Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only if it's a really bad quirk. If it's something minor like being banned from a stress facility you shouldn't waste your money on it. It's only good to remove ones that are really bad for the unit its on, like Bad Healer on a Vestal.
Let's put it this way: Experimenting with Curios is important.
This. Also if you're going to spend money on quirks directly, get rid of the non-locked in ones. They're cheaper and if you have nothing but locked-in quirks and remove them with curios like the Eerie Coral, you'll be more likely to hit a locked-in quirk, and won't have to pay for it.
Use Caregiver's Convention, whenever possible, to lock in a good quirk while getting rid of a bad quirk at the same time. It's worth maxing out the Sanitarium slots just to do this.
Unless you get something like claustrophobia or nervous, or more situational ones like fear of unholy on a crusader
And this is why, if you can, you remove those before they're locked in. A locked in terrible quirk like Kleptomaniac, for instance, renders a character essentially useless until you get rid of it. (Whether you can get rid of it before it gets locked in is a matter of luck in the case of Reynauld because it can get locked in before the Sanitarium opens on the first mission. I'd usually leave him on the shelf until the Sanitarium opens for that reason alone.)
Ha!
I meant I need treatment ward for MY problematic behaviour! Spending money constantly for each ones, searching and clicking negative quirk removing curio ONLY on expedition etc.