Darkest Dungeon®

Darkest Dungeon®

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Advice for Siren
So, I've lost twice to the Siren and lost two of my rather well-versed parties. Anyone have any tips on how to deal with this? The main issue I have isn't even the Siren itself but that the charmed member usually roflstomps me for her.
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Showing 16-29 of 29 comments
Skinny Pete Sep 5, 2018 @ 8:22am 
Originally posted by Requiem31:
A non transformed abomination got turned several times by the champion siren (or maybe he got afflicted and couldn't transform again, can't recall) and all he did while on the other team's front line was heal and unstress himself.
Hooray for dumb luck!

You can tweak your skills on the bar so you only have one reasonably good attack and three skills that will be useless to the Siren, like weak self-heals/de-stresses. That increases the likelihood of your captured hero being useless, while still maintaining enough combat ability to output dps reliably.

In addition to the heavy damage dealers, Occultist can be a real PITA if he gets some crit heal that more or less brings the Siren back to full health after you whacked her down for several rounds.
Sir Francis Sep 5, 2018 @ 8:26am 
Originally posted by Skinny Pete:
You can tweak your skills on the bar so you only have one reasonably good attack and three skills that will be useless to the Siren, like weak self-heals/de-stresses. That increases the likelihood of your captured hero being useless, while still maintaining enough combat ability to output dps reliably..
Charmed heroes can use all their moves, not only the selected ones. only positioning limits their possibilities.
Skinny Pete Sep 5, 2018 @ 8:41am 
Originally posted by 𝔉𝔯𝔞𝔫𝔠𝔦𝔰:
Originally posted by Skinny Pete:
You can tweak your skills on the bar so you only have one reasonably good attack and three skills that will be useless to the Siren, like weak self-heals/de-stresses. That increases the likelihood of your captured hero being useless, while still maintaining enough combat ability to output dps reliably..
Charmed heroes can use all their moves, not only the selected ones. only positioning limits their possibilities.

Well, that's good to know. I haven't seen them use non-selected abilities but I guess I got lucky.
pikarie Nov 8, 2018 @ 4:47pm 
After a sour wipe (thanks to 5 successful song of desire on my BH) , I tried with the following girl only party: Plague Doctor, Vestal, Grave Robber, Antiquarian.

Their trinkets:
PD = Recovery Charm (+40% healing received), Speed Stone (+1SPD)
V = Sacred Scroll (+10% stress, +33% healing skills, -10% stun skill chance, -33%DMG), Ancestor's Scroll (+25% healing skills, +25% Stress skills, +10% Stress)
GR = Recovery Charm (+40% healing received), Quickening Satchel (+2SPD)
A = Bloodcourse Medallion (+33% Healing received), Candle of Life (+50% Healing skills, +15% MAX HP)

That must have been the easiest siren I had ever done!
I even forgot to use my holy water for the fight. The siren uses her song of desire on my Antiquarian 3 times and on my Vestal 2 times. Meanwhile, everybody else out there were stacking blight like crazy!!!

I'm just so hype and happy to have beaten the siren! I hope this setup focused on healing and low damaging heroes while help someone else out there! :)
Last edited by pikarie; Nov 8, 2018 @ 4:48pm
BobDoleReigns Nov 8, 2018 @ 8:35pm 
I've always just dot-ed her without issues. Hound-Vestal-abomination-flag anymore. Most can self heal, none are terribly dangerous alone on her side, about the same with any positioning, most can low damage stun and once you get the dot rolling even if everything goes to hell it's just a matter of time.
Last edited by BobDoleReigns; Nov 8, 2018 @ 8:37pm
Skinny Pete Nov 8, 2018 @ 9:23pm 
Originally posted by BobDoleReigns:
I've always just dot-ed her without issues. Hound-Vestal-abomination-flag anymore. Most can self heal, none are terribly dangerous alone on her side, about the same with any positioning, most can low damage stun and once you get the dot rolling even if everything goes to hell it's just a matter of time.

The only other real thing is bring along antivenom/bandages for whatever your dot(s) are.

And don't throw on +CRIT battle buffs and similar stuff. Leper is usually best avoided but I've brought him without too much pain.
No One Nov 9, 2018 @ 4:06am 
I carelessly brought a FLG once and he redeemed the siren, so that was exciting.

If I really want her dead I stun the guy who gets charmed. PD/BH/HEL zero damage stuns ftw. The AOE stuns are also a plus.
RopeDrink Nov 9, 2018 @ 7:32am 
Bleeds. Bleeds for days.

Siren is in the lower bracket of difficulty in terms of bosses - one of many that love bleeding twice per round and relies on a managable gimmick as its only real threat. 90% of the cast that get seduced (if at all - seeing as it can be resisted via debuff-res) will often use party-buffs or non-attacks rather than turn on the group. It is always amusing seeing Jesters, Crusaders, Flagellents or other cast members stress-healing a Siren, or standing there using self-buff mechanics so that they're buffed up when they return to your party.

Pump bleeds into the siren and kill spare adds when appropriate. If you genuinely fear being smacked by a party member, you can stun them, but most of the time I just let them do their thing seeing as the Siren herself typically spams AoE stress or AoE light-damage bleeds rather than burst to follow through seduced damage. Assuming you have stunned or slain additional adds that get summoned, chance of being deathblowed is slim unless you've let the fight go on too long - which it won't, because bleeds. Bleeds for days.
Last edited by RopeDrink; Nov 9, 2018 @ 7:33am
No One Nov 9, 2018 @ 9:26am 
The charm isn't resistable with debuff resistance anymore, seems like they didn't enjoy the holy water cheese. Now only about half the bosses have hard cheese strats.
The Archfey Mirth Nov 9, 2018 @ 10:47am 
Another question before I go in again: Do the characters use skills that aren't ticked but they still have or just the ones you have ticked at the time of battle?
Last edited by The Archfey Mirth; Nov 9, 2018 @ 10:47am
Sir Francis Nov 9, 2018 @ 10:57am 
Originally posted by Mistress Cupcake:
Another question before I go in again: Do the characters use skills that aren't ticked but they still have or just the ones you have ticked at the time of battle?
charmed heroes use all skills
Skinny Pete Nov 9, 2018 @ 11:00am 
Originally posted by Mistress Cupcake:
Another question before I go in again: Do the characters use skills that aren't ticked but they still have or just the ones you have ticked at the time of battle?

They have all their skills, whether chosen or not.

So avoid buffing CRIT and DMG excessively, and if you use camping skills, choose things like stress relief and -stress and resistances, things that don't help the Siren if she gets them.
CrackerjackTiming Nov 9, 2018 @ 11:48am 
My experience has always been the Siren having really awful luck on her charm and either getting someone that can't do her any good or missing outright. The RNG is a cruel and fickle god.

Like other people have said, if you focus on a bleed or blight DoT strategy, her charm shouldn't be much of a threat to you.
Skinny Pete Nov 9, 2018 @ 1:09pm 
Originally posted by CrackerjackTiming:
My experience has always been the Siren having really awful luck on her charm and either getting someone that can't do her any good or missing outright. The RNG is a cruel and fickle god.

Like other people have said, if you focus on a bleed or blight DoT strategy, her charm shouldn't be much of a threat to you.

I've even had her do Leper twice in a row and not suffered for it. There's a reason she's considered one of the weaker bosses.

A dodge party based around Antiquarian can be pretty good too.
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Date Posted: Sep 4, 2018 @ 11:27am
Posts: 29