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Just when you think you are understanding the game the devs put in some bullcrap like the Skiver. No other enemy in the game compares to this level of rediculousness, not even the mushroom resurrecting jerk with 1000 evasion in the weald stacks up to this ♥♥♥♥♥♥♥♥.
I am pretty disappointed with the Radiant update. The game still feels grindy AF late game with crap tons of RNG due to super high evasions/crits of enemies in champion+ dungeons.
I have no trouble killing him at all. Sure he does a lot of damage, but I've been able to counter that very easily through the use of stuns and damage debuffs.
Same tactic works on the Swinetaur, but he's extremely easy once you get them alone. That's why I like powerleveling characters in the Warrens.
Lol, truth be told, you would probably lost anyway. Transitiin from veteran to champion is brutal experience, even without skiver.
You all focus on a wrong thing. Skiver is fine, as long as you can control backrow, what you should ALWAYS do.
Real problem is, that with introduction of new enemy types, that ALL happen to be backrow, heroes that focus on frontrow became completely obsolete. Yea, you can use them, and sometimes quite effective, but due to the fact, that all stress dealers in the back, it will not end well.
The Swine Skewer is meh beause he has no stun resistance, and monsters either have effective stun resistance / immunity or are irrelevant vs. a decent party. The swine is also pretty vulnerable to being pulled to the front, or so I've heard.
Also, it's problem is that most of it's power is concentrated in one out of it's 3 attacks, which is a pretty nasty attack, but it can easily never get used depending on stuns and how fast you can kill it (and it's not even that fat).
It's not a very well designed enemy, all things considered, but not in it's favor.
He might still be the nastiest of the new additions, but then again Warrens is the easiest region probably - easy to navigate, little burst damage, Swinetaur and Devourer are super underwhelming compared to Giant/Crab who make you go specific heroes/tinkets/parties just to deal with the chance of meeting them(especially the crab, recently I went 2 times into Cove without PD, one time I had to abandon just because my hero got the Red Plague, second time I ran out of bandages and could only complete the dungeon without causalities because sir Collector was nice enough to spawn when my party was tattered)
Anyway, the moment you see him, you know he must be dead ASAP, possibly before turn 2.
And if stuns don't work, use damage debuffs from the Occultist or Vestal. Or Leper if you can move the skiver to the front row.