Darkest Dungeon®

Darkest Dungeon®

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Questions about the Third Darkest Dungeon.
1. Are the scorpion guys going to be there (the ones with the "Revelation" skill)?
2. is Plague Doctor a viable class (staying up front, second place from right to left) for that dungeon when she is spected out on blight skill increase (alongside skills such as her bleed skill, curing blight/bleed, and buffing teammates with additional damage).
3. Your hero groups used for this dungeon ( successful run ofc alongside used skills), im planning on recruiting and lvling these heroes in case my setup wont work.
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Showing 1-5 of 5 comments
Delta 1038 Jan 7, 2017 @ 6:19am 
Here's a good guide if you want to know what to expect:

SPOILERS

http://steamcommunity.com/sharedfiles/filedetails/?id=612579203&searchtext=final
Enfild Jan 7, 2017 @ 6:20am 
1. No, there are some templars, but without revelation.
2. Never used PD as frontline unit, dont know. Seems odd.
3. HM/OCC/BH/MAA. Mark skils on HM and OCC, Hound hury, heal on occultist, stun and both melee skills on BH, and MAA with stun and guard. This is main skills, rest isnt relevant. For trinkets i took shield with +stuns for MAA, and for others some good stuff, like speed, or sun rings. Works normal, even with underleveled heroes.
Last edited by Enfild; Jan 7, 2017 @ 6:21am
UNLUCKY STAR Jan 7, 2017 @ 6:51am 
Thanks for the answers guys.
Bomjus Jan 7, 2017 @ 7:35am 
spoilers! but i mean you asked about DD3 so i assume you came into this expecting spoilers of DD3

plague doctor is a great row 3 or 4 for DD3 because her blinding gas skill stuns both the teleporter minion and the big boss guy (since he takes up ranks 1 2 and 3) so i think PD is good for that dungeon just not rank 1 or 2

oh and plague grenade blights the teleporter minion and the boss guy so another reason for her being great in DD3

as for party comp last time i did it was NG+ and i used ARB/OCC/HM/CRDR. so arbalest would have two damage trinkets, like the ancient musketball and a sun ring or something. the occultist or houndmaster would mark the target depending on if it had dodge or PROT. then the crusader was a stress healer and stunner with a stun trinket. i would mark the teleporter guy with my occultist, usually one shot it with my arbalest, then the houndmaster would keep attacking the big boss guy while my crusader stunned him whenever possible.

in my current game im probably going to end up using PD/VST/HM/HEL cause PD can blight and stun both, vestal for healing and backline damage, houndmaster for stress heal and backline damage, and then the hellion for YAWP, and iron swan. this party is probably better since it is less mark dependent and yawp will make life much easier going through the regular fights before the boss fight

one last tip: the trinket "Ethereal Cross" is pretty much a must have on almost all party members (except vestal for double heal trinkets) for DD in my opinion. it gives bleed resist, which a LOT of enemies cause bleed, and increases eldritch damage. im pretty sure every enemy in the DD is eldritch so it's by far the best in slot trinket for any damage dealer on your team to have.
Last edited by Bomjus; Jan 7, 2017 @ 7:45am
h0b0king Jan 7, 2017 @ 10:00am 
Frontline Hellion for Iron Swan, eldritch damage boosted attack Occultist, HM, Vestal?
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Date Posted: Jan 7, 2017 @ 6:06am
Posts: 5