Darkest Dungeon®

Darkest Dungeon®

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sleepyBee Jun 12, 2018 @ 8:46am
Darkest Dungeon no death run
The darkest dungeon is finished without a single death, with absolutely all the bosses of the main game and the DLC. On the normal (darkest) difficulty. Without a single retreat from the mission (with the exception of missions in the courtyard, i must say). Everything took 111 weeks.
I took 2 people to kill the last boss instead of 4 to avoid "come to your maker" , because I CAN. It was a Leper + Houndmaster.
Almost all the time I used the same party: Leper/Man-at-arms/occultist/plague doctor, changing only for specific tasks or bosses, mostly finished the missions with 0 stress ( Except courtyard and the moments when I fought with the shambler ;_;)
I passed tasks in the courtyard directly to the boss, without going into additional zones and usually finished them in 2 runs. Viscount was killed in 1 run from beginning to end by one group.
For all the time the death-door occurred only about 2-3 times, but I never gave a hit hero with 0 hp so the death door check never happened.
I did not use any mods or saves of course.

https://steamcommunity.com/sharedfiles/filedetails/?id=1409845767
https://steamcommunity.com/sharedfiles/filedetails/?id=1409845554
https://steamcommunity.com/sharedfiles/filedetails/?id=1409845321
https://steamcommunity.com/sharedfiles/filedetails/?id=1409845085

Of course, the game has a stygian mode - this is what I will do someday too.

At last I want to say hello to all those people who whines that game is exclusively about random, and skill does not solve anything. They are bad, yes.

This is not some super great achievement, but anyway!
Now I'm waiting for the second DLC to continue >_>
Last edited by sleepyBee; Jun 12, 2018 @ 5:43pm
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Showing 1-15 of 77 comments
Sir Francis Jun 12, 2018 @ 9:28am 
a good point of reference for sure.
Raven Guertena Jun 12, 2018 @ 10:04am 
You beaten the whole game without any death or retreat? Dude that's the greatest achievement a darkest dungeon player could do!
Scorpiova Jun 12, 2018 @ 11:11am 
Awesome accomplishment! Congratulations!
What The Sigmar? Jun 12, 2018 @ 12:08pm 
Originally posted by Waste of Skin:
I took 2 people to kill the last boss instead of 4 to avoid "come to your maker" , because I CAN. It was a Leper + Houndmaster.

At last I want to say hello to all those people who whines that game is exclusively about random, and skill does not solve anything. They are bad, yes
The amount of people who complain about leper or the difficulty of the game is just laughably absurd. Hat's off to you for showing them what's up :ss13ok:
sasiji Jun 12, 2018 @ 1:52pm 
The best example about how leper is awesome. Thanks dude!
Shucks Jun 12, 2018 @ 4:02pm 
Honestly i never know when to use the leper
jedsTNT Jun 12, 2018 @ 4:17pm 
I'll watch it for sure, congrats!

Edit: I don't know why I thought it was uploaded movies and not screenshots lol
Last edited by jedsTNT; Jun 12, 2018 @ 5:01pm
Enfild Jun 12, 2018 @ 6:31pm 
Did 2 almost no-death runs, first back when NG+ was released, then later when they renamed it as stygian. Both times lost BH on hag, but its okay, i just was careless.
Anyway, congrats. I kinda want to try again with CC, but it is too painfull to play.
GodfatherPlunger Jun 12, 2018 @ 11:58pm 
y, most games that are "too much rng" according to noobs are just relatively hard to learn and those people tend to just blame the rng. mordheim city of the damned is another example. even xcom's rng is blamed form time to time and that game is a lot easier than mordheim. gz wp
jedsTNT Jun 13, 2018 @ 3:18am 
I guess this is the most important thing about Darkest Dungeon. The developers intented to make a game where you was suposed to mitigate damage and stress, to accept loss and defeat, to know that you can succead sometimes but not always BUT as it is a game with progression and an ending you MUST give people tools to survive and endure. Because of that, some people are clever enough to use those tools with the maximum effect possible, making something that was supposed to be hard to everyone, a walk in the park for them. This can be done with any game, be Darkest Dungeon, Dark Souls or whatever. Know the tools you have, know how to use them, know how to bend the rules with those tools, and everything will be easy. You will have mastered it. Congrats again.
Shucks Jun 13, 2018 @ 7:46am 
No death runs are still lucky.

Lets say every enemy on the opposing team rolls an 8 on top of their speed so they go first almost no matter what. They crit your character twice or 3 times in a row, lets say for fun you’re in the ruins against that enemy that buffs the team +20% dmg each. Even with high prot or high dodge there is a chance they hit you and even hit you for 30+ hp each. You die before your turn even comes around.

Now its very rare, but it doesnt mean it doesnt happen. There is still rng and luck involved in places.

With that said i dont think the game is as hard as people say and i agree anyone can beat it if you learn the basics and put the time into it.
Last edited by Shucks; Jun 13, 2018 @ 7:47am
Zorlond Jun 13, 2018 @ 8:24am 
Smells modded. Yeah, OP *says* he doesn't use them, but then *I* could say I don't use mods, doesn't mean it's true (I use a lot of mods, but not cheat mods... assuming you can trust me, which I wouldn't).

And then there's the other possibility, of simply being 'that lucky'. With enough players running Darkest Dungeon, you're going to have at least one person making a rediculous full-game run, regardless of any skill level involved. In fact, the larger the run, the more likely it was simply luck.

https://youtu.be/1k7jeQQdqPA
sleepyBee Jun 13, 2018 @ 9:37am 
Originally posted by syKe:
No death runs are still lucky.

Lets say every enemy on the opposing team rolls an 8 on top of their speed so they go first almost no matter what. They crit your character twice or 3 times in a row, lets say for fun you’re in the ruins against that enemy that buffs the team +20% dmg each. Even with high prot or high dodge there is a chance they hit you and even hit you for 30+ hp each. You die before your turn even comes around.

Now its very rare, but it doesnt mean it doesnt happen. There is still rng and luck involved in places.

With that said i dont think the game is as hard as people say and i agree anyone can beat it if you learn the basics and put the time into it.

No. The game has a speed parameter, as you said - but the difference is that I can control it and operate it
First: There are heroes with a higher and lower speed, and there are enemies with a higher and lower speed. The plague doctor and the occultist already have a high speed and already have a high chance of to go before the enemy and stun / killing him. I used trinkets that add to me from 2 to 4 speeds, so some of my characters had quirk that give them +2 or +4 speeds (early bird, fast reflexes, etc.) so the occultist and the doctor go before the enemy in 80% of cases and 100 % against slow enemies. After the first move, I often used the "bolster" (+5 speed) of the man at arms - so I GARANED (100%, yes) to them the first action in the second round. the enemy team as parvil consists of 2 slow and 2 fast enemies so on the feathers some enemies even physically can not resemble me faster. I usually killed the back rows without giving them a single turn.
Secondly: It's almost never that all 4 enemies do a lot of damage, it's usually 2 damage + 2 stresses or something like that. And if they can, they are clearly tied to the position (crossbows) or have a low speed. The enemy's party consists of different enemies and in order to carry out a certain attack - they must be in a certain position - all 4 enemies can not hit one hero - they do not have the ability to do this. In the worst case scenario, I will get 2 strong critical hit per hero - but the leper and the man at arms can not die from this, and the remaining 2 are too fast and can save themselves from this, especially since the first 2 rows as a rule can not reach my back rows. I also can always defend another hero with the help of a man on arms or use some "mini heals".
You can object to me that there are fast enemies hitting any position (mosquitoes, for example) or what can be a few crits in a row - but such enemies are too weak and can not kill even a few crits of heroes with 100% hp. Especially strong enemies (giant in more often) are extremely slow. This is the balance.

Do not carp at the subtleties - I described the main strategy that does not allow speed to greatly influence me, and describe all the subtleties - too much.

Of course, there were bad situations and a few critical strokes in a row or focus of one hero, but I can control it because I know how the enemies will act.

People always try to justify the merits of others just luck, but I've studied enough the game so that the value of good or bad luck meant too little.
Last edited by sleepyBee; Jun 13, 2018 @ 10:28am
sleepyBee Jun 13, 2018 @ 9:42am 
Originally posted by Zorlond:
Smells modded. Yeah, OP *says* he doesn't use them, but then *I* could say I don't use mods, doesn't mean it's true (I use a lot of mods, but not cheat mods... assuming you can trust me, which I wouldn't).

And then there's the other possibility, of simply being 'that lucky'. With enough players running Darkest Dungeon, you're going to have at least one person making a rediculous full-game run, regardless of any skill level involved. In fact, the larger the run, the more likely it was simply luck.

https://youtu.be/1k7jeQQdqPA


As I said above, some always try to justify the merits of others just luck or by coincidence.
111 weeks of pure luck? Yes, that's right.
After 350 hours the game becomes quite predictable. I'm far from the first person not to allow a single death, some did it on a stygian mode, or made achievements much harder than this.
if you can not, does not mean that others can not
Gid Gud

...

I'm even flattered that some do not believe
Last edited by sleepyBee; Jun 13, 2018 @ 10:17am
sleepyBee Jun 13, 2018 @ 10:20am 
Originally posted by Zorlond:
...regardless of any skill level involved. In fact, the larger the run, the more likely it was simply luck.


what the f*ck did I just read
Last edited by sleepyBee; Jun 13, 2018 @ 10:21am
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Date Posted: Jun 12, 2018 @ 8:46am
Posts: 77