Darkest Dungeon®

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Cadelanne Jul 27, 2017 @ 6:44pm
Double Antiquarian meme team ?
So, what about double Antiquarian spamming dodge bonus ? Have you tried it ? I'm sure it can perform quite well but haven't tried yet and don't really know what I'd fill the 2 front ranks with.
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Showing 1-15 of 17 comments
The Frontline should obviously consist of another two Antiquarians who use Flash Powder.
Or better yet, have all of them spam "Get Down!".

https://www.youtube.com/watch?v=LHEsE9yN2CY
What The Sigmar? Jul 27, 2017 @ 7:40pm 
Quad antiquarian is where it's at.
Last edited by What The Sigmar?; Jul 27, 2017 @ 7:40pm
Quench (RNA) Jul 28, 2017 @ 4:14am 
Didn't know about this team. I kind of want to try it. I might have to test them with an Occultist in the 2nd row in case they ever need heals. Not sure what could do well in the front row, though. I probably ought to try it with a Hellion in that position, since the Antiquarians wouldn't be doing much damage at all.
Jam Jul 28, 2017 @ 5:18am 
A single antiquarian and a single flagellant can pretty easily do a warrens run by themselves, although you might not want the dodge on the flag.
Last edited by Jam; Jul 28, 2017 @ 5:19am
RopeDrink Jul 28, 2017 @ 10:13am 
Are you questioning its viability? Double Antiquarian can work quite well, provided you have something that can handle the backliners to some degree. Typical Protect-Me / Riposte comps coupled with double-stacking of 3/dpt Blights x2 tends to handle quite a few problematic problems depending on what your other two classes are, plus you have Death's Door options x2 if desperate. The only issue you would have is that, no matter how much you dodge, stress can and will invariably build up, so one of your team would need stress options. I used to love "Get Down" but I prefer NStab>Heal>DoT>Protect Me for generic Antique goodness.

Flag could work given it's not as slow as other meat-bags and could contribute to your DoT train and off-heal if needed, though this means you really do lack raw, upfront burstage. Don't see why something like Arb/Ant/Ant/BH wouldn't work given you have stuns, damage on most ranks and relatively solid burst - with 3/4 having healing (bandage improving an Antiq's heal when not blight-stacking would be decent on heavily injured characters while your BH plays the recovery-stun card). Only issue is no stress-healing, hence a HM would be a decent alternative up-front eg. (Arb/Ant/HM/Ant), can rotate between stunner or stress-healer on a whim by moving him one slot.

With 2xHealing trinkets you can punch up to (and over) 4-6 healing per use on the Anti, which is pretty much the same as an Arb or Crus, so having two would see you through the worst of it (assuming you don't actually have a healer) provided you have some kind of burst to not get stuck in a never ending 'reactive' phase.
Last edited by RopeDrink; Jul 28, 2017 @ 10:17am
Lauleyhn Jul 28, 2017 @ 12:08pm 
Originally posted by •҉Rosy:
Quad antiquarian is where it's at.

Quadiquarian.
Caramirdan Jul 28, 2017 @ 1:02pm 
Originally posted by Lauleyhn:
Originally posted by •҉Rosy:
Quad antiquarian is where it's at.

Quadiquarian.
QQ
RopeDrink Jul 28, 2017 @ 2:11pm 
Got a visitor during a TriQuarian run today. They didn't like the smell very much.

https://www.youtube.com/watch?v=xWwjQuIHggQ
Last edited by RopeDrink; Jul 28, 2017 @ 2:15pm
Dolajz Jul 28, 2017 @ 2:30pm 
Originally posted by RopeDrink:
Got a visitor during a TriQuarian run today. They didn't like the smell very much.

https://www.youtube.com/watch?v=xWwjQuIHggQ

♥♥♥♥♥♥♥♥♥, this is soo cool :D I have to try it :D What do you think about group level, because higher levels have new and stronger enemies that might be problem for some groups lke this (3 buff heroes and 1 damage hero) ?
RopeDrink Jul 28, 2017 @ 4:43pm 
What do you think about group level

They'd do relatively OK depending on what your fourth class is. I took the Hellion in the video because I wanted to get my very last Caretaker goal, NOT because I thought a Hellion would compliment three Antiquarians.

Having said that, she can attack rank 3-4, helping you take down backline priorities. She can bleed, which means you can stack her DoT on-top of the 9-Damage per tick of the Antiquarians triple vapour stack (which is what I was doing vs the Shambler - all four heros were just stacking DoT's and ignoring clappers). Failing that, she can double-stun the frontline if you just want to stack more dots on the back or get some healing done during the recovery phase.

The main issue with a comp like that is stress, so if you replace the Hellion with a stress-healer (such as the HMaster [who can also stun + attack any rank + add more 'cheese' with Guard Dog + self-heal if desperate]) then you'd have an easier time.

I'm not going to say it would work super well - just that it is quite possible with some planning and care. As said, given you are essentially forcing a slower playstyle - stress is your biggest concern, followed by lack of stuns, followed by lack of upfront damage. The more of these gaps you fill with your fourth class, the better it will be. Healing is also a problem, but given you can self-heal (albeit slowly), a little extra food will do the rest.
Last edited by RopeDrink; Jul 28, 2017 @ 5:11pm
tikiman572 Jul 28, 2017 @ 9:05pm 
Damn man, the Shambler got ROCKED in that video. Pity it didn't drop anything rare but props to taking it down with a team like that and NOT losing anyone.
THANKS OBAMA Jul 28, 2017 @ 11:07pm 
The bank makes Antiquarian useless after you reach enough money to fully pay for an expedition off interest.
RopeDrink Jul 29, 2017 @ 5:35am 
The bank makes Antiquarian useless after you reach enough money to fully pay for an expedition off interest.

GOLD becomes useless after a certain point, yes. Banks don't have trinket-skills. They also can't go to a dungeon. The Antiquarian herself is actually part and parcel of some viable strategies, so there's no reason some people wouldn't bring her along unless you're doing the highest difficulties and absolutely need to avoid losing characters at all costs.

Above video was done with 99% of the Hamlet unlocked and 300k gold in my back pocket - I didn't need to bring three Antiquarians for anything other than fun, and they had an easier time killing that Shambler (only 4 rounds) than some of my more serious compositions.
Caramirdan Jul 29, 2017 @ 4:07pm 
Originally posted by loubre:
The bank makes Antiquarian useless after you reach enough money to fully pay for an expedition off interest.
Except when you need to improve 10 heroes from 4 to 5. I went through ~90K just doing that.
RopeDrink Jul 29, 2017 @ 6:36pm 
Exactly. Gold drops off in value later on but (assuming you're not on Bloodmoon where you're probably doing your utmost damndest not to lose a single hero) there is still that chance you need to refurbish a new set of heroes. Even upgrading a batch from the Wagon at level 4 involves around 4k just for 1xArm+1xWep and a lot more for all the abilities you want per class via the guild. All the cost-reductions of fully upgraded Hamlet don't make it an inexpensive process when upgrading a new bunch of teams.

On top of that, some of the blueprint/extra buildings require gold, however big or small the price is. There's also the trinkets - you just never know when you might want to snag a certain one from town if, say, you lost heroes and (as a result) a bunch of desirable trinkets.
Last edited by RopeDrink; Jul 29, 2017 @ 6:37pm
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Date Posted: Jul 27, 2017 @ 6:44pm
Posts: 17