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However as the fine folks above have pointed out, certain enemies will mark targets and other enemies will focus heavily on marked targets.
I occationally feel like enemies are targetting vulerable heroes regardless of class, but I think that might just be rage-bias.
If spiders are capable of marking a target, that must be what happened, and in every subsequent targeting, the additional likelihood + RNG was enough to ensure continuous attacks against the one target.
Hey are you guys playing RADIANT or the classic difficulty ? I'm on the classic game, but OMFG it feels like I'm going to really struggle to complete the game, unless it gets drastically easier after the first dozen weeks.
Trying out Radiant Mode m´self, I´ve played since early Early Access but never finished the game as I keep getting distracted by other games and then restart DD from scratch when i get back to it. ^^
Yes, this is the spider's MO. They're actually one of the most dangerous enemy groups in the game--the webbers have a Stun/Mark/Debuff ability, and all of them do double damage + blight + bonus crit chance against marked characters, AND their targeting frequency on that character skyrockets to something like 90%. A group of spiders can very easily snipe and kill a full strength character in one round if you don't deal with them carefully. If you encounter a group of four spiders, treat it as an immediate and serious threat to your party.
I fell in love with the tone of the game, it just makes me smile - the bleak, lovecraftian tone to it, the grim narrator and his tenuous sanity. Love it.
Seems like the community of players (if you're any representation) are generally mature and pleasant people too - quite often if you ask a question or pose a comment in Steam forums there'll be someone in there flaming or trolling or whatnot.
I prefer flaming to be in the form of oil splashed from a trap onto my hapless adventurers, torturously immolating them.
And as for trolls, I prefer them in the form of insidious beasts, lurking in the depths of the ... DARKEST DUNGEON.
You might notice as you keep playing that marks don't seem to always attract the attention of other critters. This is (probably?) in part because then getting marked would mean being dogpiled and murdered every time, but also because (also probably?) only certain critters go for the marked target.
The "tutorial" to this are the fungi in the weald. They can mess you up if you don't know the proper procedure to deal with them, and many players who're past that stage forget how nasty it feels when you first experience it.
Oh! Addendum! The community can get kind of rude if visitors start ranting about Bad Mechanics or have a bad attitude in their discussions.
But well written posts posing questions or sharing stories like yours almost always get helpful friendly answers.
While the cultists that occationally turn up in such fights target anyone as usual and do not gain any advantages from striking marks, they lack these synergies.
Come to think of it, it was mostly cultist brawlers doing this and everyone in the party was at slightly low health. I guess the brawlers like to go for people with the lowest health? I could be completely 100% wrong.
Nevertheless, it always left me with a feeling of maybe some classes get attacked more than others. Although reading the thread says that's not the case, thank god.