Darkest Dungeon®

Darkest Dungeon®

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The occultists heal making people bleed?
why is this a thing?
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Showing 1-15 of 40 comments
Revolt Jul 5, 2018 @ 1:45pm 
He is certainly the most CONVINCED
Lujo Jul 5, 2018 @ 2:10pm 
As you level your guys up most (all?) of them have high enough bleed resistance that it triggers very, very rarely.
RopeDrink Jul 5, 2018 @ 2:48pm 
That bleed mechanic (and what I call the '0 heal gamble') is a counter-balance to him having the highest potential heal in the game. Back in the day he could only use it from R4 & R3 as well, but now he can use it from any rank, which further justifies the risks.

As of now he's the only big-number healer that can perform at high potential from the front two ranks. I mean, we could mention Crusader, but nobody in their right mind takes Battle Heal when his Stress heal does only 1-2 less as a stress-heal (neither of which heals for much) - and we could mention an R2 AoE heal Vestal, but having her there just to do that will stifle a lot of damage (or stun) opportunities from others.
Last edited by RopeDrink; Jul 5, 2018 @ 2:53pm
Rubyeyed Jul 5, 2018 @ 3:43pm 
too bad he always stays in single digits (0 included) when a heal is needed and blasts doubles when healing a scratch
Originally posted by Rubyeyed:
too bad he always stays in single digits (0 included) when a heal is needed and blasts doubles when healing a scratch
story of my life with him... flagellant without trinkets is better than him.
Last edited by dont_ask_me_again; Jul 5, 2018 @ 6:40pm
FinetalPies Jul 5, 2018 @ 5:10pm 
You can equip him with a Cleansing Crystal to give him -15% bleed skill chance if it really bothers you
No One Jul 5, 2018 @ 6:17pm 
At level 6 most toons are 100% immune to his bleed anyway. While levelling, just don't level the heal.

Though divine grace is just straight-up a better heal. Occultist doesn't have any +heal trinkets and has to make do with generics. Vestal +heal trinkets easily add up to +50% heal even without added stress, which means divine grace averages more than wyrd + junia's head.

I still prefer the occultist for speed and flavour, but it's a little insulting to be so thoroughly outclassed.
la_nague Jul 5, 2018 @ 6:25pm 
Originally posted by dixon sider:
High risk, high reward. You will learn to love the 45+ crits on deaths door
you misspelled 0 plus bleed
𝓗𝓮𝓵𝓸 Jul 5, 2018 @ 6:27pm 
For the 0/Bleed meme of course. What else?
Magni Jul 5, 2018 @ 6:38pm 
Originally posted by No One:
At level 6 most toons are 100% immune to his bleed anyway. While levelling, just don't level the heal.

Though divine grace is just straight-up a better heal. Occultist doesn't have any +heal trinkets and has to make do with generics. Vestal +heal trinkets easily add up to +50% heal even without added stress, which means divine grace averages more than wyrd + junia's head.

I still prefer the occultist for speed and flavour, but it's a little insulting to be so thoroughly outclassed.

Ancestor's Scroll + Junia's Head. Or just give him a Cleansing Crystal to render the bleed basically harmless. Leveling the heal is pretty important, extending the maximum also means you extend the number of possible rolls for it, which means it'll do more on average.
Zorlond Jul 5, 2018 @ 6:39pm 
Originally posted by dixon sider:
High risk, high reward. You will learn to love the 45+ crits on deaths door
Or you learn that his heal is not worth the trouble and just give him the permanent role of puller-debuffer who happens to have a maybe-heal in emergencies.
thelastlemming Jul 5, 2018 @ 9:07pm 
Originally posted by Zorlond:
Originally posted by dixon sider:
High risk, high reward. You will learn to love the 45+ crits on deaths door
Or you learn that his heal is not worth the trouble and just give him the permanent role of puller-debuffer who happens to have a maybe-heal in emergencies.

This,

also a lot seem to recommend the + heal items like Junia's head, but you are still completely RNG-bound and those trinkets will have limited impact on a sub 10 roll.
Curious Fox Jul 6, 2018 @ 12:08am 
Occultist + Arbalest problem solved. Combined together they become outrageously potential in healing and damage.
No One Jul 6, 2018 @ 12:53am 
Originally posted by Magni:
Ancestor's Scroll + Junia's Head.
+30% stress. And he's not hitting to help reduce it. The abomination of healers, and he still doesn't have AOE.
Or just give him a Cleansing Crystal
Now his heal still isn't as good as a vestal's, his damage is sad and he can't debuff either.
Leveling the heal is pretty important,
not as important as keeping the bleed chance below bleed resist.
Magni Jul 6, 2018 @ 8:17am 
Originally posted by No One:
+30% stress. And he's not hitting to help reduce it. The abomination of healers, and he still doesn't have AOE.

So? I've yet to run into real issues with that, evne when taking him into the Darkest Dungeon itself.

Now his heal still isn't as good as a vestal's, his damage is sad and he can't debuff either.

To the contrary,his heal is a hell of a lot more powerful than that of the Vestal if somewhat less reliable. And he can still debuff quite a bit still.

not as important as keeping the bleed chance below bleed resist.

Completely disagree, and I suspect that you following this ridiculous notion of yours is exactly why you are have such a low opinion of his heal. You are minimally reducing the risks while giving up on huge benefits, in complete contravention of the way the ability fundamentally works, making it no surprise that he won't be able to keep pace. The odd bleed is not an issue and he'll outheal it hard unless you are extremely unwise in picking your targets.

And of couse this all ignores his whole toolbox that he can bring together with the healing.
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Date Posted: Jul 5, 2018 @ 1:40pm
Posts: 40