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For damage, i'd reccomend High-Speed Ranged-Characters, such as The Grave Robber and The Arbalest, as there's a large chance that the Necromancer will simply move before them and summon Undead, and your Range would help circumvent that.
If you can ever attack the Necromancer with a Crusader, do it. A crusader crit with Dismas' Head and the Bonus-When-Attacking-Unholy-Foes Trinket can do ab absurd amount of damage, something around 50-60 and maybe even 80 if you're lucky.
2 Crusader for damage.
1 Vestal / Occultist for healing, Vestal for a reliable heal and stun but with no corpse clear, Occultist for a unreliable heal (but awesome heal when it do well) and a corpse clear but without any status effects or any damage to speak off.
And 1 Plague Doctor. The PD can stun the whole backrow for a turn and when that is over (unless you have a good trinket like blasphemous vial, if you do stun again at this level) you throw your blight bombs. They can kill a backrow in just a few turns if you can tank the damage. The PD can also clear corpses.