Darkest Dungeon®

Darkest Dungeon®

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Hiring heroes and dismissing them after 1 quest?
What if new heroes have a lot of stress because the Collector appeared and I had to flee? Or if they experience stress and would have to be treated....for money, money, money...?

Hiring new ones is free, isn't it? So can I basically hire 4 heroes and only keep the ones that are ok? And dismiss those who experienced stress or got some nasty negative traits?

Or is there a downside to "let's collect gold and stuff, dismiss heroes...then hire new heroes and instantly unlock new skills, send them to the blacksmith etc. with the gold and portraits I have collected?
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Showing 1-6 of 6 comments
This is a recommended strategy for the early levels. Toss aside the weak without remorse. Just focus on upgrading your Stage Coach. The heroes that come off an upgraded stage coach are infinitely better than raw level 0s and SOME of them MIGHT be worth keeping around.

Honestly, if my good heroes are undergoing stress recovery I'll recruit a team of level 0 and toss them into an entry dungeon with no supplies or trinkets just to pass the time and get a little quick gold.
h0b0king Feb 17, 2017 @ 2:57pm 
You can totally dismiss new heroes after they lose it or to avoid paying for thier treatment, it's not a bad way to learn the game, and it's necessary at times...but...if you do it a lot, or use it to 'grind' gold and heirlooms, it's a pretty slow way to advance. I've found it's more fun to build a big diverse roster fairlyt quickly and mix and match heroes for each mission, raising your whole roster at a similar speed (you'll always have stragglers and lower level teams to train up replacements). This way there's less pressure to find heirlooms as you aren't trying to push a very few to maxed equipment on a mass of disposibles, you're leveling up a larger group, meaning you'lll have extra heirlooms to have brought costs way down by the time you need pricey pricey upgrades.

Also running higher level quests gets far more cash, (or running veteran quests with a anitquarian), meaning you advance faster. Nothing really wrong with disposing of heroes after thier first go, it's just slow and inefficent.
thelastlemming Feb 17, 2017 @ 4:44pm 
After reading several times I still don't see an advantage to this strategy.

Spare yourself some grief and play radiant mode, it seems to address all the points.
DeadlyDanDaMan Feb 17, 2017 @ 7:07pm 
Nothing new. People have been doing exactly that since Day 1 of Early Access. Heroes are 100% expendable.
Raichel Feb 17, 2017 @ 7:14pm 
The downside is that it's horribly inefficient both short and long term. In the short term you're better off just running a party with an Antiquarian and having her be the specific one to loot curios. You'll get far, FAR more gold doing that than running Rank 0 parties over and over. Additionally, the time it takes for a Rank 0 party to clear anything is significantly slower than R1's and beyond.

In the long term, gold means nothing without properly upgraded buildings to spend it on. Deeds and Crests, in particular, are far harder to obtain quickly (in the sheer quanitities that you need) than Gold. Even without grinding I've broken the 200K marker in my bank before even unlocking R5 Weapons/Armor.

Just learn how to properly manage fights and stress and you'll be fine. You'd be surprised how little you actually need to do destressing if you run Medium dungeons and save your Camping for the end. You can pretty much leave any Medium dungeon with 0 stress (sans extreme bad luck) once you know how to work with the game. :3
Leander.quest Feb 18, 2017 @ 7:09am 
Thank you! So it is not about personality and individual heroes but sending randoms into doom and only those who are lucky enough to come back healthy will get a second chance visit the places of doom again. :D
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Showing 1-6 of 6 comments
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Date Posted: Feb 17, 2017 @ 2:46pm
Posts: 6