Darkest Dungeon®

Darkest Dungeon®

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Panfilo Mar 17, 2017 @ 10:02pm
The Eldrich Murdering Occultist
Outside of Stygian mode, one of the fun things to do in Normal/Radiant is to build 'specialists'. Now normally you can build your heroes to be decent in most situations, but what is fun about this game is that you can build specialists to be absolutely BRUTAL in certain situations.

My favorite example of this is the Occultist. Lock in Eldrich Slayer and Hater (the third is up to you, I reccomend On Guard for a devastating opener), Eldrich Killing Incense+Etherial Cross. You get a huge amount of bonus damage and crit chance vs Eldrich, and in places like Cove you are likely to not only go first but also double crit the back two rows with Abyssal Artillery. The bonus crit vs Eldrich means you'll stress heal a lot more often, and really lets the Occultist punch above his weight in the right situations.
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Showing 1-14 of 14 comments
figbyfigbyfigby Mar 18, 2017 @ 3:05am 
Another one is the 3rd to 2nd rank shuffling crusader (holy lance, smite, heal and stress heal) unholy-hater/unholy-slayer/on guard with Ancestor's pen (or Unholy slayer ring) and Necromancer's Collar.

So easy to grind ancestor's trinkets in ruins with him, 1st turn holy lance (1shot) the most dangerous in the back row (either bone royalty, banner bearer or bone lancer/arbalest) then just smite or stress heal.

And he just pulverize the Prophet in 2-3 turns max if he starts the fight on rank 4, expecially with the damage buffing altar (+30% sweet), dark strength from OCC camp skill and PD emboldening vapours.
No One Mar 18, 2017 @ 3:18am 
14.5 / 3 = 4.83 damage per round, up to twice.
Plague bomb = 6 damage per round, up to thrice.
Emboldening vapours is bad.
Last edited by No One; Mar 18, 2017 @ 3:18am
errantstar Mar 18, 2017 @ 3:35am 
Originally posted by No One:
14.5 / 3 = 4.83 damage per round, up to twice.
Plague bomb = 6 damage per round, up to thrice.
Emboldening vapours is bad.
But emboldening vapours lets you meme final boss to death Kappa
No One Mar 18, 2017 @ 3:37am 
Yes, that is the one application for several game elements, and is very amusing.
figbyfigbyfigby Mar 18, 2017 @ 3:56am 
Originally posted by No One:
Emboldening vapours is bad.

Against simple minions for sure, but I like to use it against the Prophet because I usually have Crusader on rank 4, other classes (usally OCC for debuff and JES to ballad the team and shuffle the CRU back) on rank 3 and 2 and the only place left for PD is rank 1, where she can almost only use the vapours.

In reality, I use it just for the fact that I like to see big single damage numbers against bosses ^^
No One Mar 18, 2017 @ 3:57am 
It is very effective at big numbers.
Sareth Mar 18, 2017 @ 5:12am 
Unholy Hater, Unholy Slayer, Slugger, Swordsman's Crest and Necromancers Collar on a Crusader.
It's glorious.
Panfilo Mar 18, 2017 @ 6:46am 
Originally posted by Sareth:
Unholy Hater, Unholy Slayer, Slugger, Swordsman's Crest and Necromancers Collar on a Crusader.
It's glorious.
That's another good one. Too bad there's not quite as many Unholy enemies out there.
kill rock stars Mar 18, 2017 @ 10:14am 
I don't see why you can't pull that off in Stygian though, unless you're talking in the context of time limit that doesn't really let you fool around.
Sareth Mar 18, 2017 @ 11:55am 
I don't see why you can't pull that off in Stygian though, unless you're talking in the context of time limit that doesn't really let you fool around.
mostly that. You'd have to get super lucky over and over again to get a full team of specialists with all the right quirks and trinkets.
Lujo Mar 18, 2017 @ 7:45pm 
If you can get the right quirks from books and other quirk granting curios, you can certainly make "specialists" easier than you can make general-purpose cheeze guys.

Depending on what each DD level has as it's main / common monster type, that's probably the best way to handly stigyan anyway. It's worth making anyone who's getting used in DD good vs. eldritch anyway.
Last edited by Lujo; Mar 18, 2017 @ 7:46pm
nightshift Mar 18, 2017 @ 8:01pm 
Originally posted by Sareth:
Unholy Hater, Unholy Slayer, Slugger, Swordsman's Crest and Necromancers Collar on a Crusader.
It's glorious.

Here you go:
http://steamcommunity.com/sharedfiles/filedetails/?id=770817901/
With Warrior of Light, he rocks wearing the Sun Ring too, but the Necor Collar + Undead Ring makes him a true menace. Ruins Tactician can also be a good pick.

Anti-Human Bounty Hunters, Anti-Beast Houndmasters can be marvelous, but I love the
Point Blank Shotter Highwaymans (On Guard + Quick Reflexes + Eagle Eye or Unerring),
Tankish MAA's (Hard Skinned + Tough + Balanced)
Sharpshooter Arbalests (Quick Reflexes + Unerring + Egle Eye)
...and a lot other from Crit Specialist Hellions to Field Doctor PD's.
Panfilo Mar 19, 2017 @ 7:49am 
I do a similar variation of those :
MaA: Hard Skinned, Tough, Evasive. When guarding, the extra dodge chance helps.
Leper: Hard Skinned, Tough, Fated. Leper probably benefits from Fated more than anybody else.
Arbalest: Eagle Eye, Unerring, Deadly. I'd rather squeeze as much crit out of her than speed, because I want to make sure she goes after someone marking a target for her.
Sareth Mar 19, 2017 @ 10:16am 
Originally posted by jerjare:

Arbalest: Eagle Eye, Unerring, Deadly. I'd rather squeeze as much crit out of her than speed, because I want to make sure she goes after someone marking a target for her.

Crit-Arbalests are fun as hell. "Backline enemy? Not on my watch!" *Crits for 30+*
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Date Posted: Mar 17, 2017 @ 10:02pm
Posts: 14