporoaches. In some games, you make your character/team/gameplay style, and that lets you beat the game. Games like the Elder Scrolls do that, and that lets you beat the game. Succeeding is the default with occasional branching paths, and everything else is an exception that needs you to reload the game. Failing is not a case that is considered in those games.

DD on the other hand, just gives you a pile of tools and challenges. Winning is expected, but so is loosing. It's up to you, and the game goes on either way. It's similar to the souls games in that regard. You don't get to retry immediately, but that's a good thing, since when you failed it was usually your approach to the problem that was wrong. When people say "git gud", they don't mean it in a derogative way, but they're trying to say "reevaluate the way you play. you have the wrong mindset. Don't play to reach the end that is set out for you by the plot, but instead play each seperate challenge with minimal loss. This will eventually add up to a success." In this game, that translates to "don't gamble". If you can't kill, then stun. If you can't stun, try something else. If everyone's survival relies on rng, then you did something wrong. There are clutch moments, sure, but RNG is not your enemy, nor is it your friend. It's not magic or "luck", it's just a thing that exists. Use it.
R.O.D. Nov 17, 2017 @ 10:49am 
Originally posted by Piorn:
Originally posted by  Sc4r3crow :

Most people that say DD is hard and complain about RNG haven't played much the game. It will take you a few hours to learn the classes, skills and enemies, during these hours you'll be having your ass handed to you, that's when some give up and write a bad review about the game...

Once you get past those learning hours, you realise the game ain't that hard, but the RNG is still there and you might have to retreat from a few dungeons or even lose some heroes, but again, when you know what you're doing, losing one hero isn't that big of a deal, you can always recruit and train new ppl from the stage coach.

Also, I disagree that this game has a steep learning curve, it's rather brutal on new players and there aren't many games that do it. Once you get used to the game, it's really fun and the RNG doesn't seem so bad.

I feel the core confusion comes from different game apporoaches. In some games, you make your character/team/gameplay style, and that lets you beat the game. Games like the Elder Scrolls do that, and that lets you beat the game. Succeeding is the default with occasional branching paths, and everything else is an exception that needs you to reload the game. Failing is not a case that is considered in those games.

DD on the other hand, just gives you a pile of tools and challenges. Winning is expected, but so is loosing. It's up to you, and the game goes on either way. It's similar to the souls games in that regard. You don't get to retry immediately, but that's a good thing, since when you failed it was usually your approach to the problem that was wrong. When people say "git gud", they don't mean it in a derogative way, but they're trying to say "reevaluate the way you play. you have the wrong mindset. Don't play to reach the end that is set out for you by the plot, but instead play each seperate challenge with minimal loss. This will eventually add up to a success." In this game, that translates to "don't gamble". If you can't kill, then stun. If you can't stun, try something else. If everyone's survival relies on rng, then you did something wrong. There are clutch moments, sure, but RNG is not your enemy, nor is it your friend. It's not magic or "luck", it's just a thing that exists. Use it.
Absolutely right. The problem is not the gun, it is the gunner.
Giga Nov 17, 2017 @ 12:05pm 
Take note however, that the game undergoes a difficulty spike once your reach Champion Level dungeons (Mid-Late Game) and requires alot more patience to overcome than before. This is the part that will either make or break the game for you, as it has done so to many others.
Corseth Nov 17, 2017 @ 1:27pm 
One note about the game difficulty... unless you're playing with a time limit, you can't really LOSE the game. It's definitely possible to lose individual expeditions left and right, but the town itself never regresses. This is why people will say never start over - you really shouldn't, as having a better town is, well, better even if you're hiring completely fresh teams of heroes.

In that sense, you can't really 'lose' Darkest Dungeon, but its sometimes hard to realize that with how brutal it is on your expeditions.
No One Nov 17, 2017 @ 4:58pm 
Almost every fight in the game is cheeseable. The cheese for regular fights is almost completely intuitive, the cheese for most bosses is simple, and the un-cheeseable bosses are easy.

It's entirely possible to never lose a hero.
wolkenwand Nov 18, 2017 @ 4:27am 
not too hard once you know few important things, especially equipment upgrade and stress management.
Runt Nov 18, 2017 @ 10:48am 
Really hard, I've hit the mid-point and can't imagine getting any further.
CosmicMagpie Nov 18, 2017 @ 12:22pm 
Come on...

The game is hard. It is hard by design. You can mitigate errors, and get good at the game so that you don't lose a ton of heros... but you'll still lose... and the dungeons will still be brutal.

Anyone that claims that the game is easy, and that they don't lose heros is completely full of s**t. I am 115 hours in and have almost beaten every boss (2 left), and though I don't lose heroes often, it does happen. And all champion dungeons are still stressful. When you understand your party synergies it is EASIER... but definitely not easy. Noobies, have fun learning the systems and getting better, but don't expect an easy game. It is designed to be the antithesis of that.
Lowbei (Banned) Nov 18, 2017 @ 3:53pm 
the game isnt hard, dont listen to these scrubs
Last edited by Lowbei; Nov 18, 2017 @ 3:54pm
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Date Posted: Nov 17, 2017 @ 4:41am
Posts: 78