Darkest Dungeon®

Darkest Dungeon®

View Stats:
Nanako Jun 30, 2017 @ 9:42pm
How do you deal with the bloodsuckers?
They're EVERYWHERE now. I've just had to abandon four runs in a row because of a full party of bloodsuckers just inside the entrance, literally in the first room.
In the last one, i went in with scouting, and had two paths to go. Bloodsucker party in both directions. FML

The last three were just veteran runs with my B team, but the first one was a fully prepared run with a team of lv5+lv6 leper on champion. These things are absurd. I lost my lv4 man at arms in one of those runs, still haven't got a replacement for him

The big horse looking one just wrecks everyone with massive damage, the flies are unhittable and keep healing themselves. I can't fight these things and i pickup another vampire every time i try.

Edit: FIVE. Five times in a row they've been the first enemy at the entrance. I finally beat them this time but only because the difficulty was apprentice, and i brought an abomination
Last edited by Nanako; Jun 30, 2017 @ 9:55pm
< >
Showing 1-10 of 10 comments
The Schachter Jun 30, 2017 @ 10:02pm 
Wait, why do you need to abandon your runs? Are they wrecking your party that bad, or are you too afraid of the curse?

From your post it's not immediately clear what you might be doing wrong. Do you have fully maxed-out skills and equipment for your character's levels? (lvl 5 gear/skills for Champion, level 4 for Veteran)? The flies are a pain, but they have very low stun resist, and the large ones (I'm assuming they're the ones that also show up in the Baron's dungeon) can be stunned too. The Supplicants (guys with ticks for a head) can't be stunned but they're the least dangerous bloodsuckers. Try and take out the small flies first, treat them as the stress casters of the groups.

There are trinkets that give you bonuses against bloodsuckers, some of which (like the one that gives +5 speed and +stun chance) is very useful if you're at high infestation, you can usually prevent one of the flies from attacking thanks to it (put it on a BH or HM). If you're having trouble hitting them, consider equiping +Acc trinkets on your main attackers.

The main way you get rid of the bloodsuckers, of course, is by tackling the Crimson Court dungeons. From your desctriptions it sounds like you're at high infestation, so you shouldn't have too much trouble finding Invites to the courtyard, Just make sure to focuse down the Gatekeepers, they're natsty buggers.

Not sure what else to say, they're a bit harder than average encounters but I haven't found them so hard I've had to abandon runs.
Nanako Jun 30, 2017 @ 10:13pm 
in all cases i was abandoning because of the threat of party wipe, they're hitting that hard
Their evasion is the main problem, i have 50% hit chance against the flies usually, dont deal quite enough damage to 1hko them, and they heal themselves afterwards

The big ones i was talking about are Chevaliers, they seem to do enough damage to take off 50-70% of health, on two people at once. Combined with the others chipping away, the damage output is just too much and i can't seem to outheal it.

Being infected is honestly the least of my worries, ive had three deaths in five runs just against these things. (though thankfully two of those were expendable)

Weapon upgrades might help, ive currrently only got lv3 weapons and armor

Also i just got an invitation. will anything change from having this? will i see less of them for now?
Last edited by Nanako; Jun 30, 2017 @ 10:14pm
Shiroi Ren Jun 30, 2017 @ 10:33pm 
I currently started to play on Bloodmoon and... Don't bother with Courtyard at all. But continue to gather Blood.
The Schachter Jun 30, 2017 @ 10:55pm 
Originally posted by Nanako =^.^=:
in all cases i was abandoning because of the threat of party wipe, they're hitting that hard
Their evasion is the main problem, i have 50% hit chance against the flies usually, dont deal quite enough damage to 1hko them, and they heal themselves afterwards

The big ones i was talking about are Chevaliers, they seem to do enough damage to take off 50-70% of health, on two people at once. Combined with the others chipping away, the damage output is just too much and i can't seem to outheal it.

Being infected is honestly the least of my worries, ive had three deaths in five runs just against these things. (though thankfully two of those were expendable)

Weapon upgrades might help, ive currrently only got lv3 weapons and armor

Also i just got an invitation. will anything change from having this? will i see less of them for now?

Ok, if you have 50% hit chance against your enemies (which suggests low level skills), and level 3 gear, you are definitely not ready to tackle Champion dungeons. They are difficult and dangerous for even maxed out characters, it's not just the bloodsuckers you need to worry about.

If you have an A-team of awesome heroes who are level 5-6... now is the time to give them a well-deserved rest for a few in-game weeks. You don't want to do any Champion dungeons until they have level 5 gear (max Blacksmith upgrade) and a set of level 5 skills (max Guild upgrade). The skill upgarades are often overlooked, but higher levelled skills have increased accuracy, and in a lot of cases you want accuracy boosts over damage boosts (though obviously both are nice). Make sure you have at least 16-20 spaces in your roster, upgrade the stage coach if you don't, and gather an army of recruits to go retrieve Portraits and Deeds to get those Guild and Blacksmith upgrades.

Veteran dungeons can be done just fine with level 3 gear and skills, but they're easier with level four gear. Level 2 or below is quite risky however.

The invitation in and of itself doesn't do anything, but without wanting to spoil too much, the way to fight off the bloodsucker infestations is to progress through the courtyard dungeons. These are very long and will require a few in-game weeks (you keep your progress between weeks, they're very cool).

Best of luck!
Shiroi Ren Jun 30, 2017 @ 11:01pm 
Originally posted by The Schachter:
The invitation in and of itself doesn't do anything, but without wanting to spoil too much, the way to fight off the bloodsucker infestations is to progress through the courtyard dungeons. These are very long and will require a few in-game weeks (you keep your progress between weeks, they're very cool).
It is possible to get to Baron with single run... You just need fasten medal for all people. And tons of blood and luck. =)
Last edited by Shiroi Ren; Jun 30, 2017 @ 11:01pm
The Schachter Jun 30, 2017 @ 11:12pm 
Originally posted by Shiroi Ren:
Originally posted by The Schachter:
The invitation in and of itself doesn't do anything, but without wanting to spoil too much, the way to fight off the bloodsucker infestations is to progress through the courtyard dungeons. These are very long and will require a few in-game weeks (you keep your progress between weeks, they're very cool).
It is possible to get to Baron with single run... You just need fasten medal for all people. And tons of blood and luck. =)

I'm sure it is, if you know what you're doing, but I certainly wouldn't tell someone trying the dungeon for the first time that they can expect to do it in one run ;)
Shiroi Ren Jun 30, 2017 @ 11:19pm 
Originally posted by The Schachter:
I'm sure it is, if you know what you're doing, but I certainly wouldn't tell someone trying the dungeon for the first time that they can expect to do it in one run ;)
I managed to do so on normal difficulty. The main problem was stress heal instead of health (since you can walk around for hunger event and heal 5% for 0 food). And Blood...
Runiver Jun 30, 2017 @ 11:27pm 
The bloodsucker on champion difficulty are actually decently weak.
In the courtyard level 5, I usually get Occ/Hound/Bounty/Flagellant and I can stall them pretty much all day without raking any stress cuz of doggo, without accuracy problem cuz of Occ marking, getting past the prot/blight with the flagellant bleed and so on. It's also a pretty decent regular party.

They're like, 10 times less scarier than any Swine Skiver in warrens for example tho, so you'd better get prepared if you wanna try level 5. They actually ask for quite the gear and tryhard there.
Actionhanz Jun 30, 2017 @ 11:35pm 
I would imagine you lack some general game knowledge? Its not about to bring your favourite stuff and bob around how you want. Upgrade your gear, more important upgrade your skills because that increases accuracy. Two Leper seems like a noob decision because you have 2 front row fighter that cannot stun, they also have lower base accuracy so no wonder you have only 50% chance to hit the flies. But honestly, if those Lepers are lv 5 and 6 and have reasonable trinkets, they should hit way more reliable.

Whatever your problem is, its not the bloodsuckers. They are not harder or easier than the other grps, they are just different. By the way, the "horse like" insects have incredibly low stunn resist, if you walk into a dungeon without stunns, thats your fault. The leper even has an ability now that debuffs BOTH dmg and prot, thats the ideal skill against those since you can hit every row with it.

Also i recommend to stop play with "A and B teams", every class is usefull, get a bunch of everything and form squads that can deal with the locations you want to travel. You cant bring the same team for every mission and expect to walkthrough
Runiver Jun 30, 2017 @ 11:43pm 
Originally posted by Actionhanz:
I would imagine you lack some general game knowledge? Its not about to bring your favourite stuff and bob around how you want. Upgrade your gear, more important upgrade your skills because that increases accuracy. Two Leper seems like a noob decision because you have 2 front row fighter that cannot stun, they also have lower base accuracy so no wonder you have only 50% chance to hit the flies. But honestly, if those Lepers are lv 5 and 6 and have reasonable trinkets, they should hit way more reliable.

Whatever your problem is, its not the bloodsuckers. They are not harder or easier than the other grps, they are just different. By the way, the "horse like" insects have incredibly low stunn resist, if you walk into a dungeon without stunns, thats your fault. The leper even has an ability now that debuffs BOTH dmg and prot, thats the ideal skill against those since you can hit every row with it.

Also i recommend to stop play with "A and B teams", every class is usefull, get a bunch of everything and form squads that can deal with the locations you want to travel. You cant bring the same team for every mission and expect to walkthrough
Got to agree with that comment. You got to consider something else than 2 hard hitters with low accuracy (means reliability) and no utility in the front row. That's also why this class is pretty much considered as low-tier by most players, even tho it carries people really well through the early game by... one shotting pretty much anything in the first rows.


Maybe try some sun rings on them, and gearing them properly, that could help tho, as said above.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Jun 30, 2017 @ 9:42pm
Posts: 10