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Not a party wipe but lots and lots of people have lost one or more party members to him.
http://reddit.com/r/♥♥♥♥♥♥♥♥♥♥ has some examples (you'll have to uncensor the url).
If you're letting your Flagellant hit Death's Door you're using them wrong.
What you call garbage most players consider one of the best frontliners in the entire game.
They've gone from being the most brokenly OP heroes in the game, to very solid A-tier post-revamp.
So part of your judgement involves them not winning an RNG dice-roll with a 15% chance to fail even when capped?
If you're putting effort into increasing that safety net (which only applies if you get to 0), then I'm afraid you are using the hero very incorrectly.
Please consider that this may be less about a class and possibly more to do with how they are being used, or what comps they are being used in. Your above statement about DBR indicates to me that this is the case.
FLA is a super-generalist - one of the best in the game - who fits into many comps, including the best CC comps in the game and is also strong in CoM, both endless and its respective mini-boss. He is a god in general content (non-expansion), being a mega-aggressive OHealer and OSHealer with the best bleeds in the entire game by miles (making him a natural boss killer), who happens to be quite fast (and gets faster when hurt), pumping out respectable flat damage on top of his already obnoxious bleeds provided you give him appropriate trinkets.
None of the above applies if you are the type who tries to abuse his DBR dice-roll factor, because then you are sacrificing all that potential to increase a chance in a dice-roll where you can never achieve 100%, thus have no guarantee of it winning. DBR is NOT a playstyle.
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As for the topic, no, I have not wiped to Wilbur, but he did end by first serious CoM run, mostly because I got the achievement and went on auto-pilot. Ironically, said group also had a FLA, and said FLA was the one to die, but again, this was largely my own negligence. I know for a fact I could have gone much farther if I really wanted to at the time, but I was done at the 300 mark.
https://steamcommunity.com/sharedfiles/filedetails/?id=1444791640
If you gamble with death's door resist you're going to lose. Also why are you just ignoring it and continuing fighting? Either Flag gets to go again before it and, if any character is on DD and you can't heal them and attacks are incoming, why aren't you just retreating?
flag SHINES below 33% hp- note that that is not 0% hp :) this is the same reason dd res trinkets are terrible. even if you change a d8 to a d12, you can still roll a threshold of 3 and die. flag is designed to absorb other characters' stress and damage while damaging himself in order to build damage and, eventually, deliver a massive heal to keep him and his party members alive. it's why is one of the best- and one of the most interesting- classes in the game!
also the flag thing is a total nonsequitor
Kinda annoying btw that I lost two Flagellants (a Champion and a Legend one) already during the campaign, both on their _very first_ ever respective DD checks (one even had its DD res boosted to 83%).
Anyone had a self-killing or ally killing hero? :D A self-kill combined with a Wilbur party wipe maybe?!?! :DDD