Darkest Dungeon®

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Butcher's Circus: Helpful tips.
I would like to start by saying that i appreciate HiDdeN SQuiDZ. (link at the bottom.) he's been doing a great job pumping out DD content, especially the butcher's circus.
if you are new and need solid info hes your guy.

i'm here to Advise you on helpful ways to improve your game play this is for those who want to get better but just can't seem understand how or what they are doing wrong.

1. Don't be the hero. always heal.

2. Make sure your party has Flow and synergy.

3. Be mindful of each characters BASE Accuracy.

4. Never go into the ring without a "plan" with the current party. Example:

Does the party i have deal Stress: DOT: (Damage over time) Mark: ect...
when you make a party make sure to look at their flaws and exploits.
not just how much damage they can do, sustainability is also very important as well.


5. Trinkets............ First off make sure ALL characters have 2 each... i don't know how many games i see people missing 1 or 2 trinkets. anyways...

i could talk about these all day but long story short to keep it to the point. only take the trinket if its going to be fully utilized.

If you really want to improve and get better don't blame RNG ever time you get stunned or they dodge an attack. this game is honestly 90% skill and 10% RNG

look at your party in depth before taking it into the ring.

SOME COMPS DO NOT WORK SO STOP TRYING!
the usual suspects...




i'm open to any ideas you might want me to discuss in the future and if you have any questions ill do my best to answer them as best as i can. https://imgur.com/a/S6n680N










https://www.youtube.com/channel/UCDXpNyMXRnPRtNautTpkWgA
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Showing 1-15 of 22 comments
No One May 27, 2021 @ 5:44am 
Squid is surprisingly good.
Still thinks pve battle ballad is good, though. Oof. That's a small thing, though.

To add:

First, build your party on what you think would be fun. E.g. maybe you like the BH's massive OP bleed, so build a party around making stuff bleed and doing extra effects on bleeding targets.

When your party runs into problems, try swapping someone out for a dude who fixes that problem.

Finally, look at what skills you're actually using most often, and optimize your trinkets to maximize those skills.


If RNG really has killed you, don't get mad about it. Acknowledge you should have won. Isn't that good enough? Second, minimize RNG. (Use the +deathblow trinkets.) Third, sometimes you win when you don't deserve to. Finally, amp up RNG on the other side; grab the long end of the stick; give your enemy many chances for bad luck to ruin their day.

Until you have all the trinkets unlocked it's best to be stingy with the surrender button. Try to score some extra kills. On the other hand, don't strain yourself. Snag the easy ones, then quit.
After they're all unlocked you might as well surrender as soon as the match stops being interesting.
Last edited by No One; May 27, 2021 @ 7:17am
Heat Miser May 27, 2021 @ 7:08am 
Originally posted by No One:
Until you have all the trinkets unlocked it's best to be stingy with the surrender button. Try to score some extra kills. On the other hand, don't strain yourself. Snag the easy ones, then quit.
After they're all unlocked you might as well surrender as soon as the match stops being interesting.

So, even if defeated, the kills still count?
Airvanz May 27, 2021 @ 7:23am 
BH Op Bleed? Lol Triket resistance exist and Arbalest Battle Field Bandage Heal Bleed and Rallying Flare Clean Stress Debuff

Musketeer Heal its Better with its Buff and if Crit can be Same as No trinket Vestal add trinket She is Comparable to Vestal

dont forget Vestal can 1 shot ally to full HP if you do it right, well she mostly get Hooked Possition and Stun lock that you cant Maximize her heal Potential and Mostly Dead first

Then Antiquarian AoE Heal over Time its outheal BH bleed

Dont Forget Flagellant He is the Dot king and great heal

Jester Battle Ballad its A must have eapecially if you fight Dodge comp its better at BC i could said
No One May 27, 2021 @ 7:25am 
Originally posted by Dracula:
So, even if defeated, the kills still count?

Originally posted by https://darkestdungeon.fandom.com/wiki/Butcher%27s_Circus#Prestige:
Completing a battle will net you Prestige. If you are victorious, you get 15 Prestige, with 1 less for each of your heroes that died in battle. If you were defeated, you get 8 Prestige, with 1 bonus for each enemy you've slain in the process.
Last edited by No One; May 27, 2021 @ 7:26am
Airvanz May 27, 2021 @ 7:31am 
You dont need to hit Ranked match to get prestige and unlock gear just fight at tutorial mode till you got all trinket and start ranked match at Novice rank with all trinket unlocked

But just dont you got the achievement and you good.
Last edited by Airvanz; May 27, 2021 @ 7:31am
Bones May 30, 2021 @ 3:39am 
It'd be more fun if I actually had a balanced playing field, but everyone has more trinkets than me, so every fight is about someone violating the mechanics I built my party around. Two characters with stealth? Well, they have seeing eyes on two of their party members, so it becomes a completely pointless mechanic. Why were my first several matches against players with vastly more options than me?

This is probably going to sound very whiny, but I'm tired of my first experience with any PvP scenario being a thorough beating by someone with a wider toolset than I. I don't learn anything other than frustration. I'd like to write it off purely as a difference skill, but now I need to go and junk up a dozen other matches by being a 1 hitter quitter to farm for trinkets? Hard Pass.
Last edited by Bones; May 30, 2021 @ 3:40am
No One May 30, 2021 @ 3:48am 
Originally posted by Bones:
Why were my first several matches against players with vastly more options than me?
Low population.

It's not like there's a an anti-antistealth trinket, so you would have to deal with that even if you had all the trinkets. So yeah, I do think the problem here is skill.
You also have an eerie eye, don't you? Says here everyone starts with one.
Bones May 30, 2021 @ 3:52am 
Originally posted by No One:
Originally posted by Bones:
You also have an eerie eye, don't you? Says here everyone starts with one.

and if everyone _stayed_ at one, that'd be fine. But bringing duplicate trinkets that allow you to violate play mechanics so readily, when not everyone will have that option? The balance here should be 1 trinket.

As I said, my only option now is to keep junking up matches and hitting surrender the moment I land a kill, just so I can unlock enough trinkets to be on a _relatively_ level playing field.
No One May 30, 2021 @ 3:56am 
Yeah, not buying it in the slightest. You have a social problem, not a mechanics problem.
Bones May 30, 2021 @ 4:03am 
Originally posted by No One:
Yeah, not buying it in the slightest. You have a social problem, not a mechanics problem.

I have no idea what that means.

I have observed that other players have a wider pool of trinkets because they've been playing a while. My experience as a new players has been "You haven't been around long enough to use the full spectrum of trinkets, but every kill in a match gives you progress, so all that matters is kills."

Whether my win ratio is 0:100 or 100:0, I will eventually unlock anything. But I am given no means to level the playing field bar scoring kills as I can to unlock enough trinkets.

It's certainly a social problem within the confines of the game, but I really fail to understand why every PvP experience is built like this. Whether you buy an edge with money, or earn an edge with unlocks, you're being put against a player who will, on principle, have either more or less to work with than you. Multiple Copies of a powerful trinket with zero negative effects is an unfair advantage over someone who cannot possibly have that setup.

To be very clear, I'm not complaining that someone kicked my ass, I'm complaining that it is no longer a matter of skill alone, but simply having been at it longer. It's an unsatisfying experience, and I have a right to criticise the experience. Why could we not simply start off with the ability to use as many copies of a trinket as we like for this game mode? Why must the mass majority of content be sealed behind a progress meter, rather than provided at the get go? Let me immerse myself in the mechanics, rather than drip feeding me through an IV.
Last edited by Bones; May 30, 2021 @ 4:07am
No One May 30, 2021 @ 5:26am 
I sometimes get caught trying to counter an emotionally salient event rather than a statistically relevant event. BC has some rock-paper-scissors mechanics; certain parties plain counter yours, if played well. This should lead to a revolving meta, but it doesn't seem like anyone is any good at the mode, so it doesn't.
However, if the counter-party is rare, you don't need to do anything about it. Counter the common parties instead. Don't be like me, who keeps trying for a rematch that never comes.

I was thinking about the degenerate stress party earlier.
I think BC players like stress because you can't do stress damage in the regular mode. It's fresh.
However, most stress parties are jank. There aren't any +stress movement skills, so they're vulnerable to move parties - or just anyone who brings a SBR. Plus their movement resist is low. Oof.
Except, of course, the degenerate party, which not only automatically counters regular damage, but is highly move-resistant because all the 4-slot AOE can be used from any position. That plus the inherent anti-noob nature of the thing? Too many advantages.
Although everyone is bad at BC, it does seem like they've worked out there was a counter for this party all along, though.
Airvanz May 30, 2021 @ 7:03am 
Bruh like i sad you dont need to hit the Ranked match in order to get Trinkets and achievement, you literally can "start" with all Trinkets "Unlocked" and "Novice Rank"
Airvanz May 30, 2021 @ 7:10am 
steess party never problem at all there is stress healing and they are incredibly powerful i could said

Stealth its limited you can only do that for 3 times for Occultist,Grave Robber, and Antiquarian and there so many ability that bypass,Ignore and De Stealth Enemy and you can use unlimited of it

For example Arbalest Rallying Flare Remove de buff and De Stealth Enemy
HighwayMan Vandetta Permanent Dodge Debuff to enemy and Bypass Stealth, ACC and DMG buff you can only once but its Permanent Buff

Last edited by Airvanz; May 30, 2021 @ 7:28am
No One Jun 1, 2021 @ 8:54pm 
Originally posted by Bones:
and hitting surrender the moment I land a kill
Come to think, this is exactly what you should do.

Okay, you can't win, but you can get one kill, can't you? Sure, you can probably do that. Then, try to get two kills. Then get them faster. Then get three. Practicing usefully and also gathering prestige.
Ant3 May 11, 2024 @ 12:42pm 
"Don't blame RNG"
Yeah sure i get trinkets to get 130 accuracy but miss 4 times
or stun resist 90% but get stunned all the time>

I play meta team and win 10 times in a row using skill
but can lose to some newbie with usless trinkets getting crit every move...
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Date Posted: May 26, 2021 @ 5:27pm
Posts: 22