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Plague Doctor or even Grave Robber or Hound Master can do the deal fine too, even when losing some skills if placed in 4th.
They just suck at hitting so do something about their ACC
The Crusader tends to like the first rows too, even tho Holy lance is quite strong. And the Flagellant mostly only like the first rows too. About the rest of the classes, you can place them wherever you want, even tho there's some spots that are more beneficials :
Hellion in spot 1 for Bleed out/Iron Swan (mostly Iron Swan, this thing is strong AF)
Leper in spot 1 (or 2)
Bounty mostly in spot 2 (to be able to stun both front and back row, cuz he has one of the biggest stun in the game)
Vestal/Occ mostly in 3-4 even tho they're playable in 2, but it's kinda risky.
Plague & Arbalest in 3-4 is usually the best to be able to double blight/double stun, which are its strongest abilities (imo)
And yeah, as said above, the Plague doctor, even tho he feels like he's weak when you first play it, is a great backrow addition, especially with the double stun/simple stun shuffle/double blight thing (and the blight/bleed cure in late game become really useful). And his dagger can be quite cool at times too.
Because they are weaker and have a greater chance to get hit there?
This approach gets more attractive in later dungeons, because the ranged damage dealers can one hit kill most back row targets in novice dungeons anyway, so there's no need to spend two moves where one will do. Later on this is no longer the case.
There's a double benefit to this strategy as a lot of enemy melee characters start performing very badly when they're forced back to rank 3 or 4.
And for the Occ, I like the abyssal artillery, it can become quite damage at times. At some point it can crit at 30ish if you build some damage on it, it's a great stress monster killer.
Also, Bounty hunter can be good row 3 hitter. Not row 4, though.