Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Thanks for the info, that's a huge plus. You should add widescreen screenshots to the store page.
The gameplay screen may crop depending on the resolution.
Anytime! If you have any other questions feel free to ask.
Makes a lot of sense since designing a scene for an adventure game requires omptizing the scene for the lowest screen real estate. I thought the same thing as the OP but I didn't care. GK1 was my childhood and it made me a better person growing up. haha
It is great that you support wide variety of screen formats, but I just don't understand why full-hd or at least 16:9 ratio wasn't the native format for the art on this remake?
Today widescreen is pretty much the standard ( http://store.steampowered.com/hwsurvey ) and even the original gabriel knight 20 years back was shown in "widescreen"
For me it would have made much more sense to have black-bars on the rarely used 4:3 ratio, than to have to sacrifice and cut out art, just to make it fill the screen on every widescreen resolution? and that means on pretty much everyone here.
I know some of you won't notice it, but currently on widescreen resolutions the art really suffers from the "camera gating" (zoom and cut) since some of the original image is always cut out. This is most apparent on the perpective and field of vision, where the zoom&cut also makes the rooms and scenes look thighter and even bit claustrophobical compared to what they would look if the image would be shown fully.
I know what is done is done, the art is not 16:9 original, so you can't change it. But I would really love if you could give us the possibility to also play in letterbox mode. So that all the art and field of vision would be visible, even though at this point it would mean black-bars on widescreen format. Of course it should be only as an exta-option, since most of people will probably prefer fullscreen even if it means cutting content.