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Barracks => more teams means more loot, means amortizing smithy/guild heirloom costs.
Keeping your upgrades up to date is critical to avoid losing heroes.
(For nitpickers: I'm overlooking the finesse on guild/weapons/armour on purpose to keep things simple.)
Delay upgrading those as much as you can.
Yes you will...
*heavy breathing*
After that, go for skill, weapon, and armor upgrades.
Anything else is a lower priority.
But every upgrade at the same place goes up in cost per tier, meaning you should spread out your investments. It's a thing called diminishing returns, meaning you get less value for your items/gold hitting the same place repeatedly. But still, I suggest the next level of stage coach and hero upgrades over anything else.
Go to areas that have the items you need as rewards.
Basically if you need to stress heal in town you're messing up your fights. Kill things faster, focus on the stress dealers.
You should aim for 16-24 heroes on your roster, and you get about 5 stress passively healed every week, so with a good rotation nobody should take so much stress in a dungeon that they don't just heal it naturally while they wait to run again.
Obviously it's Darkest Dungeon so bad things still happen, but they shouldn't be happening often enough for you to need so much stress healing that you get any value from upgrading the stress buildings.
There is no general rule, what to building has to be maxed first. When you start focus 2 upgrades of Stage coach size and also Blacksmith and Guilds.
The logic behind that is, if your heroes grow to level 2 but can still enter the beginner difficulty areas, you would definitely want to take longer missions than just short ones. Blacksmith and guilds upgrades are essential to move on. I find Antiqurian one of the best heroes for early game. You get much more money, that uses slots better and so can focus more on materials.
Also from DLC building I am targeting bank first (somehow on pair with decent guild upgrade). 5% interest is actualy huge, once you gather about 200-500k your interest is so high allowing you ignore colelcting gold compeltely and focus onyl on heirlooms and provision (whciíh does not only mean you can buy anything, but generally solve most inventory management issues) .
Guild/Smiths to keep up with your highest heroes
2 slots in each Tavern/Abby slot when you get a quirk that binds a hero to it (stupid freaking caretaker did you HAVE to use the bar this week?!)
Roster upgrades to max
...is the order I usually go in. You can ignore the Trader lady and the survivalist completely
But obviously I don't "max" anything asap,I just prioritise which means I won't wait 3 quests to be able to upgrade the sanitarium if I could just get one or two upgrades for the church which I could use right now due to stressed heroes.
Gotta have your priorities,but be reasonable/adapt to the situation at hand.
My point is, try explore by yourself, it is ore interesting that way.