Darkest Dungeon®

Darkest Dungeon®

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Does a Death Blow resist of 100% make the hero immortal?
For example, the popular Thrall modded class has a move that buffs Death Blow resist, combined with some quirks and or trinkets it can be pushed to over 100. Does that make him immortal or just very restiant?
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Se afișează 1-15 din 18 comentarii
It's hard capped at 66%.so no you can't make anyone immortal lol
Earth 7 apr. 2018 la 0:51 
Postat inițial de Eleventh Doctor:
It's hard capped at 66%.so no you can't make anyone immortal lol

No it's not. The Fallagent has a base of 70% and I can check my stats when buffed, it goes higher.
My bad been awhile since I've played so got some things mixed up. The hard cap is at 87%. And yes there is in fact a cap on it and you can never get 100% db resist unless you mod it in.
Editat ultima dată de Gin-chan; 7 apr. 2018 la 0:54
Earth 7 apr. 2018 la 1:04 
Postat inițial de Eleventh Doctor:
My bad been awhile since I've played so got some things mixed up. The hard cap is at 87%. And yes there is in fact a cap on it and you can never get 100% db resist unless you mod it in.

Oh well. No zero health 200 stress build yet then. Maybe a modded trinket to do it so it's not supid overpowered...
Maximum Death blow resist is 87%, so 100% resist is impossible.

https://darkestdungeon.gamepedia.com/Death%27s_Door

EDIT:
That means that if you get attacked on DD with 87% resist 5 times there is about 50/50 chance of survival. If you get hit 10 times your chance of survival is around 25%. If you get hit 20 times the chance are about 6,2%.
Editat ultima dată de CloudSeeker; 7 apr. 2018 la 2:26
if Flagellant wears 2 trinket whose raise DBR by 10% and have quirk whose raise by 10% and 12% and use his ability to steal blight and bleed... i dont know if game doesn't have block maximum DBR at 87% but technically possible to have over 100% DBR. If you have fully stressed hero in DeathDoor you will die instantly no matter how high resist you have. Flagellant can only be afflicted so if my speculations are true he is only one main game pseudo immortal hero.

gamepedia are made by players not developers anyway you shoudnt believe in 100%.
Editat ultima dată de sasiji; 7 apr. 2018 la 3:01
Postat inițial de sasiji:
if Flagellant wears 2 trinket whose raise DBR by 10% and have quirk whose raise by 10% and 12% and use his ability to steal blight and bleed... i dont know if game doesn't have block maximum DBR at 87% but technically possible to have over 100% DBR. If you have fully stressed hero in DeathDoor you will die instantly no matter how high resist you have. Flagellant can only be afflicted so if my speculations are true he is only one main game pseudo immortal hero.

gamepedia are made by players not developers anyway you shoudnt believe in 100%.
It is possible to have a buff that makes it go over 87% yes, but if you have more then 87% all other buffs are removed. If you only have 5% left to 87% and get 35%, 30% is not taken into account. Just because you see the numbers of 100% in your head does not mean it is the applied number. If you doubt gamepedia just because it is made by players I suggest that you go and make a build to prove it is wrong and you really can get 100%.

Just as a general hint. The internet is smarter then you, it is smarter then developers. Do you really think people have not hacked this game and found out the exact values yet? No one have done tests? I know of cases within real research that scientists have struggled for at least 13 years with, the internet solved it within 10 days. While the developers of this game are at most a few hundred, the amount of players are above thusands. Do not dismiss collective knowledge of more people just because they are not devs, you are also not a dev so by what right do you have to dismiss it with your logic?
Editat ultima dată de CloudSeeker; 7 apr. 2018 la 3:09
No, a deathblow resistance of 100% would not make the hero immortal since they would still have to deal with the heart attack when their stress level reached 200. Per the wiki, when a hero suffers a heart attack -and- their health is at zero, they suffer an automatic deathblow. (https://darkestdungeon.gamepedia.com/Heart_attack .)

Conceivably, you could heal the stressed out hero to get them off of zero health (and death's door), but, at that point, most of the party could very well be afflicted and, as a result, uncooperative. Some excellent examples:

https://www.youtube.com/watch?v=WSLgfnYdn0M

https://www.youtube.com/watch?v=Bc5kIlTa6yU

The fact that deathblow resistance is capped at 87% is just another nail in the coffin. It's effectively impossible to be "bullet proof" in Darkest Dungeon.
My logic is that: Any sourse whose was made by people who ability are to me mystery or i simply don't know what they exacly have profesion is not 100% exaclywhat they are. E.g. iodine in normal wiki page when than was write: Iodine hasn't liquid form. (It was false.)
all wikis are made by non-organised group of people. Always is chance when some of that peole write false or only speculation. I never negate what was write in gamepedia but i have speculation when was write because it always a chance of stale information.

btw my last comment is only speculation when 87% are not really true information. Possibility not 100% true.
Postat inițial de sasiji:
My logic is that: Any sourse whose was made by people who ability are to me mystery or i simply don't know what they exacly have profesion is not 100% exaclywhat they are. E.g. iodine in normal wiki page when than was write: Iodine hasn't liquid form. (It was false.)
all wikis are made by non-organised group of people. Always is chance when some of that peole write false or only speculation. I never negate what was write in gamepedia but i have speculation when was write because it always a chance of stale information.

btw my last comment is only speculation when 87% are not really true information. Possibility not 100% true.
Sorry but then you are an idiot. You never actually appliy that logic in anything you do in real life. You might think you do but you are not. When you use a car you do not know the science behind it, when you drive the car you do not know the science behind the road, when you sit at this computer you do not know the science behind the computer or the way the power for the computer is generated. You can know a few things, but you can never know everything. Most of your knowledge comes from "mystery" and you accept it as true because it works and people tell you it is true. Thier knowledge comes from people that you don't know of. By your logic you should throw away pretty much everything you know to be true as false. Someones profession is irrelevant, when you are correct you are correct no matter what profession you have. Your reputation is not making anything you said valid. What you are saying is that your reputation is what makes a truth claim true, and that is a logical fallacy.

Anyone can write on a wiki yes, but if someone notice something wrong it can also be changed and removed by everyone. Do you think wikis are not moderated? Well then I have a suprise for you, they actually are. There are people that moderate all wikis so people do not write whatever they want. This was a issue during GamerGate when it was discovered that the moderators that was controlling the GamerGate Wikipedia page had a political bias. If you think a wiki can't be trusted go and look up how it is wrong. When it comes to games they rarely are. When it comes to history or real science you can't trust wikis as comprehensive knowledge, political issues are also horrible. But with games you can true pretty much 100% that what is said there is true after the game have been out for a while. The only reason it shouldn't is if no one is playing the game and a very few amount of people have contributed. The more contributions the more correct it is. It is stupid to assume just because you don't know the people behind the contributions it is wrong.
Editat ultima dată de CloudSeeker; 7 apr. 2018 la 13:29
IT's hard capped at like 87%, trust me I've tried.
The revenant class mod has a trinket you can buy/find that adds 12% resist to deathblow, and gives 100% increased damage while you are at death's door.

now that's risk/reward maximizing!

I have both a high level revenant, and this trinket, and have been at death's door with that character... but still have not used the trinket. too risky.

still.. the trinkets he's using add 50% damage as it is. I'd be curious to see what a 150% damage crit looks like.
...btw the easiest way to test in game would probably be to save before fighting fanatic, and save scum until he picks the character you want to test to roast on the stake. save when he does so, exit the game and reload, and the character that was on the stake will be at death's door the next round.

The game not reflecting hard caps in stats is one of its big flaws, particularly for newer players.
Editat ultima dată de 🎃MaximusBlastalot🎃; 16 nov. 2018 la 11:00
Postat inițial de MaximusBlastalot:
The game not reflecting hard caps in stats is one of its big flaws, particularly for newer players.

I think it is irritating when a game outright lies about specific statistics. It's one thing to keep them behind a veil so the actual chance just isn't known, but if you're giving a specific % number it should damn well not be some made up fake number.
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Data postării: 7 apr. 2018 la 0:47
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