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34% of Dark Souls players haven't picked up the estus.
Less than 10% have beaten FF7.
You're right, I was thinking specifically about the Strict Mode achievement, but that's separate from the game completion achievements
Er, what?
Why would anyone be disheartened? It's entirely normal.
People being gifted games, getting it as part of Humble Bundles, or even buying it with intent to play it and not seeing it through (not enough time, big backlog of other games, etc), not to mention god knows what other reasons (such as the fact that most steam games are also available off-steam or playable offline or playable cross-platform). People who resort to achievement percentages or 'currently playing' figures are using a pretty skewed number.
I believe I got to week 150 (after repeated fresh starts) and even deleted that save before bothering to complete it for the first time. I'd say I finally made an effort at around the 100-300hr mark before the new DLC started to roll in.
Naw, the juice of the game is exploring rooms, overcoming encounters, and seeing how much loot you can bring back. The end-game is a departure from collecting loot, and is more of an endurance match to see whether you can get your guys through to the conclusion.
It kinda reminds me of the Dungeon of Dredmor, where (again) the fun was in the exploration, looting, and overcoming monsters, but not the actual end-game encounter with Dredmor.
In terms of improved gameplay, the freeform dungeon exploring in the Crimson Court is a step up, except that dealing with your guys being infected with the crimson curse is about three steps back.
I refrained from buying Crimson Court DLC because I could foresee what a pain the crimson curse was (i.e., detracting from the gameplay).