Darkest Dungeon®

Darkest Dungeon®

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Majunga Oct 20, 2019 @ 10:31am
64 bits update?
As I've been stupid enough to install OS Catalina, I wonder if the game will be updated to be playable on the new mac OS?
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Showing 1-15 of 22 comments
Mr.Hmm Oct 20, 2019 @ 2:37pm 
Is it not possible to downgrade on mac?
5nak3 Nov 1, 2019 @ 3:37am 
I'm also curious to hear if this is going to happen.
I think it is possible to downgrade but not without jumping through more than a few hoops.
Last edited by 5nak3; Nov 2, 2019 @ 1:46pm
Kid_A Nov 4, 2019 @ 4:38am 
Bump. I'm also very curious about this since I like the Catalina update and definitely not planning on downgrading except for the game won't launch anymore.
casmith Nov 4, 2019 @ 8:38am 
DD runs fine on my iMac Catalina (4.2 GHz Quad-Core Intel Core i7, 16 GB 2400 MHz DDR4, Radeon Pro 580 8 GB). So the warning on the Store page is not fully accurate, at least for my setup.
Tech Enthusiast Nov 4, 2019 @ 9:52am 
A game does not need a 64 bit update to run on a 64bit system, unless the system itself artificially blocks 32bit applications,... which would be really silly since a few million programs where build on 32bit and don't need any 64bit update to still run very well and do their job.

Then again: It is apple,.. they just love to take perfectly working stuff away and sell it as a great thing or feature somehow.
casmith Nov 4, 2019 @ 11:27am 
Interesting comment. There are Steam games of mine that no longer run on Catalina. If "A game does not need a 64 bit update to run on a 64bit system" is true, why would that be the case?
My worry is that games that are now running on my iMac (like Darkest Dungeon) would not run on a future update of Catalina (artificially blocks 32bit applications). My MAC experience goes back to their very beginning many years ago. If they did that, they would lose a long-time admirer.
Tech Enthusiast Nov 4, 2019 @ 11:50am 
Well, it would not be the first time they do that.
I seem to remember that they did that for iOS Apps a while back.

They also took away some features my mother loved and made her VERY angry (think about a 80 year old woman ♥♥♥♥♥♥♥♥ like a 12 year old).
They removed custom picture slide shows, deleted the ones she has made over 3 years and replaced them with crappy AI build ones that did not even come close. ;-)

Anyways: There is zero reason 32bit does not work on a 64bit OS.
Been running 64bit Windows ever since 64bit was available. Not a single 32bit game or software refused to work. And being a programmer myself, I don't know of any reason why it should not work. 64bit only means the OS can handle UP TO 64bit instructions. If you just need 4 or even 2 bit , it would still work.

Not that a 2 bit software would give any valuable user experience hehe. ;-)
Dancing Goat 23 Nov 4, 2019 @ 12:52pm 
Are you running the latest Steam client? If so, this is good news for me. I ran the Go64 system utility and it appears that only one of my games is actually a 32-bit executable (Lego LoTR). I'm planning to upgrade soon and would really miss my DD :)

For those who say they can't run it: did you actually see a failure when you launched the game? If so, are you running an older beta of the Steam launcher? I understand that the 32-bit restriction was removed from the launcher, though you still do see a warning...

Originally posted by casmith:
DD runs fine on my iMac Catalina (4.2 GHz Quad-Core Intel Core i7, 16 GB 2400 MHz DDR4, Radeon Pro 580 8 GB). So the warning on the Store page is not fully accurate, at least for my setup.
casmith Nov 4, 2019 @ 5:46pm 
Yes, I have the latest Steam client, though the warnings remain on many of my games that I know will run with Catalina. They have that little "no working" icon on the game list. Maybe half of my games have this alert but still run great with Catalina.
Kid_A Nov 5, 2019 @ 12:01pm 
Originally posted by casmith:
DD runs fine on my iMac Catalina (4.2 GHz Quad-Core Intel Core i7, 16 GB 2400 MHz DDR4, Radeon Pro 580 8 GB). So the warning on the Store page is not fully accurate, at least for my setup.
I've just tried to run the game and it's really working just fine! Thanks for the suggestion :steamhappy:
Thunderforge Nov 11, 2019 @ 6:05pm 
I'm glad to hear that the 64-bit warning is inaccurate. I was thinking about buying the game, but saw that and figured I'd check the forums real quick to confirm if it was correct. Hopefully the devs can fix the warning soon.
Tech Enthusiast Nov 12, 2019 @ 12:33am 
Don't get a game warning like "you need 64bit" confused with an OS being 64bit and blocking 32bit.

On a 64bit OS you can run either software, without issues, unless blocked by the OS itself.
On a 32bit OS you can only run 32bit Software and every game that ONLY has a 64 bit client, is out of reach.
Thunderforge Nov 12, 2019 @ 6:35pm 
Originally posted by Tech Enthusiast:
Don't get a game warning like "you need 64bit" confused with an OS being 64bit and blocking 32bit.

On a 64bit OS you can run either software, without issues, unless blocked by the OS itself.
On a 32bit OS you can only run 32bit Software and every game that ONLY has a 64 bit client, is out of reach.
macOS 10.15 Catalina does not run any 32-bit software. It's been a long time coming though; 10.6 was the last operating system that ran on 32-bit CPUs released way back in 2009, so anything that runs 10.7 or later is a 64-bit machine.
Tech Enthusiast Nov 12, 2019 @ 9:04pm 
An OS does not make a system a "64bit-machine". It only allows it to ALSO run 64bit and not just 32bit.
Apple just seems to artificially block 32 bit software. There is no good reason for it, apart from annoying even more developers and customers tbh.

To make it clear for non techies: If you can only count to 32, then you can't run software that needs you to count to 64. The other way around is no problem. If you can count to 64, you can easily run software that makes you count to 32.

Yes, I know... this may be a little to simplified, but honestly it is not THAT far off. There just is no reason for Apple to pull this crap. Nothing stops them from making all their own apps a 64bit thing and still let old software run as well. There is basically zero stuff they need to do for that. Actually they have to write code, just to make 32 bit software not run. So they are putting in effort to piss off other people,...

I'd really love to know what they are trying to do here. And why.
Ryu_Sheng Nov 21, 2019 @ 9:46pm 
It's apple. They do weird stuff like this, such as removing the headphone jack off their phones.

In this case the aim is to try and push developers to scrap 32bit and move to 64bit
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Date Posted: Oct 20, 2019 @ 10:31am
Posts: 22