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That was my old favourite party. My new favourite is PD-JES-♥♥♥-OCC. Ridiculously fast, which more than makes up for the fact it has no damage. They frequently all go first. Stunning all four slots is also fun. PD/HEL can do that too, but the speed on the OCC and ♥♥♥ completely leaves poor Yawp in the dust. You'd think I would have issues with the OCC being squishy but I haven't. This team has all the utility. Using the ♥♥♥ transform consumes JES and ♥♥♥ turns later for removing the stress, but since it's later it can be used for arbitrage. Spend turns on easy fights to relieve stress on fights where I suddenly need damage output.
I also rather like HM-OCC-♥♥♥-MAA. This has actual damage output. I do miss ceiling tentacles. This is an actual good team for DD2, though it's also a good team everywhere else. I use bellow for the times when row 4 has 1-2 HP left.
Modified mark: HM-ARB-BH-CRU. Has two offhealers and two stress offhealers, which I found surprisingly fun. ARB in row 3 since HM can lick himself. Crushed stygian DD3 with this one. Does require stall tactics though. Normally I find the crusader agonizingly slow, aggravated by his range issues.
Yeah, you can beat the DD with this party aside for that one mission where you should have a character that guards. Just run a load of speed trinkets and stun everything. Stress will be an issue, but not an insurmountable one. I would personally swap out the BH for a Hound Master.
I like Hellions, Man at Arms, Hound Masters, Flagellants, Bounty Hunters and Occultists in particular as stand out classes for the DD.
http://steamcommunity.com/sharedfiles/filedetails/?id=1200336685
DD1: pretty much any solid composition with moving skills is ok here. Highwayman with riposte is excellent. Bring a stress healer.
DD2: one of the very few places where a leper is useful.
Give him trinkets with accuracy and damage vs eldritch. Bring at least a houndmaster or a MaA to guard the leper. My last party here was: vestal - houndmaster - leper - MaA.
DD3: anything that can hit rank 4 hard
Did it today with arbalest - plague doctor - occultist - hellion
I took the shortest route (two cyst fights total) and didn't get a single teleport. Camp before the cyst fights and buff the damage on the arbalest and hellion to kill the white cell in 1-2 hits.
You can camp three times, so stress healers are not necessary here.
DD4: i severely uderestimated the stress in this mission on stygian. Pretty much anything not terrible works, but I will never go here without a jester. The ancestor decided to focus all the stress on my highwayman (20+ stress each time) and my houndmaster was simply unable to keep up, so I lost one character against the ancestor. I went with three against the heart and barely made it with the houndmaster awkwardly finishing the boss with blackjack (can't use the hound from rank 1, but at least I got the lone survivor achievement). Party was: vestal - houndmaster - highwayman - bounty hunter. I would definitely replace the HM with a jester.
How did you manage the stress?
After getting up to DD3 with zero deaths, I expected a cakewalk on DD4, but the ancestor fight completely took me by surprise. Too much stress, all focused on Dismas, who eventually bled out after the third heart attack.
ive beaten it now, and it was easy. gg lol
In DD1, the main challenges are high amounts of stress and bleed
In DD2, the main challenge is being able to stand toe to toe with the Templars, 3 times.
In DD3, the main challenge is battle of attrition and being able to survive a super long dungeon with up to 4 camping stops. Lots of blight in that one too if I recall.
In DD4, the main challenge is the overdrawn boss fight that changes from one stage to another. You need some very decent damage in this one and in-combat healing since there's no chance to camp at all.
I did them all with different party compositions. And yes, everyone's least favourite Leper also ran one of those for me (DD3 if I recall). Man at Arms could certainly come in handy in most of these levels so to protect your most vulnerable party members. And get at least a couple of good damage dealers that can hit the back ranks. Highwayman and Graverobber are very good for this.