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In response to your other questions, the game is definitely hard. It is hard, but it's also very forgiving (Even moreso in Radiant Mode).
The game doesn't keep track of total monster kills or anything, but it does keep track of your total number of deaths (This is important to the hard mode, as you can only let a handful of characters die on the hardest difficulty) The game also keeps a record of the outcome of every quest you undertake and never deletes any of it, so you are able to see how many successful quests you've had in comparison.
I wouldn't say the game is redundant, but the normal mode (Darkest Mode) is very grindy, as you need to gather tons of items to upgrade with. Easy mode really does help to remedy this with the lower costs for upgrading, as grinding for upgrades was what I spent a lot of time doing in the normal mode.
The difficulty is appropriate to the setting and world-building game. It's intended to be stressful and does a better job giving you a sense of dread than most horror games / movies. It feels like a unique experience. But yeah, it can be pretty grindy.